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Showing results for tags 'volumetric lighting'.

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Found 3 results

  1. Hai, [put your username here] Its been a while How to fog: Advanced settings Layered spheres, folder, alpha down to 6% (or lower, or higher, as you wish), Alpha Hashed, Transparent shadows, lots of samples cause this "Volume" is noisy. I've used half-transparent texture (gradient) for spheres to not block light coming from above (for example background light), but its about taste. How to SSS: Radius up to you, but i prefer 2-3 RGB percentage: 100 40 30 for skin-ish look Samples: All of them Settings: Yes Hell of a torture for weak GPUs or/and long render time Love you, despite everything that have happened between us - V.Isaac
  2. So, I found out that people are using these effects called volumetric lighting. I then tried to do some of these speshal efootz. (Josh The Stupad's stupad moment)
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