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Found 13 results

  1. This is for Mine-imator 2.0 Here's a pack of my custom modeled items that use the default the MC texture but 3D-ified! (Credit to ChicknTurtle on CurseForge, as I took their Totem model, and ported it over to MI Download here!) Below is a render I made using all the tools affected! (Those being a Sword, Pickaxe, Axe, Shovel, Hoe, Bow, Torch, Shield, Trident, Bucket, Totem of Undying, and a Crossbow) Below is a gif of each tool, in every material! (textures are provided in the pack) Below this, is every other tool in this pack! (BTW, The Torch's particles are set for scale 1 you'll have to edit that it if you want the particles to appear properly on higher scales/larger models) DOWNLOAD HERE!
  2. So far I am really liking 2.0 and even though it might have been something from the first version I just discovered group selection for individual parts and I love the concept of being able to select a bunch of rigs or items and move them at the same time which saves a huge amount of time . Though the one thing that I feel is lacking is the ability to select a group of items or rigs quickly without having to scroll and shift click multiple times and even then even if you have all of the items you want to animate you need to deselect and reselect all of the items to move specific joints or parts without hindering the positioning and rotation of the rigs . there are a few things I would like to suggest to make things a bit easier in these areas . 1 grouping something like parent but saves them to a specific tab so if you select it it selects all within the group without having to scroll 2 mirror mode or puppet mode allows you to bind all rigs to a specific rig and all rotations and bends will replicate without binding it to the same location allowing for larger scenes with more characters doing similar things without having to animate each one or trying to parent each item to a core model and having to move each piece back to it's location per frame 3 animation preset saves if you want to have a few rigs following a motion you would use frequently ( like walking, running, opening a box or door ) you just have to save the key frames to the software and you can paste them into the rigs time frame and everything with line up. left arm to left arm head to head etc. 4 line based animation if you have a selected item or rig you want to travel in a specific direction adding a path finding line will have the rig turn and travel along the line which allows you to quickly lay out your animations and spend more time focusing on details thank you for taking your time to read the suggestions and consider them and a eagerly wait to hear your opinions and see if any are instituted !
  3. i created the very first cement mixer rig in Mine-Imator the rig is no released yet since i am busy on multiple projects so i will release it when i am free the. rig is realistic but it requires some textures it might be released on Modeliachaika
  4. Hello guys this is my very first topic on Mine-Imator Forums so check out my chainsaw rig with free keyframe for chain links the rig was already released on the Website Called Modeliachaika Developed by @niam so that's all don't forget to credit me if you used the rig you can also like and subscribe on my channel have a nice days guys.
  5. So I am trying to create a scene but for what ever reason the world segment wont load for anything even after restarting the software . I even tried loading segments from different worlds and still got nothing . Please help
  6. iiBerry_

    Pig Rig v1

    Hey guys! Today, I'm releasing my pig rig (V1). Enjoy! download: https://www.dropbox.com/sh/q7bz7hyq92kjtbh/AAD7vpN0mR0QGvOVlNkHuQXfa?dl=0
  7. Hey guys! today i present to you a new rig. The "Better Items Rig" This adds in 3d tools and items. Its mostly based off mineworks animations tools. Pictures: Tutorial: Download: http://www.mediafire.com/download/3s85fe9a13lv1c6/3d_Items.zip Coming soon: Lemme think a little, i just finished the last update Changelist: V1: Initial Release V2: Added Buckets (Water, Lava, And Empty), Diamond, Bowl, and Mushroom Stew. Coming soon: The Block Update! Will include: -Ores -Brick and more!
  8. Guys here is everything you need for rigging all in one little folder for you guys and also for the links dont derp out and try to click it copy and paste and if you want a tutorial let me know Download: https://www.mediafire.com/folder/rlnnvyw8ot05t/Mine-Imator_rigging_essentials Tutorial: (Maybe) CONTAINS: link to paint.NET link to winrar(if you want to make it that kinda file template for item making template for block making there you guys
  9. Hi! I created some special textures that looks like obsidian tools. Textures to download: Some images: Changelog: Now working on: 3D armor 3D obsidian door obsidian ore obsidian "iron-like" block obsidian "diamond-like" block obsidian "emerald-like" block obsidian "diamond-like" gem obsidian "emerald-like" gem obsidian dust etc. Pls credit me if you are using my textures Enjoy!
  10. MAUAHAHAAHAHUAHUAHAUHAUAHAH! (+1 if you like!): Download
  11. Introducing holsters in Mine-imator 0.7, haven't seen a rig on these, so yeah, here is one If this proves helpful or cool in anyway please wack the button with a baseball bat. Download: http://www.mediafire.com/download/wke966babxmqjw9/Weapon+Holsters+Rig++Mine-imator+0.7.zip Gun rig by ÜberKiller:
  12. Custom Tools This is my item pack with Ruby, Saphire, and Emerald tools, and weapons. Thanks to the program "Paint.NET" because of these new tools I hope Jeb might add Ruby Saphire and Emerald to the actual game! Textures Pictures
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