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Just a sped-up video of me rigging BB-8. I don't know where to put this so I'll put this in Tips and Tricks, if anyone wants to use a few methods I used for their own rigs. Sorry for the low quality, but my toaster can't handle much.

 

Edited by SteampunkSkeleton
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11 minutes ago, Kilonn said:

Oooh that's a good idea, putting the picture on the work camera.

Yeah, that's how people make polygons for models when they're starting from scratch. I made an ogre like that once in my Video Game Design class.  :3

@SteampunkSkeleton Way to do good for MI.  :thumbsup:  

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Instead of using alpha glitch to create a half sphere, just put a texture on it where one bottom is transparent and the other part is white. Here's one

I made for you in paint.net, it will make it so much easier for you. 

http://imgur.com/uCXgFGo

Edited by IHaz0Cape
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On 2/29/2016 at 8:23 PM, Kilonn said:

Oooh that's a good idea, putting the picture on the work camera.

 

On 2/29/2016 at 8:37 PM, Sammaxbr said:

BB-8 LOOKS GR8 M8 8/8

The rig is really nice. It was interesting to watch you make it.

 

On 2/29/2016 at 8:37 PM, Emanatronic said:

Yeah, that's how people make polygons for models when they're starting from scratch. I made an ogre like that once in my Video Game Design class.  :3

@SteampunkSkeleton Way to do good for MI.  :thumbsup:  

Thanks all :D

On 2/29/2016 at 3:22 AM, IHaz0Cape said:

Instead of using alpha glitch to create a half sphere, just put a texture on it where one bottom is transparent and the other part is white. Here's one

I made for you in paint.net, it will make it so much easier for you. 

http://imgur.com/uCXgFGo

Interesting. Although I like alpha glitch better; I don't really like using textures on my rigs and I feel as if AG is more versatile.

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