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Found 3 results

  1. Hi! I Just download Mine-Imator And its not working to me. Its Saying when i try to open: ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object app: Error defining an external function. ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_lib_init (line 18) called from - gml_Script_app_startup (line 12) called from - gml_Script_app_event_create (line 3) called from - gml_Object_app_Create_0 (line 2) What to do?!? PLZ HELP PLZ HELP
  2. Mine-imator log, please paste this into your bug report! 14:00:38 version: 1.0.4 (official) 14:00:38 gm_version: 1.4.1542 14:00:38 build date: 19/11/2015 20:33:35 14:00:38 YYC: yes 14:00:38 LAA: no 14:00:38 OS: Windows_NT 14:00:38 USERDOMAIN: HerobrineMC-PC 14:00:38 USERNAME: HerobrineMC 14:00:38 USERPROFILE: C:\Users\HerobrineMC 14:00:38 APPDATA: C:\Users\HerobrineMC\AppData\Roaming 14:00:38 video_adapter_0_name: NVIDIA GeForce 310M 14:00:38 video_adapter_0_driver_version_high: 589842 14:00:38 video_adapter_0_device_name: \\.\DISPLAY1 14:00:38 video_adapter_0_driver_version_low: 854670 14:00:38 os_version: 393217 14:00:38 os_is_network_connected: yes 14:00:38 os_get_language: es 14:00:38 os_get_region: ES 14:00:38 working_directory: C:\Users\HerobrineMC\Mine-imator\ 14:00:38 file_directory: C:\Users\HerobrineMC\AppData\Roaming\Mine_imator\ 14:00:38 DLL init 14:00:38 file.dll 14:00:38 gzunzip.dll 14:00:38 movie.dll 14:00:38 Movie init 14:00:38 window.dll 14:00:38 texture.dll 14:00:38 Texture init 14:00:38 exe_directory: C:\Users\HerobrineMC\Mine-imator\ 14:00:38 Trying to save files 14:00:38 surface_save OK 14:00:38 texture_create OK 14:00:38 file_delete_dll OK 14:00:38 Shader init 14:00:38 shaders_are_supported: yes 14:00:38 shader_high_ssao_blur compiled: yes 14:00:38 shader_high_ssao compiled: yes 14:00:38 shader_high_ssao_depth_normal compiled: yes 14:00:38 shader_high_light_apply compiled: yes 14:00:38 shader_high_light_night compiled: yes 14:00:38 shader_high_light_point compiled: yes 14:00:38 shader_high_light_spot compiled: yes 14:00:38 shader_high_light_sun compiled: yes 14:00:38 shader_high_fog_apply compiled: yes 14:00:38 shader_high_fog compiled: yes 14:00:38 shader_high_dof compiled: yes 14:00:38 shader_high_aa compiled: yes 14:00:38 shader_replace compiled: yes 14:00:38 shader_draw_texture compiled: yes 14:00:38 shader_depth compiled: yes 14:00:38 shader_color_fog_lights compiled: yes 14:00:38 shader_color_fog compiled: yes 14:00:38 shader_blend_fog compiled: yes 14:00:38 shader_blend compiled: yes 14:00:38 shader_border compiled: yes 14:00:38 Create vertex format 14:00:38 Render init 14:00:38 Ground model init 14:00:38 Character models init 14:00:38 Windows init 14:00:38 Lists init 14:00:38 Load language file: C:\Users\HerobrineMC\Mine-imator\Other\Languages\english.txt 14:00:38 Make transitions 14:00:38 linear 14:00:38 instant 14:00:38 easeinquad 14:00:38 easeoutquad 14:00:38 easeinoutquad 14:00:38 easeincubic 14:00:38 easeoutcubic 14:00:38 easeinoutcubic 14:00:38 easeinquart 14:00:38 easeoutquart 14:00:38 easeinoutquart 14:00:38 easeinquint 14:00:38 easeoutquint 14:00:38 easeinoutquint 14:00:38 easeinsine 14:00:38 easeoutsine 14:00:38 easeinoutsine 14:00:38 easeinexpo 14:00:38 easeoutexpo 14:00:38 easeinoutexpo 14:00:38 easeincirc 14:00:38 easeoutcirc 14:00:38 easeinoutcirc 14:00:38 easeinelastic 14:00:39 easeoutelastic 14:00:39 easeinoutelastic 14:00:39 easeinback 14:00:39 easeoutback 14:00:39 easeinoutback 14:00:39 easeinbounce 14:00:39 easeoutbounce 14:00:39 easeinoutbounce 14:00:39 linear 14:00:39 instant 14:00:39 easeinquad 14:00:39 easeoutquad 14:00:39 easeinoutquad 14:00:39 easeincubic 14:00:39 easeoutcubic 14:00:39 easeinoutcubic 14:00:39 easeinquart 14:00:39 easeoutquart 14:00:39 easeinoutquart 14:00:39 easeinquint 14:00:39 easeoutquint 14:00:39 easeinoutquint 14:00:39 easeinsine 14:00:39 easeoutsine 14:00:39 easeinoutsine 14:00:39 easeinexpo 14:00:39 easeoutexpo 14:00:39 easeinoutexpo 14:00:39 easeincirc 14:00:39 easeoutcirc 14:00:39 easeinoutcirc 14:00:39 easeinelastic 14:00:39 easeoutelastic 14:00:39 easeinoutelastic 14:00:39 easeinback 14:00:39 easeoutback 14:00:39 easeinoutback 14:00:39 easeinbounce 14:00:39 easeoutbounce 14:00:39 easeinoutbounce 14:00:39 Transitions OK 14:00:39 Globals init 14:00:39 Opening pack from folder: C:\Users\HerobrineMC\Mine-imator\Other\Textures\ 14:00:39 mob_texture 14:00:40 block_texture 14:00:40 colormap_grass_texture 14:00:41 colormap_foliage_texture 14:00:41 item_texture 14:00:41 particles_texture 14:00:41 block_preview_texture 14:00:41 sun_texture 14:00:41 moonphases_texture 14:00:41 moon_texture 14:00:41 clouds_texture 14:00:41 Pack opened 14:00:41 Found key_file: C:\Users\HerobrineMC\Mine-imator\Other\key.file 14:00:41 Loading settings: C:\Users\HerobrineMC\Mine-imator\Other\settings.file 14:00:41 load_format: 3 14:00:41 Loading recent: C:\Users\HerobrineMC\Mine-imator\Other\recent.file 14:00:41 Loading closed alerts: C:\Users\HerobrineMC\Mine-imator\Other\alerts.file 14:00:41 Startup OK 14:00:41 Resetting project 14:00:41 Destroying instances 14:00:41 Project resetted 14:00:41 Show popup: startup 14:00:46 Opening project: C:\Users\HerobrineMC\Mine-imator\Projects\Styles\Styles.mproj 14:00:46 load_folder: C:\Users\HerobrineMC\Mine-imator\Projects\Styles 14:00:46 load_format: 10 14:00:46 Resetting project 14:00:46 Destroying instances 14:00:46 Project resetted 14:00:46 save_folder: C:\Users\HerobrineMC\Mine-imator\Projects\Styles 14:00:46 load_iid_offset: 0 14:00:46 Templates: 9 14:00:46 Timelines: 43 14:00:46 Resources: 4 14:00:46 Get template iids 14:00:46 Get particle type iids 14:00:46 Get keyframe iids 14:00:46 Get timeline iids 14:00:46 Update program 14:00:46 Project loaded 14:00:46 Loading schematic: C:\Users\HerobrineMC\Mine-imator\Projects\Styles\Forest-bordered field.schematic 14:00:46 Schematic size: 135, 214, 29 14:00:54 Show popup: open 14:01:01 Show popup: newproject 14:01:17 Creating project: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:17 Resetting project 14:01:17 Destroying instances 14:01:18 Project resetted 14:01:18 Saving project: C:\Users\HerobrineMC\Mine-imator\Projects\SCP\SCP.mproj 14:01:18 load_folder: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:18 save_folder: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:18 Project saved 14:01:18 Show alert: Project created!, Imported files will be copied into the project folder., 0
  3. I am working on an animation and when I inserted the map, this happened: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 18:25:38 version: 1.0.6 18:25:38 gm_version: 1.4.1749 18:25:38 build date: 12/03/2016 16:10:39 18:25:38 YYC: yes 18:25:38 working_directory: E:\Program Files (x86)\Mine-imator\ 18:25:38 file_directory: C:\Users\Zver\AppData\Roaming\Mine_imator\ 18:25:38 OS: Windows 18:25:38 os_version: 393218 18:25:38 os_is_network_connected: yes 18:25:38 os_get_language: he 18:25:38 os_get_region: IL 18:25:38 USERDOMAIN: ZVERDVD-GGC194A 18:25:38 USERNAME: Zver 18:25:38 USERPROFILE: C:\Users\Zver 18:25:38 APPDATA: C:\Users\Zver\AppData\Roaming 18:25:38 NUMBER_OF_PROCESSORS: 8 18:25:38 PROCESSOR_ARCHITECTURE: x86 18:25:38 PROCESSOR_IDENTFIER: 18:25:38 PROCESSOR_LEVEL: 6 18:25:38 PROCESSOR_REVISION: 3a09 18:25:38 video_adapter_0_name: NVIDIA GeForce GT 630 18:25:38 video_adapter_0_driver_version_high: 655378 18:25:38 video_adapter_0_device_name: \\.\DISPLAY1 18:25:38 video_adapter_0_driver_version_low: 857859 18:25:38 Old log found 18:25:38 Library init 18:25:38 Data\file.dll 18:25:38 Data\movie.dll 18:25:38 Movie init 18:25:38 Data\window.dll 18:25:38 Data\texture.dll 18:25:38 Texture init 18:25:39 open_url: http://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 18:25:40 open_url: C:\Users\Zver\AppData\Roaming\Mine_imator\log_previous.txt 18:25:42 working_directory: E:\Program Files (x86)\Mine-imator\ 18:25:42 Trying to save files 18:25:42 surface_save OK 18:25:42 texture_create OK 18:25:42 file_delete_lib OK 18:25:42 Shader init 18:25:42 shaders_are_supported: yes 18:25:42 shader_high_ssao_blur compiled: yes 18:25:42 shader_high_ssao compiled: yes 18:25:42 shader_high_ssao_depth_normal compiled: yes 18:25:43 shader_high_light_apply compiled: yes 18:25:43 shader_high_light_night compiled: yes 18:25:43 shader_high_light_point compiled: yes 18:25:43 shader_high_light_spot compiled: yes 18:25:43 shader_high_light_sun compiled: yes 18:25:43 shader_high_fog_apply compiled: yes 18:25:43 shader_high_fog compiled: yes 18:25:43 shader_high_dof compiled: yes 18:25:43 shader_high_aa compiled: yes 18:25:43 shader_replace compiled: yes 18:25:43 shader_draw_texture compiled: yes 18:25:43 shader_depth compiled: yes 18:25:43 shader_color_fog_lights compiled: yes 18:25:43 shader_color_fog compiled: yes 18:25:43 shader_blend_fog compiled: yes 18:25:43 shader_blend compiled: yes 18:25:43 shader_border compiled: yes 18:25:43 Create vertex format 18:25:43 Render init 18:25:43 Ground model init 18:25:43 Character models init 18:25:43 Windows init 18:25:43 Lists init 18:25:43 Load language file: E:\Program Files (x86)\Mine-imator\Data\Languages\english.txt 18:25:43 Make transitions 18:25:43 Transitions OK 18:25:43 Globals init 18:25:43 Opening pack from folder: E:\Program Files (x86)\Mine-imator\Data\Textures\ 18:25:43 mob_texture 18:25:43 block_texture 18:25:43 colormap_grass_texture 18:25:43 colormap_foliage_texture 18:25:43 item_texture 18:25:43 particles_texture 18:25:43 block_preview_texture 18:25:43 sun_texture 18:25:43 moonphases_texture 18:25:43 moon_texture 18:25:43 clouds_texture 18:25:43 Pack opened 18:25:44 Loading settings: E:\Program Files (x86)\Mine-imator\Data\settings.file 18:25:44 load_format: 4 18:25:44 Loading recent: E:\Program Files (x86)\Mine-imator\Data\recent.file 18:25:44 Loading closed alerts: E:\Program Files (x86)\Mine-imator\Data\alerts.file 18:25:44 Startup OK 18:25:44 Resetting project 18:25:44 Destroying instances 18:25:44 Project resetted 18:25:44 Show popup: startup 18:26:15 Opening project: E:\Program Files (x86)\Mine-imator\Projects\Minecraft's Highschool\Minecraft's Highschool.mproj 18:26:15 load_folder: E:\Program Files (x86)\Mine-imator\Projects\Minecraft's Highschool 18:26:15 load_format: 13 18:26:15 Resetting project 18:26:15 Destroying instances 18:26:15 Project resetted 18:26:15 save_folder: E:\Program Files (x86)\Mine-imator\Projects\Minecraft's Highschool 18:26:15 load_iid_offset: 0 18:26:15 Templates: 0 18:26:15 Timelines: 0 18:26:15 Resources: 0 18:26:15 Get template iids 18:26:15 Get particle type iids 18:26:15 Get keyframe iids 18:26:15 Get timeline iids 18:26:15 Build trees 18:26:15 Reset read positions 18:26:15 Update program 18:26:15 Project loaded 18:26:38 execute: E:\Program Files (x86)\Mine-imator\Data\import.exe, E:\Program Files (x86)\Mine-imator\Data\export.blocks, 1 18:31:28 Add resource: schematic 18:31:28 filename: export.blocks 18:31:28 filename_out: export.blocks 18:31:28 load_folder: E:\Program Files (x86)\Mine-imator\Data 18:31:28 save_folder: E:\Program Files (x86)\Mine-imator\Projects\Minecraft's Highschool 18:31:31 Action Load resource: action_bench_scenery, E:\Program Files (x86)\Mine-imator\Data\export.blocks 18:31:31 Loading schematic: E:\Program Files (x86)\Mine-imator\Projects\Minecraft's Highschool\export.blocks 18:31:38 sch_map: Newisle 18:31:38 Schematic size: 1557, 1409, 97 18:32:45 Crashed
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