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Clerkly

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About Clerkly

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  1. Hello my game crash when i save my project. Thanks ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 17:59:27 mineimator_version: 1.1.0 PRE-RELEASE 3 17:59:27 gm_runtime: 2.1.2.172 17:59:27 YYC: yes 17:59:27 working_directory: C:\Users\Lucas\Mine-imator\ 17:59:27 file_directory: C:\Users\Lucas\AppData\Roaming\Mine_imator\ 17:59:27 OS: Windows 17:59:27 os_version: 393217 17:59:27 os_is_network_connected: yes 17:59:27 os_get_language: fr 17:59:27 os_get_region: FR 17:59:27 USERDOMAIN: Lucas-PC 17:59:27 USERNAME: Lucas 17:59:27 USERPROFILE: C:\Users\Lucas 17:59:27 APPDATA: C:\Users\Lucas\AppData\Roaming 17:59:27 NUMBER_OF_PROCESSORS: 8 17:59:27 PROCESSOR_ARCHITECTURE: x86 17:59:27 PROCESSOR_IDENTFIER: 17:59:27 PROCESSOR_LEVEL: 21 17:59:27 PROCESSOR_REVISION: 0200 17:59:27 video_adapter_subsysid: 292491486 17:59:27 udid: ae305fb2-0d2c-40f6-bb34-7488128de5f6 17:59:27 video_adapter_vendorid: 4318 17:59:27 video_d3d11_context: 03F7E76C 17:59:27 video_d3d11_device: 03E987CC 17:59:27 video_adapter_deviceid: 5121 17:59:27 video_adapter_sharedsystemmemory: 1073676288 17:59:27 video_adapter_revision: 161 17:59:27 video_adapter_description: NVIDIA GeForce GTX 960 17:59:27 video_adapter_dedicatedsystemmemory: 0 17:59:27 video_adapter_dedicatedvideomemory: 3221225472 17:59:27 Old log found 17:59:27 Library startup 17:59:27 Data\file.dll 17:59:27 Data\movie.dll 17:59:27 Movie init 17:59:27 Data\texture.dll 17:59:27 Data\window.dll 17:59:28 Open URL: https://www.mineimatorforums.com/index.php?/forum/51-mine-imator-issues-and-bugs/ 17:59:28 Open URL: C:\Users\Lucas\AppData\Roaming\Mine_imator\log_previous.txt 17:59:28 working_directory: C:\Users\Lucas\Mine-imator\ 17:59:28 Trying to save files 17:59:28 surface_save OK 17:59:28 texture_create OK 17:59:28 file_delete_lib OK 17:59:28 Create vertex format 17:59:28 Shader init 17:59:28 shaders_are_supported: yes 17:59:28 shader_high_ssao_depth_normal compiled: yes 17:59:28 shader_high_ssao_blur compiled: yes 17:59:28 shader_high_ssao compiled: yes 17:59:28 shader_high_light_sun compiled: yes 17:59:28 shader_high_light_spot compiled: yes 17:59:28 shader_high_light_point compiled: yes 17:59:28 shader_high_light_night compiled: yes 17:59:28 shader_high_light_apply compiled: yes 17:59:28 shader_high_fog_apply compiled: yes 17:59:28 shader_high_fog compiled: yes 17:59:28 shader_high_dof compiled: yes 17:59:28 shader_high_aa compiled: yes 17:59:28 shader_replace compiled: yes 17:59:28 shader_draw_texture compiled: yes 17:59:28 shader_depth_point compiled: yes 17:59:28 shader_depth compiled: yes 17:59:28 shader_color_fog_lights compiled: yes 17:59:28 shader_color_fog compiled: yes 17:59:28 shader_color_camera compiled: yes 17:59:28 shader_border compiled: yes 17:59:28 shader_blend compiled: yes 17:59:28 shader_alpha_test compiled: yes 17:59:28 shader_alpha_fix compiled: yes 17:59:28 Make transitions 17:59:28 Transitions OK 17:59:28 Loading language file: C:\Users\Lucas\Mine-imator\Data\Languages\english.milanguage 17:59:28 Windows startup 17:59:28 Found key_file: C:\Users\Lucas\Mine-imator\Data\key.midata 17:59:29 Loading settings: C:\Users\Lucas\Mine-imator\Data\settings.midata 17:59:29 load_format: 24 17:59:29 Render init 17:59:29 Loading Minecraft assets version: 1.12.2 17:59:30 blocksize: 16 17:59:34 Saving block previews: C:\Users\Lucas\Mine-imator\Data\blockpreview.midata 17:59:34 Loaded assets successfully 17:59:34 Ground vbuffer init 17:59:34 Resetting project 17:59:34 Destroying instances 17:59:34 Project resetted 17:59:34 Show popup: startup 17:59:35 Show alert: Skin download unavailable, Due to changes by Mojang, the download option for skins is currently unavailable., -4 17:59:35 Show alert: Mine-imator 1.1.2!, Get the latest bugfixes!, 84 17:59:35 Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, -4 17:59:36 Opening project: C:\Users\Lucas\Mine-imator\Projects\Surprise !\Surprise !.miproject 17:59:36 load_format: 25 17:59:36 Resetting project 17:59:36 Destroying instances 17:59:36 Project resetted 17:59:36 save_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 17:59:36 load_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 17:59:40 Project loaded 17:59:40 Loading .blocks: C:\Users\Lucas\Mine-imator\Projects\Surprise !\Piece of New Crafton 2.blocks 17:59:40 Size: { { 69,42,22 }, } 17:59:43 Loading .schematic: C:\Users\Lucas\Mine-imator\Projects\Surprise !\office-building.schematic 17:59:43 Size: { { 55,46,78 }, } 17:59:52 Loading .blocks: C:\Users\Lucas\Mine-imator\Projects\Surprise !\Piece of New Crafton.blocks 17:59:52 Size: { { 58,104,26 }, } 17:59:56 Loading audio: C:\Users\Lucas\Mine-imator\Projects\Surprise !\wood5.ogg 17:59:56 Loading audio: C:\Users\Lucas\Mine-imator\Projects\Surprise !\wood4.ogg 17:59:56 Loading audio: C:\Users\Lucas\Mine-imator\Projects\Surprise !\door_open.ogg 17:59:57 Loading audio: C:\Users\Lucas\Mine-imator\Projects\Surprise !\wood6.ogg 17:59:57 Saving settings: C:\Users\Lucas\Mine-imator\Data\settings.midata 18:00:09 Action: asset_load 18:00:09 Opening asset: C:\Users\Lucas\Desktop\Lumières.miobject 18:00:09 load_format: 25 18:00:09 save_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 18:00:09 load_folder: C:\Users\Lucas\Desktop 18:00:09 Asset loaded 18:00:10 Action: action_tl_extend 18:00:12 Action: action_tl_extend 18:00:12 Action: action_tl_extend 18:00:16 Action: asset_load 18:00:16 Opening asset: C:\Users\Lucas\Desktop\Lumières.miobject 18:00:16 load_format: 25 18:00:16 save_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 18:00:16 load_folder: C:\Users\Lucas\Desktop 18:00:16 Asset loaded 18:00:19 Action: action_tl_keyframes_paste 18:00:21 Action: action_tl_extend 18:00:21 Action: action_tl_select 18:00:26 Action: action_tl_select 18:00:34 Action: action_tl_extend 18:00:35 Action: action_tl_select 18:00:37 Action: action_tl_select 18:00:40 Action: action_tl_deselect_all 18:00:41 Action: action_tl_select_area 18:00:46 Action: action_tl_parent 18:00:48 Action: action_tl_deselect_all 18:00:49 Action: action_tl_select_area 18:00:54 Saving object: C:\Users\Lucas\Desktop\Lumières.miobject 18:00:54 save_folder: C:\Users\Lucas\Desktop 18:00:54 load_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 18:00:54 Object saved 18:00:56 Action: action_tl_extend 18:00:59 Action: action_tl_extend 18:01:02 Action: asset_load 18:01:02 Opening asset: C:\Users\Lucas\Desktop\Lumières.miobject 18:01:02 load_format: 25 18:01:02 save_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 18:01:02 load_folder: C:\Users\Lucas\Desktop 18:01:02 Asset loaded 18:01:04 Action: action_tl_select 18:01:09 Action: action_tl_extend 18:01:10 Action: action_tl_select 18:01:12 Action: action_tl_parent 18:01:12 Action: action_tl_select 18:01:13 Action: action_tl_keyframes_remove 18:01:15 Action: action_tl_remove 18:01:17 Action: action_tl_extend 18:01:18 Action: action_tl_select 18:01:21 Action: action_tl_extend 18:01:22 Action: action_tl_extend 18:01:22 Action: action_tl_extend 18:01:27 Action: action_tl_frame_visible 18:01:28 Action: action_tl_frame_visible 18:01:29 Action: action_tl_frame_visible 18:01:35 Action: action_tl_select 18:01:37 Action: action_tl_select 18:01:37 Action: action_tl_select_single 18:01:37 Action: camera_control_move 18:01:42 Action: action_tl_select 18:01:45 Action: action_tl_select_single 18:01:45 Action: camera_control_move 18:01:53 Action: action_tl_select 18:01:55 Action: action_tl_select 18:02:04 Action: action_tl_frame_visible 18:02:07 Action: action_tl_frame_visible 18:02:08 Action: action_tl_keyframe_select 18:02:08 Action: action_tl_keyframes_move_done 18:02:08 Action: action_tl_keyframes_remove 18:02:11 Action: action_tl_select 18:02:13 Action: action_tl_select 18:02:47 Action: action_tl_frame_visible 18:02:48 Action: action_tl_frame_visible 18:02:50 Action: action_tl_select 18:02:51 Action: action_tl_frame_visible 18:02:51 Action: action_tl_frame_visible 18:02:52 Action: action_tl_frame_visible 18:02:55 Action: action_tl_select_single 18:02:55 Action: camera_control_move 18:03:07 Action: action_tl_extend 18:03:09 Action: action_tl_extend 18:03:11 Action: action_tl_select 18:03:17 Action: action_tl_select 18:03:19 Action: action_tl_frame_visible 18:03:20 Action: action_tl_frame_visible 18:03:22 Action: action_tl_select 18:03:23 Action: action_tl_frame_visible 18:03:23 Action: action_tl_frame_visible 18:03:25 Action: action_tl_extend 18:03:26 Action: action_tl_select 18:03:35 Action: action_tl_extend 18:03:36 Action: action_tl_extend 18:03:41 Action: action_tl_extend 18:03:42 Action: action_tl_select 18:03:46 Action: action_tl_select 18:03:46 Action: action_tl_keyframe_create 18:03:46 Action: action_tl_keyframe_select 18:03:47 Action: action_tl_keyframes_move_done 18:03:48 Action: action_tl_select 18:03:48 Action: action_tl_select 18:03:49 Action: action_tl_select 18:03:49 Action: action_tl_select 18:03:50 Action: action_tl_keyframe_create 18:03:50 Action: action_tl_select 18:03:50 Action: action_tl_keyframe_create 18:03:51 Action: action_tl_select 18:03:52 Action: action_tl_keyframe_create 18:03:52 Action: action_tl_select 18:03:52 Action: action_tl_keyframe_create 18:03:53 Action: action_tl_select 18:03:53 Action: action_tl_select 18:03:53 Action: action_tl_keyframe_create 18:03:55 Action: action_tl_select 18:04:06 Action: action_tl_deselect_all 18:04:06 Action: action_tl_keyframes_select_area 18:04:08 Action: action_tl_frame_visible 18:04:17 Action: action_tl_extend 18:04:21 Action: action_tl_select 18:04:28 Action: action_tl_select 18:04:32 Action: action_tl_keyframe_select 18:04:32 Action: action_tl_keyframes_move_done 18:04:33 Action: action_tl_keyframes_remove 18:04:34 Action: action_tl_select 18:04:34 Action: action_tl_keyframe_create 18:04:35 Action: action_tl_keyframe_select 18:04:35 Action: action_tl_keyframes_move_done 18:04:35 Action: action_tl_keyframes_move_done 18:04:36 Action: action_tl_keyframes_remove 18:04:36 Action: action_tl_select 18:04:38 Action: action_tl_keyframe_select 18:04:38 Action: action_tl_keyframes_move_done 18:04:40 Action: action_tl_keyframes_remove 18:04:41 Action: action_tl_select 18:04:45 Undo: action_tl_select 18:04:45 Undo: action_tl_keyframes_remove 18:04:46 Undo: action_tl_keyframes_move_done 18:04:46 Undo: action_tl_keyframe_select 18:04:46 Undo: action_tl_select 18:04:46 Undo: action_tl_keyframes_remove 18:04:47 Undo: action_tl_keyframes_move_done 18:04:47 Undo: action_tl_keyframes_move_done 18:04:48 Undo: action_tl_keyframe_select 18:04:48 Undo: action_tl_keyframe_create 18:04:50 Undo: action_tl_select 18:04:50 Undo: action_tl_keyframes_remove 18:04:51 Undo: action_tl_keyframes_move_done 18:04:51 Undo: action_tl_keyframe_select 18:04:52 Undo: action_tl_select 18:04:52 Undo: action_tl_select 18:04:55 Action: action_tl_select 18:04:56 Action: action_tl_select 18:04:59 Action: action_tl_select 18:05:00 Action: action_tl_keyframe_select 18:05:00 Action: action_tl_keyframes_move_done 18:05:01 Action: action_tl_keyframes_remove 18:05:55 Action: action_tl_select 18:05:56 Action: action_tl_keyframe_create 18:05:56 Action: action_tl_keyframe_select 18:05:58 Action: action_tl_keyframes_move_done 18:05:59 Action: camera_control_move 18:06:12 Action: action_tl_keyframes_move_done 18:06:45 Action: action_tl_select 18:06:45 Action: action_tl_keyframe_select 18:06:50 Action: action_tl_keyframes_move_done 18:06:50 Action: action_tl_select 18:06:51 Action: action_tl_keyframe_select 18:06:56 Action: action_tl_keyframes_move_done 18:07:12 Action: action_tl_select 18:07:17 Action: action_tl_frame_transition 18:07:23 Action: action_tl_select 18:07:24 Action: action_tl_keyframe_select 18:07:24 Action: action_tl_keyframes_move_done 18:07:25 Action: camera_control_move 18:07:29 Action: action_tl_frame_pos 18:07:57 Action: camera_control_move 18:08:01 Saving project: C:\Users\Lucas\Mine-imator\Projects\Surprise !\Surprise !.miproject 18:08:01 save_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise ! 18:08:01 load_folder: C:\Users\Lucas\Mine-imator\Projects\Surprise !
  2. I'm a French boy. Thank you for your work. With Mine-imator, I will be able to tell stories ^^ I wait your update
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