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Minecraft username

Found 5 results

  1. I'd never played a roleplay before, so I hope I'm doing it right! This is Minecraft Server Simulator! You Pretend to be a user playing Minecraft. You Have 3 Servers to join: Survival Creative PVP And I have 10 mods people can roleplay as: I have 10 Noobs you can replay as: 10 Trolls: As for normal users who are not these people... They are endless. The rules are this: If you are going to roleplay as a certain character on this list that hasn't run out of slots, make sure you say "X: *insert text here*" For example, if you are a noob, try saying: "Noob X#: How do I use commands?" You are not allowed to have 11th character. Let's get started!
  2. Mine-imator log, please paste this into your bug report! 16:54:48 version: 1.0.4 (official) 16:54:48 gm_version: 1.4.1542 16:54:48 build date: 19/11/2015 19:33:35 16:54:48 YYC: yes 16:54:48 LAA: no 16:54:48 OS: Windows_NT 16:54:48 USERDOMAIN: LOUIS_PC 16:54:48 USERNAME: Louis 16:54:48 USERPROFILE: C:\Users\Louis 16:54:48 APPDATA: C:\Users\Louis\AppData\Roaming 16:54:48 video_adapter_0_name: AMD Radeon HD 7560D 16:54:48 video_adapter_0_driver_version_high: 524305 16:54:48 video_adapter_0_device_name: \\.\DISPLAY1 16:54:48 video_adapter_0_driver_version_low: 656764 16:54:48 os_version: 393218 16:54:48 os_is_network_connected: yes 16:54:48 os_get_language: en 16:54:48 os_get_region: GB 16:54:48 working_directory: C:\Users\Louis\Mine-imator\ 16:54:48 file_directory: C:\Users\Louis\AppData\Roaming\Mine_imator\ 16:54:48 DLL init 16:54:48 file.dll 16:54:48 gzunzip.dll 16:54:48 movie.dll 16:54:48 Movie init 16:54:48 window.dll 16:54:48 texture.dll 16:54:48 Texture init 16:54:48 exe_directory: C:\Users\Louis\Mine-imator\ 16:54:48 Trying to save files 16:54:48 surface_save OK 16:54:48 texture_create OK 16:54:48 file_delete_dll OK 16:54:48 Shader init 16:54:48 shaders_are_supported: yes 16:54:48 shader_high_ssao_blur compiled: yes 16:54:48 shader_high_ssao compiled: yes 16:54:48 shader_high_ssao_depth_normal compiled: yes 16:54:48 shader_high_light_apply compiled: yes 16:54:48 shader_high_light_night compiled: yes 16:54:48 shader_high_light_point compiled: yes 16:54:48 shader_high_light_spot compiled: yes 16:54:48 shader_high_light_sun compiled: yes 16:54:48 shader_high_fog_apply compiled: yes 16:54:48 shader_high_fog compiled: yes 16:54:48 shader_high_dof compiled: yes 16:54:48 shader_high_aa compiled: yes 16:54:48 shader_replace compiled: yes 16:54:48 shader_draw_texture compiled: yes 16:54:48 shader_depth compiled: yes 16:54:48 shader_color_fog_lights compiled: yes 16:54:48 shader_color_fog compiled: yes 16:54:48 shader_blend_fog compiled: yes 16:54:48 shader_blend compiled: yes 16:54:48 shader_border compiled: yes 16:54:48 Create vertex format 16:54:48 Render init 16:54:48 Ground model init 16:54:48 Character models init 16:54:48 Windows init 16:54:48 Lists init 16:54:48 Load language file: C:\Users\Louis\Mine-imator\Other\Languages\english.txt 16:54:48 Make transitions 16:54:48 linear 16:54:48 instant 16:54:48 easeinquad 16:54:48 easeoutquad 16:54:48 easeinoutquad 16:54:48 easeincubic 16:54:48 easeoutcubic 16:54:48 easeinoutcubic 16:54:48 easeinquart 16:54:48 easeoutquart 16:54:48 easeinoutquart 16:54:48 easeinquint 16:54:48 easeoutquint 16:54:48 easeinoutquint 16:54:48 easeinsine 16:54:48 easeoutsine 16:54:48 easeinoutsine 16:54:48 easeinexpo 16:54:48 easeoutexpo 16:54:48 easeinoutexpo 16:54:48 easeincirc 16:54:48 easeoutcirc 16:54:48 easeinoutcirc 16:54:48 easeinelastic 16:54:48 easeoutelastic 16:54:49 easeinoutelastic 16:54:49 easeinback 16:54:49 easeoutback 16:54:49 easeinoutback 16:54:49 easeinbounce 16:54:49 easeoutbounce 16:54:49 easeinoutbounce 16:54:49 linear 16:54:49 instant 16:54:49 easeinquad 16:54:49 easeoutquad 16:54:49 easeinoutquad 16:54:49 easeincubic 16:54:49 easeoutcubic 16:54:49 easeinoutcubic 16:54:49 easeinquart 16:54:49 easeoutquart 16:54:49 easeinoutquart 16:54:49 easeinquint 16:54:49 easeoutquint 16:54:49 easeinoutquint 16:54:49 easeinsine 16:54:49 easeoutsine 16:54:49 easeinoutsine 16:54:49 easeinexpo 16:54:49 easeoutexpo 16:54:49 easeinoutexpo 16:54:49 easeincirc 16:54:49 easeoutcirc 16:54:49 easeinoutcirc 16:54:49 easeinelastic 16:54:49 easeoutelastic 16:54:49 easeinoutelastic 16:54:49 easeinback 16:54:49 easeoutback 16:54:49 easeinoutback 16:54:49 easeinbounce 16:54:49 easeoutbounce 16:54:49 easeinoutbounce 16:54:49 Transitions OK 16:54:49 Globals init 16:54:49 Opening pack from folder: C:\Users\Louis\Mine-imator\Other\Textures\ 16:54:49 mob_texture 16:54:49 block_texture 16:54:50 colormap_grass_texture 16:54:50 colormap_foliage_texture 16:54:50 item_texture 16:54:50 particles_texture 16:54:50 block_preview_texture 16:54:50 sun_texture 16:54:50 moonphases_texture 16:54:50 moon_texture 16:54:50 clouds_texture 16:54:50 Pack opened 16:54:50 Found key_file: C:\Users\Louis\Mine-imator\Other\key.file 16:54:50 Loading settings: C:\Users\Louis\Mine-imator\Other\settings.file 16:54:50 load_format: 3 16:54:50 Loading recent: C:\Users\Louis\Mine-imator\Other\recent.file 16:54:50 Loading closed alerts: C:\Users\Louis\Mine-imator\Other\alerts.file 16:54:50 Startup OK 16:54:50 Resetting project 16:54:50 Destroying instances 16:54:50 Project resetted 16:54:50 Show popup: startup
  3. 2k becasue 4k crashed! Apperently this random player has angered my derp self, and shall get the punishment! Inspiration from http://www.mineimatorforums.com/index.php?/topic/47787-dark-hall-2k-wallpaper/ and waking up with an idea!
  4. CYaNiTY

    0.7?

    I've heard about 0.7 and i've seen it being used... now where can i download it?
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