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Inverse Kinematics/Dragging the character


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I'm not sure if this has already been suggested but I think would be nice if you could drag stuff around instead of having to move sliders, enter values etc, similar to how Bryce worked. (I used Bryce a LONG time ago to make an animation or two as well as many pictures)

 

And that if you drag the forearm of the character that it move the rest of the arm as well, this would be especially useful when animating the enderdragon since the head would probably lead the movement of the neck.

 

Perhaps there could be a check box to turn this feature on and off if it were implemented.

Edited by Amethyst_Dragon
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