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MarioTDM

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About MarioTDM

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    MarioTDM
  1. I followed a video and downloaded a guns.png. I was going to put it in a film. but it crashed. Log: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 8:54:05 AM version: 1.0.6 8:54:05 AM gm_version: 1.4.1749 8:54:05 AM build date: 3/12/2016 9:10:39 AM 8:54:05 AM YYC: yes 8:54:05 AM working_directory: C:\Program Files (x86)\Mine-imator\ 8:54:05 AM file_directory: C:\Users\Owner\AppData\Roaming\Mine_imator\ 8:54:05 AM OS: Windows 8:54:05 AM os_version: 393218 8:54:05 AM os_is_network_connected: yes 8:54:05 AM os_get_language: en 8:54:05 AM os_get_region: US 8:54:05 AM USERDOMAIN: DESKTOP-506PE0V 8:54:05 AM USERNAME: Owner 8:54:05 AM USERPROFILE: C:\Users\Owner 8:54:05 AM APPDATA: C:\Users\Owner\AppData\Roaming 8:54:05 AM NUMBER_OF_PROCESSORS: 4 8:54:05 AM PROCESSOR_ARCHITECTURE: x86 8:54:05 AM PROCESSOR_IDENTFIER: 8:54:05 AM PROCESSOR_LEVEL: 6 8:54:05 AM PROCESSOR_REVISION: 3c03 8:54:05 AM video_adapter_0_name: Intel(R) HD Graphics 4400 8:54:05 AM video_adapter_0_driver_version_high: 1310739 8:54:05 AM video_adapter_0_device_name: \\.\DISPLAY1 8:54:05 AM video_adapter_0_driver_version_low: 987589 8:54:05 AM Library init 8:54:05 AM Data\file.dll 8:54:05 AM Data\movie.dll 8:54:05 AM Movie init 8:54:05 AM Data\window.dll 8:54:05 AM Data\texture.dll 8:54:05 AM Texture init 8:54:05 AM working_directory: C:\Program Files (x86)\Mine-imator\ 8:54:05 AM Trying to save files 8:54:05 AM surface_save OK 8:54:05 AM texture_create OK 8:54:05 AM file_delete_lib OK 8:54:05 AM Shader init 8:54:05 AM shaders_are_supported: yes 8:54:05 AM shader_high_ssao_blur compiled: yes 8:54:05 AM shader_high_ssao compiled: yes 8:54:05 AM shader_high_ssao_depth_normal compiled: yes 8:54:05 AM shader_high_light_apply compiled: yes 8:54:05 AM shader_high_light_night compiled: yes 8:54:05 AM shader_high_light_point compiled: yes 8:54:05 AM shader_high_light_spot compiled: yes 8:54:05 AM shader_high_light_sun compiled: yes 8:54:05 AM shader_high_fog_apply compiled: yes 8:54:05 AM shader_high_fog compiled: yes 8:54:05 AM shader_high_dof compiled: yes 8:54:05 AM shader_high_aa compiled: yes 8:54:05 AM shader_replace compiled: yes 8:54:05 AM shader_draw_texture compiled: yes 8:54:05 AM shader_depth compiled: yes 8:54:05 AM shader_color_fog_lights compiled: yes 8:54:05 AM shader_color_fog compiled: yes 8:54:05 AM shader_blend_fog compiled: yes 8:54:05 AM shader_blend compiled: yes 8:54:05 AM shader_border compiled: yes 8:54:05 AM Create vertex format 8:54:05 AM Render init 8:54:05 AM Ground model init 8:54:05 AM Character models init 8:54:05 AM Windows init 8:54:05 AM Lists init 8:54:05 AM Load language file: C:\Program Files (x86)\Mine-imator\Data\Languages\english.txt 8:54:05 AM Make transitions 8:54:05 AM Transitions OK 8:54:05 AM Globals init 8:54:05 AM Opening pack from folder: C:\Program Files (x86)\Mine-imator\Data\Textures\ 8:54:05 AM mob_texture 8:54:05 AM block_texture 8:54:06 AM colormap_grass_texture 8:54:06 AM colormap_foliage_texture 8:54:06 AM item_texture 8:54:06 AM particles_texture 8:54:06 AM block_preview_texture 8:54:06 AM sun_texture 8:54:06 AM moonphases_texture 8:54:06 AM moon_texture 8:54:06 AM clouds_texture 8:54:06 AM Pack opened 8:54:06 AM Found key_file: C:\Program Files (x86)\Mine-imator\Data\key.file 8:54:06 AM Loading settings: C:\Program Files (x86)\Mine-imator\Data\settings.file 8:54:06 AM load_format: 4 8:54:06 AM Loading recent: C:\Program Files (x86)\Mine-imator\Data\recent.file 8:54:06 AM Loading closed alerts: C:\Program Files (x86)\Mine-imator\Data\alerts.file 8:54:06 AM Startup OK 8:54:06 AM Resetting project 8:54:06 AM Destroying instances 8:54:06 AM Project resetted 8:54:06 AM Show popup: startup 8:54:06 AM HTTP: [{"id":8,"title":"Mine-imator Discord Channel","text":"Join now and chat with fellow animators in real time!","icon":"","button":"alertviewbutton","buttonurl":"https:\/\/discord.gg\/GxFp6xv","saveclose":1}] 8:54:06 AM Show alert: Mine-imator Discord Channel, Join now and chat with fellow animators in real time!, -4 8:54:08 AM Opening project: C:\Program Files (x86)\Mine-imator\Projects\Items\Items.mproj 8:54:08 AM load_folder: C:\Program Files (x86)\Mine-imator\Projects\Items 8:54:08 AM load_format: 13 8:54:08 AM Resetting project 8:54:08 AM Destroying instances 8:54:08 AM Project resetted 8:54:08 AM save_folder: C:\Program Files (x86)\Mine-imator\Projects\Items 8:54:08 AM load_iid_offset: 0 8:54:08 AM Templates: 0 8:54:08 AM Timelines: 0 8:54:08 AM Resources: 0 8:54:08 AM Get template iids 8:54:08 AM Get particle type iids 8:54:08 AM Get keyframe iids 8:54:08 AM Get timeline iids 8:54:08 AM Build trees 8:54:08 AM Reset read positions 8:54:08 AM Update program 8:54:08 AM Project loaded 8:54:12 AM Action: action_bench_create 8:54:12 AM Created: item 8:54:13 AM Action: action_tl_select 8:54:50 AM Add resource: itemsheet 8:54:50 AM filename: guns.PNG 8:54:50 AM filename_out: guns.PNG 8:54:50 AM load_folder: C:\Users\Owner\Downloads 8:54:50 AM save_folder: C:\Program Files (x86)\Mine-imator\Projects\Items Recreation: Download a guns.png file from this video: Try to add it to a item. Since its outdated. its time for proof!
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