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Found 7 results

  1. The HyperX QuadCast™ S is a USB condenser microphone that both sounds great and looks great. The supremely stunning RGB lighting and dynamic effects will add style and flair to any stream or setup and is customizable via HyperX NGENUITY software. The QuadCast S is an all-inclusive mic, featuring an anti-vibration shock mount to help quiet the rumbles of daily life and a built-in pop filter to muffle plosive sounds. Instantly know your mic status with the LED indicator, and simply tap-to-mute to avoid awkward broadcasting accidents. With four selectable polar patterns, this mic’s prepared for nearly any recording situation and features a gain control dial to quickly regulate input sensitivity. The included mount adapter fits 3/8” and 5/8” thread sizes, compatible with most stands. QuadCast S is certified by Discord and TeamSpeak™ so you can ensure that your microphone is broadcasting loud and clear for all your followers and listeners, and you can also monitor your mic in real time using the convenient headphone jack on the back of the mic. It’s multi-platform compatible, so you can deliver quality sound output whether you’re connecting to a PC, PS5™, PS4™, or Mac®. I Made it in minecraft style Like pls
  2. The QuadCast S is an all-inclusive mic, featuring an anti-vibration shock mount to help quiet the rumbles of daily life and a built-in pop filter to muffle plosive sounds. Instantly know your mic status with the LED indicator, and simply tap-to-mute to avoid awkward broadcasting accidents.
  3. InkyMaze

    Microphone Rig

    HI guys i made a microphone rig for mine imator , you can also rotate the mic Preview the rig Download Here
  4. Alright, everytime I unplug my Blue Snowball Microphone, (The original one, not the iCE one.) Program crashes and I lose everything. Is there anyway to fix this or prevent this? It would be very helpful since this stresses me out as to my older brother. Here's the log upon restarting: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 10:09:50 PM version: 1.0.6 10:09:50 PM gm_version: 1.4.1749 10:09:50 PM build date: 3/12/2016 8:10:39 AM 10:09:50 PM YYC: yes 10:09:50 PM working_directory: C:\Users\****\Mine-imator\ 10:09:50 PM file_directory: C:\Users\****\AppData\Roaming\Mine_imator\ 10:09:50 PM OS: Windows 10:09:50 PM os_version: 393218 10:09:50 PM os_is_network_connected: yes 10:09:50 PM os_get_language: en 10:09:50 PM os_get_region: US 10:09:50 PM USERDOMAIN: **** 10:09:50 PM USERNAME: **** 10:09:50 PM USERPROFILE: C:\Users\**** 10:09:51 PM APPDATA: C:\Users\****\AppData\Roaming 10:09:51 PM NUMBER_OF_PROCESSORS: 4 10:09:51 PM PROCESSOR_ARCHITECTURE: x86 10:09:51 PM PROCESSOR_IDENTFIER: 10:09:51 PM PROCESSOR_LEVEL: 21 10:09:51 PM PROCESSOR_REVISION: 3001 10:09:51 PM video_adapter_0_name: AMD Radeon(TM) R6 Graphics 10:09:51 PM video_adapter_0_driver_version_high: 524305 10:09:51 PM video_adapter_0_device_name: \\.\DISPLAY1 10:09:51 PM video_adapter_0_driver_version_low: 656627 10:09:51 PM Old log found 10:09:51 PM Library init 10:09:51 PM Data\file.dll 10:09:51 PM Data\movie.dll 10:09:51 PM Movie init 10:09:51 PM Data\window.dll 10:09:51 PM Data\texture.dll 10:09:51 PM Texture init 10:09:52 PM open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 10:09:52 PM open_url: C:\Users\****\AppData\Roaming\Mine_imator\log_previous.txt 10:09:52 PM working_directory: C:\Users\****\Mine-imator\ 10:09:52 PM Trying to save files 10:09:52 PM surface_save OK 10:09:52 PM texture_create OK 10:09:52 PM file_delete_lib OK 10:09:52 PM Shader init 10:09:52 PM shaders_are_supported: yes 10:09:52 PM shader_high_ssao_blur compiled: yes 10:09:52 PM shader_high_ssao compiled: yes 10:09:52 PM shader_high_ssao_depth_normal compiled: yes 10:09:52 PM shader_high_light_apply compiled: yes 10:09:52 PM shader_high_light_night compiled: yes 10:09:52 PM shader_high_light_point compiled: yes 10:09:52 PM shader_high_light_spot compiled: yes 10:09:52 PM shader_high_light_sun compiled: yes 10:09:52 PM shader_high_fog_apply compiled: yes 10:09:52 PM shader_high_fog compiled: yes 10:09:52 PM shader_high_dof compiled: yes 10:09:52 PM shader_high_aa compiled: yes 10:09:52 PM shader_replace compiled: yes 10:09:52 PM shader_draw_texture compiled: yes 10:09:52 PM shader_depth compiled: yes 10:09:52 PM shader_color_fog_lights compiled: yes 10:09:52 PM shader_color_fog compiled: yes 10:09:52 PM shader_blend_fog compiled: yes 10:09:52 PM shader_blend compiled: yes 10:09:52 PM shader_border compiled: yes 10:09:52 PM Create vertex format 10:09:52 PM Render init 10:09:52 PM Ground model init 10:09:52 PM Character models init 10:09:52 PM Windows init 10:09:52 PM Lists init 10:09:52 PM Load language file: C:\Users\TylerLogin\Mine-imator\Data\Languages\english.txt 10:09:52 PM Make transitions 10:09:53 PM Transitions OK 10:09:53 PM Globals init 10:09:53 PM Opening pack from folder: C:\Users\TylerLogin\Mine-imator\Data\Textures\ 10:09:53 PM mob_texture 10:09:53 PM block_texture 10:09:55 PM colormap_grass_texture 10:09:55 PM colormap_foliage_texture 10:09:55 PM item_texture 10:09:55 PM particles_texture 10:09:55 PM block_preview_texture 10:09:55 PM sun_texture 10:09:55 PM moonphases_texture 10:09:55 PM moon_texture 10:09:55 PM clouds_texture 10:09:55 PM Pack opened 10:09:55 PM Found key_file: C:\Users\****\Mine-imator\Data\key.file 10:09:56 PM Loading settings: C:\Users\****\Mine-imator\Data\settings.file 10:09:56 PM load_format: 4 10:09:56 PM Loading recent: C:\Users\****\Mine-imator\Data\recent.file 10:09:56 PM Loading closed alerts: C:\Users\****\Mine-imator\Data\alerts.file 10:09:56 PM Startup OK 10:09:56 PM Resetting project 10:09:56 PM Destroying instances 10:09:56 PM Project resetted 10:09:56 PM Show popup: startup 10:09:56 PM HTTP: [{"id":8,"title":"Mine-imator Discord Channel","text":"Join now and chat with fellow animators in real time!","icon":"","button":"alertviewbutton","buttonurl":"https:\/\/discord.gg\/GxFp6xv","saveclose":1}] 10:12:10 PM Opening project: C:\Users\****\Mine-imator\Projects\MessingAround\MessingAround.mproj 10:12:10 PM load_folder: C:\Users\****\Mine-imator\Projects\MessingAround 10:12:10 PM load_format: 13 10:12:10 PM Resetting project 10:12:10 PM Destroying instances 10:12:10 PM Project resetted 10:12:10 PM save_folder: C:\Users\****\Mine-imator\Projects\MessingAround 10:12:10 PM load_iid_offset: 0 10:12:10 PM Templates: 0 10:12:10 PM Timelines: 0 10:12:10 PM Resources: 0 10:12:10 PM Get template iids 10:12:10 PM Get particle type iids 10:12:10 PM Get keyframe iids 10:12:10 PM Get timeline iids 10:12:10 PM Build trees 10:12:10 PM Reset read positions 10:12:10 PM Update program 10:12:10 PM Project loaded 10:12:24 PM Show popup: downloadskin 10:12:31 PM Add resource: downloadskin 10:12:31 PM filename: mrmaximusmc.png 10:12:31 PM filename_out: mrmaximusmc.png 10:12:31 PM load_folder: C:\Users\****\Mine-imator\Skins 10:12:31 PM save_folder: C:\Users\****\Mine-imator\Projects\MessingAround 10:12:31 PM Action Load resource: action_bench_char_skin, C:\Users\****\Mine-imator\Skins\mrmaximusmc.png 10:12:32 PM Action: action_bench_create 10:12:32 PM Created: char 10:12:34 PM Action: action_tl_select 10:12:36 PM Action: action_tl_frame_rot 10:12:37 PM Action: action_tl_select 10:12:38 PM Action: action_tl_frame_rot 10:12:42 PM Action: action_tl_deselect_all 10:12:43 PM Action: action_tl_select 10:12:44 PM Action: action_tl_frame_rot 10:12:45 PM Action: action_tl_deselect_all 10:12:46 PM Action: action_tl_deselect_all 10:12:47 PM Action: action_tl_select 10:12:48 PM Action: action_tl_select 10:12:49 PM Action: action_tl_frame_bend_angle 10:12:50 PM Action: action_tl_select 10:12:52 PM Action: action_tl_frame_rot 10:12:57 PM Action: action_tl_select 10:12:58 PM Action: action_tl_frame_rot 10:13:01 PM Action: action_tl_frame_rot 10:13:03 PM Action: action_tl_select 10:13:04 PM Action: action_tl_frame_rot 10:13:05 PM Action: action_tl_frame_bend_angle 10:13:08 PM Action: action_tl_frame_rot 10:13:11 PM Action: action_tl_frame_bend_angle 10:13:16 PM Action: action_tl_frame_rot 10:13:20 PM Action: action_tl_frame_bend_angle 10:13:21 PM Undo: tl_value_set 10:13:21 PM Undo: tl_value_set 10:13:22 PM Undo: tl_value_set 10:13:22 PM Undo: tl_value_set 10:13:22 PM Undo: tl_value_set 10:13:22 PM Undo: tl_value_set 10:13:25 PM Action: action_tl_select 10:13:27 PM Action: action_tl_frame_rot 10:13:28 PM Action: action_tl_deselect_all 10:13:39 PM Add resource: itemsheet 10:13:39 PM filename: f9Qp6Q0.png 10:13:39 PM filename_out: f9Qp6Q0.png 10:13:39 PM load_folder: C:\Users\****\Desktop 10:13:39 PM save_folder: C:\Users\****\Mine-imator\Projects\MessingAround 10:13:39 PM Action Load resource: action_bench_item_tex, C:\Users\****\Desktop\f9Qp6Q0.png 10:13:57 PM Action: action_bench_create 10:13:57 PM Created: item 10:13:58 PM Action: action_tl_select 10:14:01 PM Action: action_tl_parent 10:14:03 PM Action: action_tl_frame_rot 10:14:05 PM Action: action_tl_frame_rot 10:14:10 PM Action: action_tl_frame_pos 10:14:12 PM Action: action_tl_frame_pos 10:14:18 PM Action: action_tl_frame_rot 10:14:21 PM Action: action_tl_deselect_all 10:14:24 PM Action: action_tl_select 10:14:25 PM Action: action_tl_select 10:14:26 PM Action: action_tl_frame_bend_angle 10:14:30 PM Action: action_tl_deselect_all 10:14:33 PM Action: action_tl_select 10:14:35 PM Action: action_tl_select 10:14:35 PM Action: action_tl_deselect_all 10:14:37 PM Action: action_tl_select 10:14:37 PM Action: action_tl_select 10:14:38 PM Action: action_tl_frame_bend_angle 10:14:41 PM Action: action_tl_select 10:14:42 PM Action: action_tl_frame_rot 10:14:43 PM Action: action_tl_deselect_all 10:14:44 PM Action: action_tl_select 10:14:45 PM Action: action_tl_select 10:14:47 PM Action: action_tl_frame_rot 10:14:51 PM Action: action_tl_deselect_all 10:14:56 PM Action: action_tl_select 10:14:57 PM Action: action_tl_select 10:14:59 PM Action: action_tl_frame_bend_angle 10:15:00 PM Action: action_tl_frame_rot 10:15:01 PM Action: action_tl_deselect_all Obviously never happened before and I have no idea what to do.
  5. low the rig here !! :https://www.mediafire.com/file/3dl2i6emjsdoy87/RIG MINE-IMATOR.rar
  6. yay I new pic made including microphone and stage made by me the skin I found at last notice and the name was doc's ideal which was nice. so leave a comment and +1 if you really like it
  7. Artleck

    Microphone rig

    well here is my very first rig a microphone on a stand. download:http://www.mediafire.com/?7bjrhs6w0hphf7x
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