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Will not work at all


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When I launch mineimator, the whole thing goes all glitchy and bad and unusable. Here is a picture:
UaESJbV.png

 

Here is the log:

___ Mine-imator log ___
In your bug report, include this full log, along with instructions how to recreate the bug.
If the issue concerns a specific animation, upload its folder as a .zip.
6:08:04 PM version: 1.0.6
6:08:04 PM gm_version: 1.4.1749
6:08:04 PM build date: 13/03/2016 1:10:39 AM
6:08:04 PM YYC: yes
6:08:04 PM working_directory: C:\Users\Kyle\Mine-imator\
6:08:04 PM file_directory: C:\Users\Kyle\AppData\Roaming\Mine_imator\
6:08:04 PM OS: Windows
6:08:04 PM os_version: 393218
6:08:04 PM os_is_network_connected: yes
6:08:04 PM os_get_language: en
6:08:04 PM os_get_region: AU
6:08:04 PM USERDOMAIN: KYLE_PC
6:08:04 PM USERNAME: Kyle
6:08:04 PM USERPROFILE: C:\Users\Kyle
6:08:04 PM APPDATA: C:\Users\Kyle\AppData\Roaming
6:08:04 PM NUMBER_OF_PROCESSORS: 4
6:08:04 PM PROCESSOR_ARCHITECTURE: x86
6:08:04 PM PROCESSOR_IDENTFIER: 
6:08:04 PM PROCESSOR_LEVEL: 6
6:08:04 PM PROCESSOR_REVISION: 4501
6:08:04 PM video_adapter_0_name: Intel(R) HD Graphics Family
6:08:04 PM video_adapter_0_driver_version_high: 655378
6:08:04 PM video_adapter_0_device_name: \\.\DISPLAY1
6:08:04 PM video_adapter_0_driver_version_low: 658728
6:08:04 PM Library init
6:08:04 PM Data\file.dll
6:08:04 PM Data\movie.dll
6:08:04 PM Movie init
6:08:04 PM Data\window.dll
6:08:04 PM Data\texture.dll
6:08:04 PM Texture init
6:08:04 PM working_directory: C:\Users\Kyle\Mine-imator\
6:08:04 PM Trying to save files
6:08:04 PM surface_save OK
6:08:04 PM texture_create OK
6:08:04 PM file_delete_lib OK
6:08:04 PM Shader init
6:08:04 PM shaders_are_supported: yes
6:08:04 PM shader_high_ssao_blur compiled: yes
6:08:04 PM shader_high_ssao compiled: yes
6:08:04 PM shader_high_ssao_depth_normal compiled: yes
6:08:04 PM shader_high_light_apply compiled: yes
6:08:04 PM shader_high_light_night compiled: yes
6:08:04 PM shader_high_light_point compiled: yes
6:08:04 PM shader_high_light_spot compiled: yes
6:08:04 PM shader_high_light_sun compiled: yes
6:08:04 PM shader_high_fog_apply compiled: yes
6:08:04 PM shader_high_fog compiled: yes
6:08:04 PM shader_high_dof compiled: yes
6:08:04 PM shader_high_aa compiled: yes
6:08:04 PM shader_replace compiled: yes
6:08:04 PM shader_draw_texture compiled: yes
6:08:04 PM shader_depth compiled: yes
6:08:04 PM shader_color_fog_lights compiled: yes
6:08:04 PM shader_color_fog compiled: yes
6:08:04 PM shader_blend_fog compiled: yes
6:08:04 PM shader_blend compiled: yes
6:08:04 PM shader_border compiled: yes
6:08:04 PM Create vertex format
6:08:04 PM Render init
6:08:04 PM Ground model init
6:08:04 PM Character models init
6:08:04 PM Windows init
6:08:04 PM Lists init
6:08:04 PM Load language file: C:\Users\Kyle\Mine-imator\Data\Languages\english.txt
6:08:04 PM Make transitions
6:08:04 PM Transitions OK
6:08:04 PM Globals init
6:08:04 PM Opening pack from folder: C:\Users\Kyle\Mine-imator\Data\Textures\
6:08:04 PM mob_texture
6:08:04 PM block_texture
6:08:05 PM colormap_grass_texture
6:08:05 PM colormap_foliage_texture
6:08:05 PM item_texture
6:08:05 PM particles_texture
6:08:05 PM block_preview_texture
6:08:05 PM sun_texture
6:08:05 PM moonphases_texture
6:08:05 PM moon_texture
6:08:05 PM clouds_texture
6:08:05 PM Pack opened
6:08:05 PM Startup OK
6:08:05 PM Resetting project
6:08:05 PM Destroying instances
6:08:05 PM Project resetted
6:08:05 PM Show popup: startup
6:08:06 PM HTTP: []
6:08:25 PM Saving settings: C:\Users\Kyle\Mine-imator\Data\settings.file
6:08:25 PM Saving closed: C:\Users\Kyle\Mine-imator\Data\alerts.file
6:08:25 PM Closing...

If you can figure out a way to fix this it would be greatly appreciated. thank you :)

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