Scot 213 Posted January 16, 2016 Report Share Posted January 16, 2016 -Added walking anima- FINALLY, TY MY M8 Link to post Share on other sites More sharing options...
theemmastar123 9 Posted January 16, 2016 Report Share Posted January 16, 2016 Hi! Thanks for the update! However I've been having a problem where items parented become invisible (in the previous version 1.0.4)? It's annoying when I'm trying to attach a sword (for example) to Steve and it disappears... then I have to un-parent it then attach it manually each frame. Is this a bug, and has it been fixed in this version? Thanks Link to post Share on other sites More sharing options...
Dan_the_man9000 7 Posted January 16, 2016 Report Share Posted January 16, 2016 On 1/15/2016 at 2:09 AM, David said: 1.0.5? Can you give me the crash log? Did you try loading a backup? its all good now i remade the animation and it stopped crashing Link to post Share on other sites More sharing options...
ZephyrAnimations 482 Posted January 16, 2016 Report Share Posted January 16, 2016 On 10/29/2015 at 4:00 PM, David said: You can now right click on the position/rotation wheels in the 3D view to reset to 0, shift+right click to reset XYZ ples remove this in 1.0.6 Link to post Share on other sites More sharing options...
AngelPixelxd 0 Posted January 17, 2016 Report Share Posted January 17, 2016 On 29/10/2015 at 8:27 PM, FallenChaser said: David can you add the texture button for Items pls? Link to post Share on other sites More sharing options...
moniker 67 Posted January 17, 2016 Report Share Posted January 17, 2016 (edited) I would appreciate if you consider the following for the next release: -Sticky an object in timeline (insanely useful for camera): -Character dodge particles: This would come handy, for example you want your character to blow up something, particles fly all against him, but it looks stupid when the character gets hit by the particles. I would like a way to make a particular character never get hit by particles. I think this guy wants the same: If it doesnt make sense I will try to explain again. -Select all keyframes button: A botton where you click and all keyframes on the animation are select so you can move them at once. Right now im trying to add 10 additional seconds on my intro on a finished animation, and I will need to scrooooolllllllllllllllll all the way up and left to select everything which is hell. Those 3 would improve the workflow a lot (when I want particles not to hit my character and fly around him, like an explosion blows up a couple of blocks and blocks fly up, I need to do it manually, or do a lot of takes, until by pure luck the particle physics don't hit my character, which is also hell). Edited January 17, 2016 by moniker Link to post Share on other sites More sharing options...
moniker 67 Posted January 20, 2016 Report Share Posted January 20, 2016 On 16/1/2016 at 0:41 AM, TheGoldenAnimations said: ples remove this in 1.0.6 I find the reset of angles with mouse click pretty annoying myself when moving the camera to be honest, would like to optionally turn this off so I don't keep clicking angles by accident. Link to post Share on other sites More sharing options...
Thewinner4me 169 Posted January 22, 2016 Report Share Posted January 22, 2016 How do I get rid of the resetting to 0 in the 3d view? It's becoming incredibly infuriating Link to post Share on other sites More sharing options...
moniker 67 Posted January 29, 2016 Report Share Posted January 29, 2016 On 22/1/2016 at 4:40 AM, Thewinner4me said: How do I get rid of the resetting to 0 in the 3d view? It's becoming incredibly infuriating I don't think we can, until David makes it optional. Link to post Share on other sites More sharing options...
moniker 67 Posted February 4, 2016 Report Share Posted February 4, 2016 (edited) Can you release 1.0.5.1 or something, only to make the resetting angles with the right click optional? it's really getting on my nerves. Edited February 4, 2016 by moniker Link to post Share on other sites More sharing options...
ERum Games 55 Posted February 9, 2016 Report Share Posted February 9, 2016 Is there a way there can be an adf.ly link? For some reason my computer doesn't allow access to adfoc.us Link to post Share on other sites More sharing options...
Matt421421 16 Posted February 9, 2016 Report Share Posted February 9, 2016 The only thing thats really annoying is the watermark. Is there any reason other than to make people to crop the image that made you add that thing? Link to post Share on other sites More sharing options...
King of skulls 479 Posted February 9, 2016 Report Share Posted February 9, 2016 2 minutes ago, Matt421421 said: The only thing thats really annoying is the watermark. Is there any reason other than to make people to crop the image that made you add that thing? disable it... Link to post Share on other sites More sharing options...
ERum Games 55 Posted February 9, 2016 Report Share Posted February 9, 2016 4 minutes ago, Matt421421 said: The only thing thats really annoying is the watermark. Is there any reason other than to make people to crop the image that made you add that thing? You can upgrade to pro version and remove the watermark Link to post Share on other sites More sharing options...
Matt421421 16 Posted February 9, 2016 Report Share Posted February 9, 2016 1 minute ago, ERum Games said: You can upgrade to pro version and remove the watermark 1 minute ago, King of skulls said: disable it... wait.... you can disable it? how? Link to post Share on other sites More sharing options...
King of skulls 479 Posted February 9, 2016 Report Share Posted February 9, 2016 2 minutes ago, Matt421421 said: wait.... you can disable it? how? here you go Link to post Share on other sites More sharing options...
moniker 67 Posted March 6, 2016 Report Share Posted March 6, 2016 (edited) "Water and lava is now affected by wind" Can you please fix this? I wonder why you added that.. now lava and water blocks look funny when you enable wind, and if you disable it the scenary looks dead because leaves and grass don't move.. as you see here, this is a problem: http://www.mineimatorforums.com/index.php?/topic/50747-flowing-blocks-liquids-like-lava-or-water-are-glitched/#comment-573191 Edited March 6, 2016 by moniker Link to post Share on other sites More sharing options...
x3j50 1.4k Posted March 8, 2016 Report Share Posted March 8, 2016 So...no 1.9 update for MI? PabloSnow 1 Link to post Share on other sites More sharing options...
PabloSnow 239 Posted March 8, 2016 Report Share Posted March 8, 2016 13 hours ago, x3j50 said: So...no 1.9 update for MI? maybe... Link to post Share on other sites More sharing options...
Sonicxryan 1.3k Posted March 8, 2016 Report Share Posted March 8, 2016 On 16/01/2016 at 11:02 AM, theemmastar123 said: Hi! Thanks for the update! However I've been having a problem where items parented become invisible (in the previous version 1.0.4)? It's annoying when I'm trying to attach a sword (for example) to Steve and it disappears... then I have to un-parent it then attach it manually each frame. Is this a bug, and has it been fixed in this version? Thanks Have you tried resetting the XYZ values to 0? Dannyboi 1 Link to post Share on other sites More sharing options...
MinesterTheFloop 203 Posted March 12, 2016 Report Share Posted March 12, 2016 I've been expecting an Alex model since the 1.0.0. Thank you. Link to post Share on other sites More sharing options...
ZephyrAnimations 482 Posted March 12, 2016 Report Share Posted March 12, 2016 On 10/29/2015 at 4:00 PM, David said: Added characters: Shulker, Alex I love you even more. THANK YOU! Link to post Share on other sites More sharing options...
Dannyboi 2.1k Posted March 12, 2016 Report Share Posted March 12, 2016 So i woke up just now and saw dis. Best. Day. Ever. Link to post Share on other sites More sharing options...
x3j50 1.4k Posted March 12, 2016 Report Share Posted March 12, 2016 i luv u Link to post Share on other sites More sharing options...
LasseTheLaser 131 Posted March 12, 2016 Report Share Posted March 12, 2016 (edited) David there is 2 things you need to add at some point 1 make it so that you can change the parent of an object in the animation rather than having the object locked to 1 object the whole animation. 2 mincraft leads with the physicks to them that would make it posibel to make a lot of New things for an exapel ropes, weapons that are connected to a form of rope/string/chain. PS the have to have to parent lidt ck points so it can lidt ck to two object. Edited March 12, 2016 by LasseTheLaser keyblade master lego_man 1 Link to post Share on other sites More sharing options...
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