Search the Community
Showing results for tags 'compatible'.
-
Hi! I made a mouth rig that is compatible with anything you put it on, a mouth rig that fulfills it's purpose in any situation. For something you'd think that would require extruding, it doesn't thanks to the Render Depth slider. With the Render Depth slider and alpha glitch, we can "cut" textures, and have control of what's rendered after the cut. Okay, so enough explaining, here are some screenshots! Features: -Easy controls (X scale = Width, Z scale = Height) (Z scale for teeth rows) -Easy installation -Works on any skin, or really anything for that matter actually. -I can't believe it's not one skin tone! -No textures How to install: 1.) Import mouth rig .object 2.) Parent to character's head (Or object, whatever you're using it for.) 3.) ??? 4.) Profit Usage Policy: You can release it in personal/ OC character rigs. Edited or not.(Must be named 'Nimi's mouth rig.') But, it's required in that rig's credits to give credit to me for the usage of the mouth rig if used. You can't release it/ or parts of it on default Mine-imator objects(Mobs, blocks, ect.), Steve/ Alex rigs, character template rigs, or facial rigs. You can release edits of the rig, but only privately, and not publicly. If used in a creation of any kind, there must be credit. Download If you could comment your skin/ rig testing the mouth rig that would be awesome.
- 49 replies
-
- compatible
- nimi
-
(and 1 more)
Tagged with:
-
How do i make this sword compatible with Mine-imator without using the flat surface? And can someone do it because I'll probably mess it up.
- 6 replies
-
- Sword
- Compatible
-
(and 1 more)
Tagged with: