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Tips for Creating a Rig Easier


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It's been a long time since a posted a topic here...

 

Okay, so I've found some tips for easier rigging:

 

  • Add the grid

    Sometimes it's hard to position stuffs when rigging using items and block right? Well now, with the new (no so new) Mine-Imator 1.0.0 Demo we could add the grid. 

    For moving one pixel     : 1
    For moving one block    : 16 (Default)

     

    NOTE   : I recommend 0.5 for half-pixel because it's more precise.
     

  • Create your own scale unit ! (sorta)

    I've tested some scales that are might be useful for rigging, just like the 'Grid' one.

    For one pixel scale  : 

    X = 0.0625
    Z = 0.0625
    Y = Depend on what are you rigging

     

    To make the size of two pixels just do a simple math, but I'm just too lazy so I used my pal, Calculator  :P 



    For one block scale  :

    Default duuh  :teehee: 

     


     

  • Choose a style you prefer

    Some people loves the new Mine-Imator Circles, Cylinders, Round Stuffs, and friends of them, but some doesn't. Choose your own style to create your rig, in Minecraft-y Style, pixels, boxes, and etc, or use the round stuffs.
     

  • Use Schematics

    From some theories, I got this equation:

    Love building in Minecraft + Have a good computer  + Mine-Imator + MCEdit or Mine-Imator Import = Schematic :awesome:



    Schematics are used if necessary, when you think the shape is pixel-y round or something that are hard to make in Mine-Imator or Photoshop/Paint.NET/GIMP. Just remember dat 'equation' I made.

    NOTE   : For now I recommend MCEdit, because you could use 3D view of your world and precise cropping.

 

 

That's all for now, If you have other stuffs to tell me I would be happy :)

Hope this helps!

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