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Minecraft username

Found 9 results

  1. Finished a rig I've been meaning to make with model bench. The minecraft map maker Terasal is the character in the render. The map used is called "Xendora" which was created by me and Terasal awhile back. I used SKIBBZ SFR V.6 (Facial Rig) on the rig. Fun fact: The map used in this render was going to be a survival spawn in the Minecraft Realms. V Map Download V
  2. I have no idea on how to open this software. I did a fresh install, tried to open by administrator rights, put the installation to various folders, still not working. The software simply does not work! ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 17:31:37 mineimator_version: 1.1.2 17:31:37 gm_runtime: 2.1.2.172 17:31:37 YYC: yes 17:31:37 working_directory: D:\Mine-imator\ 17:31:37 file_directory: C:\Users\Ken\AppData\Roaming\Mine_imator\ 17:31:37 OS: Windows 17:31:37 os_version: 655360 17:31:37 os_is_network_connected: yes 17:31:37 os_get_language: zh 17:31:37 os_get_region: HK 17:31:37 USERDOMAIN: KEN-PC 17:31:37 USERNAME: Ken 17:31:37 USERPROFILE: C:\Users\Ken 17:31:37 APPDATA: C:\Users\Ken\AppData\Roaming 17:31:37 NUMBER_OF_PROCESSORS: 4 17:31:37 PROCESSOR_ARCHITECTURE: x86 17:31:37 PROCESSOR_IDENTFIER: 17:31:37 PROCESSOR_LEVEL: 6 17:31:37 PROCESSOR_REVISION: 9e09 17:31:37 video_adapter_subsysid: 127406120 17:31:37 udid: f4083335-9278-46f3-87f5-e4d6cfcc20c3 17:31:37 video_adapter_vendorid: 4318 17:31:37 video_d3d11_context: 063ED694 17:31:37 video_d3d11_device: 063EB85C 17:31:37 video_adapter_deviceid: 7309 17:31:37 video_adapter_sharedsystemmemory: 1073676288 17:31:37 video_adapter_revision: 161 17:31:37 video_adapter_description: NVIDIA GeForce GTX 1050 17:31:37 video_adapter_dedicatedsystemmemory: 0 17:31:37 video_adapter_dedicatedvideomemory: 3221225472 17:31:37 Old log found 17:31:37 External library init 17:31:37 External library: Data\file.dll 17:31:37 External library: Data\movie.dll 17:31:37 External library: movie init 17:31:37 No texture library found, using sprite textures 17:31:37 External library: Data\window.dll 17:31:38 working_directory: D:\Mine-imator\ 17:31:38 Trying to save files 17:31:38 surface_save OK 17:31:39 Couldn't load texture from file_directory, switching to sprites 17:31:39 Couldn't load texture from file_directory
  3. When loading the textures, there seems to be a fatal error, that spawns a ton of error messages. Some examples are: "Win32 function failed: HRESULT: 0x887a0005 (new line) Call: GR_D3D_Device->CreateTexture2D at line 649 in file \TexturesM.cpp" and "Win32 function failed: HRESULT: 0x80070057 (new line) Call: GR_D3D_Device-> CreateDepthStencilView at line 671 in file \TexturesM.cpp". And then it doesn't work. PLEASE HELP!!! (When I close one, another one keeps showing up, endlessly) They don't get Ctrl+C + Ctrl+ V'd too.
  4. THIS IS ONE FATAL ERROR USUALLY POPS UP ON MY SCREEN DURING ANIMATING PLS FIX ON THE NEXT VERSION...IT KEEPS DESTROYING MY PROJECT AND DISTURBS ME AT THE SAME TIME. THIS IS THE CODE: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: I32 argument is unset ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_tl_update_type_name (line 17) called from - gml_Script_tl_update (line 4) called from - gml_Script_tl_duplicate (line 49) called from - gml_Script_tl_duplicate (line 33) called from - gml_Script_action_tl_duplicate (line 31) called from - gml_Script_tab_timeline (line 577) called from - gml_Script_panel_draw_content (line 87) called from - gml_Script_panel_draw (line 98) called from - gml_Script_panel_area_draw (line 56) called from - gml_Script_window_draw (line 14) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0)
  5. Please help me, i was using mineimator, this showed up: Some shaders failed to compile. Make sure your DirectX is up to date. Do you want to download it from Microsoft? I Downloaded it and it still shows it up, i clicked "No" the next time and this shows up: ___________________________________________ ############################################################################################ FATAL ERROR in Vertex Shader compilation ShaderName: shader_blend_fog D3DXCompile failed - result ############################################################################################ Please help me, i need to make a video this week, please help.
  6. So for the past month now I've been trying to make animations with MI, however I keep running into the same, unsolved (yet highly known) issue of Runtime Error. I've seen all the threads and all the little tips and tricks however i also notice that many posts with Runtime Error in them go unanswered, as if the community turns a blind eye to those with the error, and that's just sad. At this point, I just want to know the truth, if you get the Runtime Error, is there any hope, or is it unfix-able? I really hope this gets an answer because at this point, it's just plain disrespectful. My latest error report and computer specs below.
  7. I launch mineimator and open a project, nothing unusual. Then the open project screen opens. Then it says if i want to save before opening a new project... 5 times. The cycle repeats. And i can't do anything. Anyone have a solution to this? (I restarted my computer, reinstalled mineimator, and opened it as admin. None of them work.)
  8. I just got mine imator for 1.0.0 and when i launch it, i get this: The file C:\Users\[]\Mine-imator\Other\execute.dll could not be found. Try re-installing the program in a location without special characters, like C:\Mine-imator Whenever i go to C:\Users\[]\Mine-imator\Other, the execute.dll is there, plain as day! I need SERIOUS help with this, because i cannot accesses Mine-imator! HELP
  9. When I try to open Mine-imator, it says: C:\Users\Sanjay\Mine-imator\MSVCP110.dll is either not designed to run on Windows or it contains an error. I tried reinstalling, but it didn't work. HELP!
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