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Crashes when I import more than 1 Rig!


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At the minute, I'm working on a Minecraft Thunderbirds series and a Joker movie. But yet I can't due to the constant Crashing when I import more than one rig!

 

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
19:01:58 version: 1.0.6
19:01:58 gm_version: 1.4.1749
19:01:58 build date: 12/03/2016 14:10:39
19:01:58 YYC: yes
19:01:58 working_directory: C:\Users\Sam Grant\Mine-imator\
19:01:58 file_directory: C:\Users\Sam Grant\AppData\Roaming\Mine_imator\
19:01:58 OS: Windows
19:01:58 os_version: 393218
19:01:58 os_is_network_connected: yes
19:01:58 os_get_language: en
19:01:58 os_get_region: GB
19:01:58 USERDOMAIN: SAM-PC
19:01:58 USERNAME: Sam Grant
19:01:58 USERPROFILE: C:\Users\Sam Grant
19:01:58 APPDATA: C:\Users\Sam Grant\AppData\Roaming
19:01:58 NUMBER_OF_PROCESSORS: 4
19:01:58 PROCESSOR_ARCHITECTURE: x86
19:01:58 PROCESSOR_IDENTFIER: 
19:01:58 PROCESSOR_LEVEL: 6
19:01:58 PROCESSOR_REVISION: 3c03
19:01:58 video_adapter_0_name: NVIDIA GeForce GTX 650 Ti
19:01:58 video_adapter_0_driver_version_high: 655378
19:01:58 video_adapter_0_device_name: \\.\DISPLAY1
19:01:58 video_adapter_0_driver_version_low: 858849
19:01:58 Old log found
19:01:58 Library init
19:01:58 Data\file.dll
19:01:58 Data\movie.dll
19:01:58 Movie init
19:01:58 Data\window.dll
19:01:58 Data\texture.dll
19:01:58 Texture init
19:01:59 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/
19:01:59 open_url: C:\Users\Sam Grant\AppData\Roaming\Mine_imator\log_previous.txt
19:01:59 working_directory: C:\Users\Sam Grant\Mine-imator\
19:01:59 Trying to save files
19:01:59 surface_save OK
19:01:59 texture_create OK
19:01:59 file_delete_lib OK
19:01:59 Shader init
19:01:59 shaders_are_supported: yes
19:01:59 shader_high_ssao_blur compiled: yes
19:01:59 shader_high_ssao compiled: yes
19:01:59 shader_high_ssao_depth_normal compiled: yes
19:01:59 shader_high_light_apply compiled: yes
19:01:59 shader_high_light_night compiled: yes
19:01:59 shader_high_light_point compiled: yes
19:01:59 shader_high_light_spot compiled: yes
19:01:59 shader_high_light_sun compiled: yes
19:01:59 shader_high_fog_apply compiled: yes
19:01:59 shader_high_fog compiled: yes
19:01:59 shader_high_dof compiled: yes
19:01:59 shader_high_aa compiled: yes
19:01:59 shader_replace compiled: yes
19:01:59 shader_draw_texture compiled: yes
19:01:59 shader_depth compiled: yes
19:01:59 shader_color_fog_lights compiled: yes
19:01:59 shader_color_fog compiled: yes
19:01:59 shader_blend_fog compiled: yes
19:01:59 shader_blend compiled: yes
19:01:59 shader_border compiled: yes
19:01:59 Create vertex format
19:01:59 Render init
19:01:59 Ground model init
19:01:59 Character models init
19:01:59 Windows init
19:01:59 Lists init
19:01:59 Load language file: C:\Users\Sam Grant\Mine-imator\Data\Languages\english.txt
19:01:59 Make transitions
19:02:00 Transitions OK
19:02:00 Globals init
19:02:00 Opening pack from folder: C:\Users\Sam Grant\Mine-imator\Data\Textures\
19:02:00 mob_texture
19:02:00 block_texture
19:02:00 colormap_grass_texture
19:02:00 colormap_foliage_texture
19:02:01 item_texture
19:02:01 particles_texture
19:02:01 block_preview_texture
19:02:01 sun_texture
19:02:01 moonphases_texture
19:02:01 moon_texture
19:02:01 clouds_texture
19:02:01 Pack opened
19:02:01 Found key_file: C:\Users\Sam Grant\Mine-imator\Data\key.file
19:02:01 Loading settings: C:\Users\Sam Grant\Mine-imator\Data\settings.file
19:02:01 load_format: 4
19:02:01 Loading recent: C:\Users\Sam Grant\Mine-imator\Data\recent.file
19:02:01 Loading closed alerts: C:\Users\Sam Grant\Mine-imator\Data\alerts.file
19:02:01 Startup OK
19:02:01 Resetting project
19:02:01 Destroying instances
19:02:01 Project resetted
19:02:01 Show popup: startup
19:02:01 HTTP: []
19:10:44 open_url: http://www.stuffbydavid.com/mineimator
19:13:09 Opening project: C:\Users\Sam Grant\Mine-imator\Projects\Alfred\Alfred.mproj
19:13:09 load_folder: C:\Users\Sam Grant\Mine-imator\Projects\Alfred
19:13:09 load_format: 13
19:13:09 Resetting project
19:13:09 Destroying instances
19:13:09 Project resetted
19:13:09 save_folder: C:\Users\Sam Grant\Mine-imator\Projects\Alfred
19:13:09 load_iid_offset: 0
19:13:09 Templates: 11
19:13:09 Timelines: 34
19:13:09 Resources: 4
19:13:09 Get template iids
19:13:09 Get particle type iids
19:13:09 Get keyframe iids
19:13:09 Get timeline iids
19:13:09 Build trees
19:13:09 Reset read positions
19:13:09 Update program
19:13:09 Project loaded
19:13:09 Loading schematic: C:\Users\Sam Grant\Mine-imator\Projects\Alfred\Piece of dim-110156465 5.blocks
19:13:09 sch_map: dim-110156465
19:13:09 Schematic size: 174, 48, 26
19:13:10 Loading schematic: C:\Users\Sam Grant\Mine-imator\Projects\Alfred\Piece of Joker.blocks
19:13:10 sch_map: Joker
19:13:10 Schematic size: 10, 7, 3
19:13:10 Loading schematic: C:\Users\Sam Grant\Mine-imator\Projects\Alfred\Piece of Joker 2.blocks
19:13:10 sch_map: Joker
19:13:10 Schematic size: 17, 17, 6
19:13:11 Saving project: C:\Users\Sam Grant\Mine-imator\Projects\Alfred\Alfred.mproj
19:13:11 load_folder: C:\Users\Sam Grant\Mine-imator\Projects\Alfred
19:13:11 save_folder: C:\Users\Sam Grant\Mine-imator\Projects\Alfred
19:13:11 Project saved
19:13:11 Show alert: Project saved!, , 78
19:13:16 Action: asset_open
19:13:16 Opening asset: C:\Users\Sam Grant\Desktop\The Joker is on You!\Character Rigs\Bruce Wayne Rig\Bruce Wayne.object
19:13:16 load_folder: C:\Users\Sam Grant\Desktop\The Joker is on You!\Character Rigs\Bruce Wayne Rig
19:13:16 load_format: 13
19:13:16 save_folder: 13
19:13:16 Opening object
19:13:16 load_iid_offset: 15993061
19:13:16 Templates: 4
19:13:16 Timelines: 27
19:13:16 Resources: 1
19:13:16 Get template iids
19:13:16 Get particle type iids
19:13:16 Get keyframe iids
19:13:16 Get timeline iids
19:13:16 Build trees
 

 

But yet David isn't working on Mine-Imator atm so my animations are screw'd... FUN!

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Just now, F.A.B Animations said:

Nope, All I do is import 2 Character rigs and then it crashes... It making me insane!

That is extremely weird since you are running a decent gpu and have enough ram.

Ill try to figure out whats wrong.
For now i have no solution sorry =/

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25 minutes ago, CuBix said:

That is extremely weird since you are running a decent gpu and have enough ram.

Ill try to figure out whats wrong.
For now i have no solution sorry =/

He's running a GTX 650 Ti, that's worse then my EVGA GTX 760.

Okay, Mine-imator is more dependant on your GPU instead of the CPU for Minecraft, so you may need an upgrade (A GTX 760 or even a GTX 1060 would work just fine) in order to support more then one rig.

 

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The only ways I can think of are:

  • Update DirectX (Which is requried to run Mine-imator)
  • Re-install Mine-imator
  • Buy a new GPU (A GTX 1060 is only $250.)

And I run just fine, I can import 2+ rigs and I dont crash.

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2 hours ago, Caeden117 said:

He's running a GTX 650 Ti, that's worse then my EVGA GTX 760.

Okay, Mine-imator is more dependant on your GPU instead of the CPU for Minecraft, so you may need an upgrade (A GTX 760 or even a GTX 1060 would work just fine) in order to support more then one rig.

 

Using integrated without crashes, so no new GPU is needed.

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Just now, Blue Chocolatebar said:

Using integrated without crashes, so no new GPU is needed.

Specify CPU, a newer generation CPU will be handle to use integrated just fine, but a laptop chip without a dedicated graphics card will run poorly.

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