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Sounds like a fantastic feature, but should be optional.

 

I prefer the regular method of animation (cause i'm some kind of elitist butt or something) but I would like to play around with a feature like this. Perhaps incorporate it into new animation somehow.

Edited by ÜberKiller
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I could see how this would work (amazing! :D), but there would be a lot of confusion with tracking the mouse, and there is always more than one way of moving things.

Like, when you drag the body down, the legs could go outwards. As well as when moving the leg, it would be hard for a program (I imagine) to understand the leg isn't only moving forwards, but also sideways.

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This would be great to have.. Stuff like SFM and Blender and such.. Work like this.

So I don't see why not.

Also this would add more variety and creativity to animations. ;)

But I wouldn't like ragdoll physics too much, Then people would start making stupid animations of bouncing player models. (Kinda like people who don't know how to use SFM)

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