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Import as cube (suggestion)


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this is very useful for those using 3D Items and 3D blocks as Rigs.

 

I will explain this:

 

EPz0K4a.png

this Rig  is of a one "working table" As you will see you can move the parts. 
and all parts are shown in the interface (to create keyframes of each of its parts)
 
H6cQQLe.png
This tool allows that all parts cannot be moved.
(and also the parts will mate to create a single block)
 
-the Object option would be to import the Rig normally.
 
AGm4IG5.png

 

as is Shown as picture of the "workbench":
image on the left shows the Rig is uncoupled.
the right image shows the Rig is docked.
 
 
this is another example:
2HZi1eQ.png
as you can see, the items will be coupled to form a single block. 
I find very useful for Rigs made by items.
to others. this tool can fulfill the function of "repeat" 
(this function is added to the blocks and Schematics of Mine-imator)
 
hopefully this will is added to mine-imator. would be easier to import rig made ​​by Items.
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This suggestion is basically support for riggers. Instead of going through all of that trouble, I think a better suggestion would be changing an object to a block part instead. That way it doesn't appear in the library, so it's part of the full rig that it is locked to.

this suggestion will only serve to couple the blocks (and added items to he) for create a single block.

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I like the idea, and how did you get the Camera Vision Craft Shaders? And what are they?

is a pack of cameras with special settings for best effect.
(this camera has the settings of VisionShaders)
thus, the appearance of the "workbench" (in the picture) looks better.
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