Jump to content

Search the Community

Showing results for tags 'sound'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

  1. Hello, I am S3D, I am obviously a new member of the forums, but have been looking at it since launch back in 2012. I am now here to provide my services as a voice actor still not officially but thriving to be. Here what I can provide: -A deep manly voice, as well as a variety of voices, pitches, and whatnot. -Good enough quality I use the Blue Yeti microphone. -American, British, Indian, Russian as well as other accents, just tell me which and I will try my best to learn it if I don't know it yet. -A good listener as well ---- I am proud to begin my journey of my voice acting career here on Mine-Imator. -S3D
  2. I need meme face textures and sound tracks that Ghost Animation (youtuber) uses in all his animations they are funny and they make the Animation more funny PLZ help me Sorry if I have problems in English
  3. I wanted to test out a walking animation, i personally think its a bit stiff but idk i also implemented some sfx cause why not
  4. I used Mine-imator (newest update, full version) for the first time rendering a real animaton. While I was using it and had rendered some practice videos, my computer’s audio stopped working. I was listening to music on Audacity and it froze / shut down, and other programs that used sound stopped working soon. This has never happened before and only happened the first time that I used Mine-imator for while. I didn’t know the extent of the problem for a while because it didn’t affect what I was doing on Mine-imator. I am unable to get my computer’s audio to work again even after a restart, and the sound driver is said to be working properly. The only thing I can think of is that having the “let programs take control of audio” option turned on had a weird effect when Mine-imator was on. The audio also will not fix itself with the troubleshooter, which it always did in the past. Has this happened to anyone else?
  5. I can't seem to be able to import sounds from SoundBible. It just says that "an error occurred while importing the audio file." I don't know why this is happening and it only happens with sounds from SoundBible. It was working fine before, but now it isn't. So.. yeah. Any help?
  6. mlg reptile

    Sound?

    I don't know how to add sounds? Do I use an editing software or is there a way in mineimator?!?
  7. Short animation of my AK 74 , but with sound
  8. Everything is in the title.
  9. When a sound is first imported into the audio timeline, when the animation is played, the sound is played as well. It also plays on exported video. However, if you close MI then reopen it and open the project and play the animation, the audio will not play, but will play on exported video. This is extremely inconvenient for lipsyncing :/
  10. hey i was just thinking while i was working on something is it possable to make sounds that they're coming from the right left etc in mine-imator or really anything to make it sound like it like sound and video editors also if there is and its very i dont really do animations until recently aka im a rigger
  11. 567legodude

    How to fix sounds

    Whenever I add a track for sound to the timeline, and then add some sound, I don't hear anything when I play it. Anyone know a fix? Answers to common questions: Yes my speaker settings are correct and working. No the track is not muted. Does anyone know why there is no sound?
  12. So i was making a project... then it crashes But i don't really care since i already saved it, since i keep on saving the project every minute (idk i have like an OCD of saving games/project etc.) Then i loaded it again annnddddddddd I cant play the sound, the project has to sync with the music, bla bla bla, so how do i fix this sound bug pls. (the music still plays when i'm rendering it...) so HELP PLZZZZZZZZZZZZZZZZZZZZZZ SORRY BAD GRAMMAR SINCE ENGLISH IS MY SECOND LANGuAGE BLA BLA BLA
  13. I need a voice actor for my new animation I am making. I need someone with a middle pitched voice.
  14. For some reason, I felt like making an intro for my animation channel... and most of my future videos in general. Soooo... I make this. Note: This is my first time syncing up a video with sounds, complex sounds with that. So it may or may not be synced up properly, but I think it turned out pretty good. (I love glitchy stuff and dark stuff with glowy stuff, that's why the stuff all over my Mine-Imator profile page :P) (it was also made in Mine-Imator)
  15. So, Yeah! I Finally post an animation...(I made it like month ago) Some sound can not match (at all) but i think it's pretty cool! will u r8 8/8? ( ͡° ͜ʖ ͡° )
  16. So I have been animating for 2 months now and I have a strange glitch happening, sometimes when I add certain sounds there is a weird beeping added into the sound on MineMator. Although the original sound did not have the beeping. Here's a example, https://youtu.be/-qrNnAuX4nM Help plz
  17. Hi I just noticed that David added an audio track feature in mine imator but i dont know how to use it could some one tell me
  18. Hello, whenever I try to play sounds in mineimator, it just wont play Is there any fix to it? please help
  19. Sometimes when i load up some sound i functions and then after i had closed and then opened the program it didnt make a sound.
  20. lela_null

    Sound Effects

    David, I ready love your program. It has almost everything, but I have noticed that adding a single sound effect in the middle of a movie is very difficult, can you add a feature for that? I would love you forever if you did.
  21. This is just a little sound effects test i did with my re-textured rig. If you want to see more, just let me know in the comments by say @SlimeNation Animations and what you want to say after it.
  22. Simply, sound doesnt play. the first time i did it, it worked, now it doesn't I'm also using 1.0.5 nothing i know works
  23. It renders the Audio fine, but when I watch the animation in MI, it doesn't play the sound! D: and i was making an intro
  24. Many of us know about how we want the ability to change the pitch of our sounds, but you may be wondering "isn't speed and tempo the same deal?". Well actually in terms of sound recording, no it's not the same. Let me explain each one: Pitch/Speed-Probrably the most needed of the needy compared to the other three, the ability to change the pitch of the sound will increase the speed or decrease the speed depending on high or low the pitch is. Kinda think of it in terms of tiiiimee sloowiiiing dooown and eeeverything is low pitch like. Or when it's speed up everything is very highpitch and annoying Tempo-Tempo is what would be a nice addition, you may think of tempo in the music area. The higher the tempo, the faster the music is, but the pitch of it doesn't go up, it stays the same. It's just like the feature Youtube has for video for the playback speed (it should be tempo, but yeeah) when you set the speed to 2x, the audio is really fast and the pitch stays the same. and when the speed is slow you get the weird stu-u-u-tter eff-ect bu-t t-the pi-itch stays the same. I would like a Pitch/Speed and a Tempo addition to the sound system, it would be nice to build upon it. The pitch system should be similar to Minecrafts system, a maximum of 2x pitch and a minimum of .5 pitch. We can go between those key values so it provides plenty of room. For tempo, any high amount of speed and low amount of speed. (Imagine combining the two!) I only say this because many sound effects I have, the pitches in-game are lower in pitch than in the file itself. So it's a tad bit annoying with sounds that are high pitch that should be lower pitch *looks at super mario 64 sounds* "YEAH YOU, I MEAN YOU" *shuns folder*
  • Create New...