Jump to content

Search the Community

Showing results for tags 'mine-imator:communitybuild '.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forums
    • Forum announcements
    • Forum discussion
  • Mine-imator and Modelbench
    • Downloads and news
    • Discussion
    • Creations
    • Resources
    • Tutorials, tips and tricks
    • Help
    • Issues and bugs
    • Suggestions
    • Team requests
  • Lounge

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website


YouTube


Twitter


Discord


Member Title


Location


Interests


Minecraft username

Found 1 result

  1. <<< Mine-imator: 'Community Edition' log >>> In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 22:15:13 version: 1.0.6 ( 'Community Build' 1.0.3) 22:15:13 gm_version: 1.4.1749 22:15:13 build date: 16/06/2017 5:59:36 22:15:13 YYC: yes 22:15:13 working_directory: C:\Users\Tom\Mine-imator (Community Build)\ 22:15:13 file_directory: C:\Users\Tom\AppData\Roaming\Mine_imator__Community_Build_\ 22:15:13 OS: Windows 22:15:13 os_version: 393217 22:15:13 os_is_network_connected: yes 22:15:13 os_get_language: es 22:15:13 os_get_region: ES 22:15:13 USERDOMAIN: HEROBRINE-PC 22:15:13 USERNAME: Tom 22:15:13 USERPROFILE: C:\Users\Tom 22:15:13 APPDATA: C:\Users\Tom\AppData\Roaming 22:15:13 NUMBER_OF_PROCESSORS: 4 22:15:13 PROCESSOR_ARCHITECTURE: x86 22:15:13 PROCESSOR_IDENTFIER: 22:15:13 PROCESSOR_LEVEL: 6 22:15:13 PROCESSOR_REVISION: 0f0b 22:15:13 video_adapter_0_name: NVIDIA GeForce GTX 1050 Ti 22:15:13 video_adapter_0_driver_version_high: 1376277 22:15:13 video_adapter_0_device_name: \\.\DISPLAY1 22:15:13 video_adapter_0_driver_version_low: 859563 22:15:13 Library init 22:15:13 Data\file.dll 22:15:13 Data\movie.dll 22:15:13 Movie init 22:15:13 Data\window.dll 22:15:13 Data\texture.dll 22:15:13 Texture init 22:15:13 working_directory: C:\Users\Tom\Mine-imator (Community Build)\ 22:15:13 Trying to save files 22:15:13 surface_save OK 22:15:13 texture_create OK 22:15:13 file_delete_lib OK 22:15:13 Shader init 22:15:13 shaders_are_supported: yes 22:15:13 shader_bloom compiled: yes 22:15:13 shader_high_ssao_blur compiled: yes 22:15:13 shader_high_ssao compiled: yes 22:15:13 shader_high_ssao_depth_normal compiled: yes 22:15:13 shader_high_light_apply compiled: yes 22:15:13 shader_high_light_night compiled: yes 22:15:13 shader_high_light_point compiled: yes 22:15:13 shader_high_light_spot compiled: yes 22:15:13 shader_high_light_sun compiled: yes 22:15:13 shader_high_fog_apply compiled: yes 22:15:13 shader_high_fog compiled: yes 22:15:13 shader_high_dof compiled: yes 22:15:13 shader_high_aa compiled: yes 22:15:13 shader_replace compiled: yes 22:15:13 shader_draw_texture compiled: yes 22:15:13 shader_depth compiled: yes 22:15:13 shader_color_fog_lights compiled: yes 22:15:13 shader_color_fog compiled: yes 22:15:13 shader_blend_fog compiled: yes 22:15:13 shader_blend compiled: yes 22:15:13 shader_border compiled: yes 22:15:13 Create vertex format 22:15:13 Render init 22:15:13 Ground model init 22:15:13 Character models init 22:15:13 Windows init 22:15:13 Lists init 22:15:13 Load language file: C:\Users\Tom\Mine-imator (Community Build)\Data\Languages\english.txt 22:15:13 Make transitions 22:15:13 Transitions OK 22:15:13 Globals init 22:15:13 Opening pack from folder: C:\Users\Tom\Mine-imator (Community Build)\Data\Textures\ 22:15:13 mob_texture 22:15:14 block_texture 22:15:14 colormap_grass_texture 22:15:14 colormap_foliage_texture 22:15:14 item_texture 22:15:14 particles_texture 22:15:14 block_preview_texture 22:15:14 sun_texture 22:15:14 moonphases_texture 22:15:14 moon_texture 22:15:14 clouds_texture 22:15:14 Pack opened 22:15:14 Found key_file: C:\Users\Tom\Mine-imator (Community Build)\Data\key.file 22:15:14 Loading settings: C:\Users\Tom\Mine-imator (Community Build)\Data\settings.file 22:15:14 load_format: 21 22:15:14 Loading recent: C:\Users\Tom\Mine-imator (Community Build)\Data\recent.file 22:15:14 Loading closed alerts: C:\Users\Tom\Mine-imator (Community Build)\Data\alerts.file 22:15:15 Startup OK 22:15:15 Resetting project 22:15:15 Destroying instances 22:15:15 Project resetted 22:15:15 Show popup: startup 22:15:15 HTTP: [{"id":10,"title":"Five years of Mine-imator!","text":"...and a new vanilla update?","icon":"cake","button":"alertviewbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/67288-dev-update-10-five-year-mine-iversary-an-overdue-update-and-new-developer\/","newestversion":4,"saveclose":1}] 22:15:15 Show alert: Five years of Mine-imator!, ...and a new vanilla update?, 85 22:15:16 Opening project: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask.mproj 22:15:16 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:15:16 load_format: 23 22:15:16 Resetting project 22:15:16 Destroying instances 22:15:16 Project resetted 22:15:16 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:15:16 load_iid_offset: 0 22:15:16 Templates: 12 22:15:16 Timelines: 14 22:15:16 Resources: 10 22:15:16 Get template iids 22:15:16 Get particle type iids 22:15:16 Get keyframe iids 22:15:16 Get timeline iids 22:15:16 Build trees 22:15:16 Reset read positions 22:15:16 Update program 22:15:16 Project loaded 22:15:16 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Ship2.schematic 22:15:16 Schematic size: 58, 15, 42 22:15:17 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Railroad bridge.schematic 22:15:17 Schematic size: 79, 66, 20 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Train station.schematic 22:15:18 Schematic size: 22, 71, 8 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Chimney1.schematic 22:15:18 Schematic size: 7, 7, 40 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Forest.schematic 22:15:18 Schematic size: 41, 50, 17 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Forest-bordered field.schematic 22:15:18 Schematic size: 135, 214, 29 22:15:22 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Street template.schematic 22:15:22 Schematic size: 96, 75, 1 22:15:22 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\City block1.schematic 22:15:23 Schematic size: 33, 117, 20 22:15:23 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\City block2.schematic 22:15:23 Schematic size: 51, 29, 15 22:15:26 Action: action_tl_select 22:15:27 Action: action_tl_frame_pos 22:15:48 Action: action_tl_remove 22:15:52 Action: action_tl_select_single 22:15:52 Action: cam_control_move 22:15:56 Undo: tl_value_set 22:16:01 Undo: action_tl_select_single 22:16:01 Undo: action_tl_remove 22:16:04 Action: action_tl_select 22:16:05 Action: action_tl_select 22:16:05 Action: action_tl_remove 22:16:39 22:16:39 Action: action_bench_create 22:16:39 Created: block 22:16:41 Action: action_tl_select 22:16:41 Action: action_tl_select 22:16:43 Action: action_tl_frame_pos 22:16:44 Action: action_tl_frame_pos 22:16:48 Action: action_tl_frame_pos 22:16:55 Action: action_tl_deselect_all 22:16:56 Action: action_tl_select 22:17:08 Action: action_tl_frame_rot 22:17:11 Action: action_tl_frame_pos 22:17:13 Action: action_tl_frame_pos 22:17:22 Action: action_tl_duplicate 22:17:23 Action: action_tl_frame_pos 22:17:25 Action: action_tl_frame_rot 22:17:27 Action: action_tl_frame_pos 22:17:28 Action: action_tl_frame_pos 22:17:33 Action: action_tl_duplicate 22:17:33 Action: action_tl_frame_pos 22:17:35 Action: action_tl_frame_rot 22:17:37 Action: action_tl_frame_pos 22:17:40 Action: action_tl_frame_pos 22:17:43 Action: action_tl_frame_rot 22:17:45 Action: action_tl_frame_pos 22:17:51 Action: action_tl_frame_pos 22:17:53 Action: action_tl_frame_pos 22:18:01 Action: action_tl_select 22:18:03 Action: action_tl_select 22:18:04 Action: action_tl_duplicate 22:18:06 Action: action_tl_frame_pos 22:18:08 Action: action_tl_frame_pos 22:18:10 Action: action_tl_frame_rot 22:18:12 Action: action_tl_frame_pos 22:18:22 Action: action_tl_select 22:18:23 Action: action_tl_select 22:18:25 Action: action_tl_duplicate 22:18:28 Action: action_tl_frame_pos 22:18:31 Action: action_tl_frame_pos 22:18:32 Action: action_tl_frame_rot 22:18:33 Action: action_tl_frame_pos 22:18:42 Action: action_tl_select 22:18:43 Action: action_tl_select 22:18:45 Action: action_tl_duplicate 22:18:46 Action: action_tl_frame_pos 22:18:48 Action: action_tl_frame_pos 22:18:51 Action: action_tl_frame_rot 22:18:53 Action: action_tl_frame_pos 22:18:54 Action: action_tl_frame_pos 22:18:55 Action: action_tl_frame_pos 22:19:00 Action: action_tl_duplicate 22:19:01 Action: action_tl_frame_pos 22:19:04 Action: action_tl_frame_rot 22:19:05 Action: action_tl_frame_pos 22:19:06 Action: action_tl_frame_rot 22:19:07 Action: action_tl_frame_pos 22:19:09 Action: action_tl_frame_pos 22:19:17 Action: action_tl_select 22:19:18 Action: action_tl_select 22:19:20 Action: action_tl_duplicate 22:19:22 Action: action_tl_frame_pos 22:19:23 Action: action_tl_frame_pos 22:19:25 Action: action_tl_frame_rot 22:19:26 Action: action_tl_frame_pos 22:19:30 Action: action_tl_duplicate 22:19:31 Action: action_tl_frame_pos 22:19:35 Action: action_tl_frame_rot 22:19:36 Action: action_tl_frame_pos 22:19:38 Action: action_tl_frame_rot 22:19:40 Action: action_tl_frame_pos 22:19:44 Action: action_tl_frame_pos 22:19:47 Action: action_tl_frame_rot 22:19:48 Action: action_tl_frame_pos 22:19:51 Action: action_tl_frame_rot 22:19:52 Action: action_tl_frame_pos 22:19:54 Action: action_tl_frame_pos 22:19:56 Action: action_tl_duplicate 22:19:57 Action: action_tl_frame_pos 22:19:59 Action: action_tl_frame_rot 22:20:01 Action: action_tl_frame_pos 22:20:05 Action: action_tl_frame_rot 22:20:09 Action: action_tl_frame_pos 22:20:17 Action: action_tl_select 22:20:18 Action: action_tl_select 22:20:18 Action: action_tl_select 22:20:18 Action: action_tl_select 22:20:19 Action: action_tl_select 22:20:19 Action: action_tl_select 22:20:20 Action: action_tl_select 22:20:21 Action: action_tl_select 22:20:22 Action: action_tl_select 22:20:23 Action: action_tl_select 22:20:26 Action: action_tl_frame_brightness 22:20:35 Action: action_tl_folder 22:20:35 Action: action_tl_parent 22:20:35 Action: action_tl_select 22:20:49 Action: action_tl_select 22:21:04 22:21:04 Action: action_bench_create 22:21:04 Created: cube 22:21:06 Action: action_tl_select 22:21:07 Action: action_tl_select 22:21:12 Action: action_tl_frame_pos 22:21:13 Action: action_tl_frame_pos 22:21:20 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Default spawner.particles 22:21:20 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:20 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:20 load_format: 10 22:21:20 load_iid_offset: 94 22:21:20 Templates: 0 22:21:20 Timelines: 0 22:21:20 Resources: 0 22:21:20 Get template iids 22:21:20 Get particle type iids 22:21:20 Get keyframe iids 22:21:20 Get timeline iids 22:21:20 Build trees 22:21:20 Reset read positions 22:21:20 Update program 22:21:20 Particles loaded 22:21:22 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Explosion.particles 22:21:22 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:22 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:22 load_format: 10 22:21:22 load_iid_offset: 114 22:21:22 Templates: 0 22:21:22 Timelines: 0 22:21:22 Resources: 0 22:21:22 Get template iids 22:21:22 Get particle type iids 22:21:22 Get keyframe iids 22:21:22 Get timeline iids 22:21:22 Build trees 22:21:22 Reset read positions 22:21:22 Update program 22:21:22 Particles loaded 22:21:22 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Hi-fi fire.particles 22:21:23 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:23 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:23 load_format: 10 22:21:23 load_iid_offset: 128 22:21:23 Templates: 0 22:21:23 Timelines: 0 22:21:23 Resources: 0 22:21:23 Get template iids 22:21:23 Get particle type iids 22:21:23 Get keyframe iids 22:21:23 Get timeline iids 22:21:23 Build trees 22:21:23 Reset read positions 22:21:23 Update program 22:21:23 Particles loaded 22:21:25 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Lo-fi fire.particles 22:21:25 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:26 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:26 load_format: 10 22:21:26 load_iid_offset: 219 22:21:26 Templates: 0 22:21:26 Timelines: 0 22:21:26 Resources: 0 22:21:26 Get template iids 22:21:26 Get particle type iids 22:21:26 Get keyframe iids 22:21:26 Get timeline iids 22:21:26 Build trees 22:21:26 Reset read positions 22:21:26 Update program 22:21:26 Particles loaded 22:21:26 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Hi-fi fire.particles 22:21:26 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:26 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:26 load_format: 10 22:21:26 load_iid_offset: 500 22:21:26 Templates: 0 22:21:26 Timelines: 0 22:21:26 Resources: 0 22:21:26 Get template iids 22:21:26 Get particle type iids 22:21:26 Get keyframe iids 22:21:26 Get timeline iids 22:21:26 Build trees 22:21:26 Reset read positions 22:21:26 Update program 22:21:26 Particles loaded 22:21:30 22:21:30 Action: action_bench_create 22:21:30 Created: particles 22:21:32 Action: action_tl_select 22:21:34 Action: action_tl_frame_pos 22:21:35 Action: action_tl_frame_pos 22:21:38 Action: action_tl_frame_pos 22:21:38 Action: action_tl_frame_pos 22:21:38 Action: action_tl_frame_pos 22:21:44 Action: action_tl_parent 22:21:53 Action: action_tl_frame_pos 22:21:54 Action: action_tl_select 22:21:55 Action: action_tl_select 22:21:57 Action: action_tl_frame_pos 22:21:58 Undo: tl_value_set 22:22:02 Action: action_tl_extend 22:22:02 Action: action_tl_select 22:22:08 Action: action_tl_frame_pos 22:22:09 Action: action_tl_frame_pos 22:22:11 Action: action_tl_frame_pos 22:22:13 Action: action_tl_frame_pos 22:22:16 Action: action_tl_select 22:22:18 Action: action_tl_select 22:22:19 Action: action_tl_select 22:22:21 Action: action_tl_frame_pos_xyz 22:22:23 Action: action_tl_frame_pos 22:22:25 Action: action_tl_frame_pos 22:22:25 Action: action_tl_frame_brightness 22:22:28 Action: action_tl_frame_pos 22:22:30 Action: action_tl_frame_pos 22:22:34 Action: action_tl_frame_pos 22:22:36 Action: action_tl_frame_pos 22:22:56 Action: action_tl_frame_pos 22:23:15 Action: action_tl_select 22:23:17 Action: action_tl_frame_pos 22:23:19 Action: action_tl_select 22:23:21 Action: action_tl_frame_pos 22:23:23 Action: action_tl_frame_pos 22:23:24 Action: action_tl_select 22:23:25 Action: action_tl_frame_pos 22:23:27 Action: action_tl_frame_pos 22:23:28 Action: action_tl_select 22:23:29 Action: action_tl_frame_pos 22:23:30 Action: action_tl_select 22:23:31 Action: action_tl_frame_pos 22:23:32 Action: action_tl_frame_pos 22:23:35 Action: action_tl_select 22:23:36 Action: action_tl_select 22:23:37 Action: action_tl_frame_pos 22:23:40 Action: action_tl_frame_pos 22:23:41 Action: action_tl_select 22:23:43 Action: action_tl_frame_pos 22:23:47 Action: action_tl_frame_pos 22:23:48 Action: action_tl_select 22:23:50 Action: action_tl_select 22:23:51 Action: action_tl_frame_pos 22:23:53 Action: action_tl_frame_pos 22:23:56 Action: action_tl_select 22:23:57 Action: action_tl_frame_pos 22:23:59 Action: action_tl_frame_pos 22:24:00 Action: action_tl_select 22:24:02 Action: action_tl_frame_pos 22:24:02 Action: action_tl_frame_pos 22:24:08 Action: action_tl_select 22:24:09 Action: action_tl_frame_pos 22:24:11 Action: action_tl_frame_rot 22:24:12 Action: action_tl_frame_pos 22:24:13 Action: action_tl_select 22:24:15 Action: action_tl_frame_rot 22:24:16 Action: action_tl_frame_pos 22:24:18 Action: action_tl_frame_pos 22:24:19 Action: action_tl_select 22:24:20 Action: action_tl_frame_rot 22:24:22 Action: action_tl_frame_pos 22:24:23 Action: action_tl_frame_rot 22:24:25 Action: action_tl_frame_pos 22:24:26 Action: action_tl_frame_pos 22:24:29 Action: action_tl_frame_rot 22:24:30 Action: action_tl_frame_pos 22:24:34 Action: action_tl_select 22:24:35 Action: action_tl_frame_rot 22:24:37 Action: action_tl_frame_pos 22:24:38 Action: action_tl_frame_pos 22:24:42 Action: action_tl_select 22:24:43 Action: action_tl_frame_rot 22:24:44 Action: action_tl_frame_pos 22:24:51 Action: action_tl_select 22:25:21 Backup: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask 22:25:21 Saving project: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask.mbackup1 22:25:21 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:25:21 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:25:21 Project saved 22:25:21 Backup saved 22:25:33 Action: action_lib_pc_type_add 22:25:44 Action: action_lib_pc_type_remove 22:25:56 Action: action_lib_pc_type_duplicate 22:25:58 Action: action_lib_pc_type_remove 22:26:27 Action Set variable: action_lib_pc_type_temp, -4, 41, 0
  • Create New...