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Locking the states of an object


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So I got back into mine-imator a bit and something that`s bugging me is that some objects have to be rotated to be in the wanted location/rotation of some rigs/models . however when the user wants to reset the position of the rig/model , they have no clue which one they`ll have to leave for the model to be in a working state. so I was thinking about a lock/unlock option for the rotation and location statuses on all x / y / z axis so even if we right click the propprety to reset it , it`ll be locked and we won`t be able to do so .

here is what I mean by all this:

PYdIv6m.jpg

Edited by redstone939
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Just now, KicksBrickster said:

I think you are saying that you want to be able to lock each keyframe setting individually? Like leaving the x-rot active, but preventing the y- and z-rot? I like the idea, and is would be very helpful for rigging.

yeah that`s my point.

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