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Voxy's Tutorials #1 - Fixing that godawful depth of field


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I hope someone ever recreates this program in C++ or something so we aren't stuck with the gamemarker mess. I love the flow of the program because its so easy to use, but all those graphic glitches are too annoying.

The alpha rendering is broken, and blurry thing if you use faded depth of field is also annoying (sometimes it looks good tho, so it should be switcheable). I assume this is a limitation of gamemaker and no one can fix it.

Edited by moniker
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