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Herobrine_2143

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    Herobrine_2143

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  1. I mean, since when have we seen a flat skull in our lives? Plus, the volume from the back of the skull is too much that makes it feel way too flat, maybe decreasing the volume would be better.
  2. Actually it happened when I tried to put in the Particle Creator a cube, but when I did it it was fine, then time when I mix Cubes and a sprite it crashes, I don't know why but it happens for me.
  3. <<< Mine-imator: 'Community Edition' log >>> In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 22:15:13 version: 1.0.6 ( 'Community Build' 1.0.3) 22:15:13 gm_version: 1.4.1749 22:15:13 build date: 16/06/2017 5:59:36 22:15:13 YYC: yes 22:15:13 working_directory: C:\Users\Tom\Mine-imator (Community Build)\ 22:15:13 file_directory: C:\Users\Tom\AppData\Roaming\Mine_imator__Community_Build_\ 22:15:13 OS: Windows 22:15:13 os_version: 393217 22:15:13 os_is_network_connected: yes 22:15:13 os_get_language: es 22:15:13 os_get_region: ES 22:15:13 USERDOMAIN: HEROBRINE-PC 22:15:13 USERNAME: Tom 22:15:13 USERPROFILE: C:\Users\Tom 22:15:13 APPDATA: C:\Users\Tom\AppData\Roaming 22:15:13 NUMBER_OF_PROCESSORS: 4 22:15:13 PROCESSOR_ARCHITECTURE: x86 22:15:13 PROCESSOR_IDENTFIER: 22:15:13 PROCESSOR_LEVEL: 6 22:15:13 PROCESSOR_REVISION: 0f0b 22:15:13 video_adapter_0_name: NVIDIA GeForce GTX 1050 Ti 22:15:13 video_adapter_0_driver_version_high: 1376277 22:15:13 video_adapter_0_device_name: \\.\DISPLAY1 22:15:13 video_adapter_0_driver_version_low: 859563 22:15:13 Library init 22:15:13 Data\file.dll 22:15:13 Data\movie.dll 22:15:13 Movie init 22:15:13 Data\window.dll 22:15:13 Data\texture.dll 22:15:13 Texture init 22:15:13 working_directory: C:\Users\Tom\Mine-imator (Community Build)\ 22:15:13 Trying to save files 22:15:13 surface_save OK 22:15:13 texture_create OK 22:15:13 file_delete_lib OK 22:15:13 Shader init 22:15:13 shaders_are_supported: yes 22:15:13 shader_bloom compiled: yes 22:15:13 shader_high_ssao_blur compiled: yes 22:15:13 shader_high_ssao compiled: yes 22:15:13 shader_high_ssao_depth_normal compiled: yes 22:15:13 shader_high_light_apply compiled: yes 22:15:13 shader_high_light_night compiled: yes 22:15:13 shader_high_light_point compiled: yes 22:15:13 shader_high_light_spot compiled: yes 22:15:13 shader_high_light_sun compiled: yes 22:15:13 shader_high_fog_apply compiled: yes 22:15:13 shader_high_fog compiled: yes 22:15:13 shader_high_dof compiled: yes 22:15:13 shader_high_aa compiled: yes 22:15:13 shader_replace compiled: yes 22:15:13 shader_draw_texture compiled: yes 22:15:13 shader_depth compiled: yes 22:15:13 shader_color_fog_lights compiled: yes 22:15:13 shader_color_fog compiled: yes 22:15:13 shader_blend_fog compiled: yes 22:15:13 shader_blend compiled: yes 22:15:13 shader_border compiled: yes 22:15:13 Create vertex format 22:15:13 Render init 22:15:13 Ground model init 22:15:13 Character models init 22:15:13 Windows init 22:15:13 Lists init 22:15:13 Load language file: C:\Users\Tom\Mine-imator (Community Build)\Data\Languages\english.txt 22:15:13 Make transitions 22:15:13 Transitions OK 22:15:13 Globals init 22:15:13 Opening pack from folder: C:\Users\Tom\Mine-imator (Community Build)\Data\Textures\ 22:15:13 mob_texture 22:15:14 block_texture 22:15:14 colormap_grass_texture 22:15:14 colormap_foliage_texture 22:15:14 item_texture 22:15:14 particles_texture 22:15:14 block_preview_texture 22:15:14 sun_texture 22:15:14 moonphases_texture 22:15:14 moon_texture 22:15:14 clouds_texture 22:15:14 Pack opened 22:15:14 Found key_file: C:\Users\Tom\Mine-imator (Community Build)\Data\key.file 22:15:14 Loading settings: C:\Users\Tom\Mine-imator (Community Build)\Data\settings.file 22:15:14 load_format: 21 22:15:14 Loading recent: C:\Users\Tom\Mine-imator (Community Build)\Data\recent.file 22:15:14 Loading closed alerts: C:\Users\Tom\Mine-imator (Community Build)\Data\alerts.file 22:15:15 Startup OK 22:15:15 Resetting project 22:15:15 Destroying instances 22:15:15 Project resetted 22:15:15 Show popup: startup 22:15:15 HTTP: [{"id":10,"title":"Five years of Mine-imator!","text":"...and a new vanilla update?","icon":"cake","button":"alertviewbutton","buttonurl":"http:\/\/www.mineimatorforums.com\/index.php?\/topic\/67288-dev-update-10-five-year-mine-iversary-an-overdue-update-and-new-developer\/","newestversion":4,"saveclose":1}] 22:15:15 Show alert: Five years of Mine-imator!, ...and a new vanilla update?, 85 22:15:16 Opening project: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask.mproj 22:15:16 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:15:16 load_format: 23 22:15:16 Resetting project 22:15:16 Destroying instances 22:15:16 Project resetted 22:15:16 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:15:16 load_iid_offset: 0 22:15:16 Templates: 12 22:15:16 Timelines: 14 22:15:16 Resources: 10 22:15:16 Get template iids 22:15:16 Get particle type iids 22:15:16 Get keyframe iids 22:15:16 Get timeline iids 22:15:16 Build trees 22:15:16 Reset read positions 22:15:16 Update program 22:15:16 Project loaded 22:15:16 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Ship2.schematic 22:15:16 Schematic size: 58, 15, 42 22:15:17 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Railroad bridge.schematic 22:15:17 Schematic size: 79, 66, 20 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Train station.schematic 22:15:18 Schematic size: 22, 71, 8 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Chimney1.schematic 22:15:18 Schematic size: 7, 7, 40 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Forest.schematic 22:15:18 Schematic size: 41, 50, 17 22:15:18 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Forest-bordered field.schematic 22:15:18 Schematic size: 135, 214, 29 22:15:22 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Street template.schematic 22:15:22 Schematic size: 96, 75, 1 22:15:22 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\City block1.schematic 22:15:23 Schematic size: 33, 117, 20 22:15:23 Loading schematic: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\City block2.schematic 22:15:23 Schematic size: 51, 29, 15 22:15:26 Action: action_tl_select 22:15:27 Action: action_tl_frame_pos 22:15:48 Action: action_tl_remove 22:15:52 Action: action_tl_select_single 22:15:52 Action: cam_control_move 22:15:56 Undo: tl_value_set 22:16:01 Undo: action_tl_select_single 22:16:01 Undo: action_tl_remove 22:16:04 Action: action_tl_select 22:16:05 Action: action_tl_select 22:16:05 Action: action_tl_remove 22:16:39 22:16:39 Action: action_bench_create 22:16:39 Created: block 22:16:41 Action: action_tl_select 22:16:41 Action: action_tl_select 22:16:43 Action: action_tl_frame_pos 22:16:44 Action: action_tl_frame_pos 22:16:48 Action: action_tl_frame_pos 22:16:55 Action: action_tl_deselect_all 22:16:56 Action: action_tl_select 22:17:08 Action: action_tl_frame_rot 22:17:11 Action: action_tl_frame_pos 22:17:13 Action: action_tl_frame_pos 22:17:22 Action: action_tl_duplicate 22:17:23 Action: action_tl_frame_pos 22:17:25 Action: action_tl_frame_rot 22:17:27 Action: action_tl_frame_pos 22:17:28 Action: action_tl_frame_pos 22:17:33 Action: action_tl_duplicate 22:17:33 Action: action_tl_frame_pos 22:17:35 Action: action_tl_frame_rot 22:17:37 Action: action_tl_frame_pos 22:17:40 Action: action_tl_frame_pos 22:17:43 Action: action_tl_frame_rot 22:17:45 Action: action_tl_frame_pos 22:17:51 Action: action_tl_frame_pos 22:17:53 Action: action_tl_frame_pos 22:18:01 Action: action_tl_select 22:18:03 Action: action_tl_select 22:18:04 Action: action_tl_duplicate 22:18:06 Action: action_tl_frame_pos 22:18:08 Action: action_tl_frame_pos 22:18:10 Action: action_tl_frame_rot 22:18:12 Action: action_tl_frame_pos 22:18:22 Action: action_tl_select 22:18:23 Action: action_tl_select 22:18:25 Action: action_tl_duplicate 22:18:28 Action: action_tl_frame_pos 22:18:31 Action: action_tl_frame_pos 22:18:32 Action: action_tl_frame_rot 22:18:33 Action: action_tl_frame_pos 22:18:42 Action: action_tl_select 22:18:43 Action: action_tl_select 22:18:45 Action: action_tl_duplicate 22:18:46 Action: action_tl_frame_pos 22:18:48 Action: action_tl_frame_pos 22:18:51 Action: action_tl_frame_rot 22:18:53 Action: action_tl_frame_pos 22:18:54 Action: action_tl_frame_pos 22:18:55 Action: action_tl_frame_pos 22:19:00 Action: action_tl_duplicate 22:19:01 Action: action_tl_frame_pos 22:19:04 Action: action_tl_frame_rot 22:19:05 Action: action_tl_frame_pos 22:19:06 Action: action_tl_frame_rot 22:19:07 Action: action_tl_frame_pos 22:19:09 Action: action_tl_frame_pos 22:19:17 Action: action_tl_select 22:19:18 Action: action_tl_select 22:19:20 Action: action_tl_duplicate 22:19:22 Action: action_tl_frame_pos 22:19:23 Action: action_tl_frame_pos 22:19:25 Action: action_tl_frame_rot 22:19:26 Action: action_tl_frame_pos 22:19:30 Action: action_tl_duplicate 22:19:31 Action: action_tl_frame_pos 22:19:35 Action: action_tl_frame_rot 22:19:36 Action: action_tl_frame_pos 22:19:38 Action: action_tl_frame_rot 22:19:40 Action: action_tl_frame_pos 22:19:44 Action: action_tl_frame_pos 22:19:47 Action: action_tl_frame_rot 22:19:48 Action: action_tl_frame_pos 22:19:51 Action: action_tl_frame_rot 22:19:52 Action: action_tl_frame_pos 22:19:54 Action: action_tl_frame_pos 22:19:56 Action: action_tl_duplicate 22:19:57 Action: action_tl_frame_pos 22:19:59 Action: action_tl_frame_rot 22:20:01 Action: action_tl_frame_pos 22:20:05 Action: action_tl_frame_rot 22:20:09 Action: action_tl_frame_pos 22:20:17 Action: action_tl_select 22:20:18 Action: action_tl_select 22:20:18 Action: action_tl_select 22:20:18 Action: action_tl_select 22:20:19 Action: action_tl_select 22:20:19 Action: action_tl_select 22:20:20 Action: action_tl_select 22:20:21 Action: action_tl_select 22:20:22 Action: action_tl_select 22:20:23 Action: action_tl_select 22:20:26 Action: action_tl_frame_brightness 22:20:35 Action: action_tl_folder 22:20:35 Action: action_tl_parent 22:20:35 Action: action_tl_select 22:20:49 Action: action_tl_select 22:21:04 22:21:04 Action: action_bench_create 22:21:04 Created: cube 22:21:06 Action: action_tl_select 22:21:07 Action: action_tl_select 22:21:12 Action: action_tl_frame_pos 22:21:13 Action: action_tl_frame_pos 22:21:20 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Default spawner.particles 22:21:20 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:20 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:20 load_format: 10 22:21:20 load_iid_offset: 94 22:21:20 Templates: 0 22:21:20 Timelines: 0 22:21:20 Resources: 0 22:21:20 Get template iids 22:21:20 Get particle type iids 22:21:20 Get keyframe iids 22:21:20 Get timeline iids 22:21:20 Build trees 22:21:20 Reset read positions 22:21:20 Update program 22:21:20 Particles loaded 22:21:22 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Explosion.particles 22:21:22 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:22 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:22 load_format: 10 22:21:22 load_iid_offset: 114 22:21:22 Templates: 0 22:21:22 Timelines: 0 22:21:22 Resources: 0 22:21:22 Get template iids 22:21:22 Get particle type iids 22:21:22 Get keyframe iids 22:21:22 Get timeline iids 22:21:22 Build trees 22:21:22 Reset read positions 22:21:22 Update program 22:21:22 Particles loaded 22:21:22 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Hi-fi fire.particles 22:21:23 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:23 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:23 load_format: 10 22:21:23 load_iid_offset: 128 22:21:23 Templates: 0 22:21:23 Timelines: 0 22:21:23 Resources: 0 22:21:23 Get template iids 22:21:23 Get particle type iids 22:21:23 Get keyframe iids 22:21:23 Get timeline iids 22:21:23 Build trees 22:21:23 Reset read positions 22:21:23 Update program 22:21:23 Particles loaded 22:21:25 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Lo-fi fire.particles 22:21:25 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:26 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:26 load_format: 10 22:21:26 load_iid_offset: 219 22:21:26 Templates: 0 22:21:26 Timelines: 0 22:21:26 Resources: 0 22:21:26 Get template iids 22:21:26 Get particle type iids 22:21:26 Get keyframe iids 22:21:26 Get timeline iids 22:21:26 Build trees 22:21:26 Reset read positions 22:21:26 Update program 22:21:26 Particles loaded 22:21:26 Opening particles: C:\Users\Tom\Mine-imator (Community Build)\Particles\Hi-fi fire.particles 22:21:26 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:21:26 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Particles 22:21:26 load_format: 10 22:21:26 load_iid_offset: 500 22:21:26 Templates: 0 22:21:26 Timelines: 0 22:21:26 Resources: 0 22:21:26 Get template iids 22:21:26 Get particle type iids 22:21:26 Get keyframe iids 22:21:26 Get timeline iids 22:21:26 Build trees 22:21:26 Reset read positions 22:21:26 Update program 22:21:26 Particles loaded 22:21:30 22:21:30 Action: action_bench_create 22:21:30 Created: particles 22:21:32 Action: action_tl_select 22:21:34 Action: action_tl_frame_pos 22:21:35 Action: action_tl_frame_pos 22:21:38 Action: action_tl_frame_pos 22:21:38 Action: action_tl_frame_pos 22:21:38 Action: action_tl_frame_pos 22:21:44 Action: action_tl_parent 22:21:53 Action: action_tl_frame_pos 22:21:54 Action: action_tl_select 22:21:55 Action: action_tl_select 22:21:57 Action: action_tl_frame_pos 22:21:58 Undo: tl_value_set 22:22:02 Action: action_tl_extend 22:22:02 Action: action_tl_select 22:22:08 Action: action_tl_frame_pos 22:22:09 Action: action_tl_frame_pos 22:22:11 Action: action_tl_frame_pos 22:22:13 Action: action_tl_frame_pos 22:22:16 Action: action_tl_select 22:22:18 Action: action_tl_select 22:22:19 Action: action_tl_select 22:22:21 Action: action_tl_frame_pos_xyz 22:22:23 Action: action_tl_frame_pos 22:22:25 Action: action_tl_frame_pos 22:22:25 Action: action_tl_frame_brightness 22:22:28 Action: action_tl_frame_pos 22:22:30 Action: action_tl_frame_pos 22:22:34 Action: action_tl_frame_pos 22:22:36 Action: action_tl_frame_pos 22:22:56 Action: action_tl_frame_pos 22:23:15 Action: action_tl_select 22:23:17 Action: action_tl_frame_pos 22:23:19 Action: action_tl_select 22:23:21 Action: action_tl_frame_pos 22:23:23 Action: action_tl_frame_pos 22:23:24 Action: action_tl_select 22:23:25 Action: action_tl_frame_pos 22:23:27 Action: action_tl_frame_pos 22:23:28 Action: action_tl_select 22:23:29 Action: action_tl_frame_pos 22:23:30 Action: action_tl_select 22:23:31 Action: action_tl_frame_pos 22:23:32 Action: action_tl_frame_pos 22:23:35 Action: action_tl_select 22:23:36 Action: action_tl_select 22:23:37 Action: action_tl_frame_pos 22:23:40 Action: action_tl_frame_pos 22:23:41 Action: action_tl_select 22:23:43 Action: action_tl_frame_pos 22:23:47 Action: action_tl_frame_pos 22:23:48 Action: action_tl_select 22:23:50 Action: action_tl_select 22:23:51 Action: action_tl_frame_pos 22:23:53 Action: action_tl_frame_pos 22:23:56 Action: action_tl_select 22:23:57 Action: action_tl_frame_pos 22:23:59 Action: action_tl_frame_pos 22:24:00 Action: action_tl_select 22:24:02 Action: action_tl_frame_pos 22:24:02 Action: action_tl_frame_pos 22:24:08 Action: action_tl_select 22:24:09 Action: action_tl_frame_pos 22:24:11 Action: action_tl_frame_rot 22:24:12 Action: action_tl_frame_pos 22:24:13 Action: action_tl_select 22:24:15 Action: action_tl_frame_rot 22:24:16 Action: action_tl_frame_pos 22:24:18 Action: action_tl_frame_pos 22:24:19 Action: action_tl_select 22:24:20 Action: action_tl_frame_rot 22:24:22 Action: action_tl_frame_pos 22:24:23 Action: action_tl_frame_rot 22:24:25 Action: action_tl_frame_pos 22:24:26 Action: action_tl_frame_pos 22:24:29 Action: action_tl_frame_rot 22:24:30 Action: action_tl_frame_pos 22:24:34 Action: action_tl_select 22:24:35 Action: action_tl_frame_rot 22:24:37 Action: action_tl_frame_pos 22:24:38 Action: action_tl_frame_pos 22:24:42 Action: action_tl_select 22:24:43 Action: action_tl_frame_rot 22:24:44 Action: action_tl_frame_pos 22:24:51 Action: action_tl_select 22:25:21 Backup: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask 22:25:21 Saving project: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask\Majora's Mask.mbackup1 22:25:21 load_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:25:21 save_folder: C:\Users\Tom\Mine-imator (Community Build)\Projects\Majora's Mask 22:25:21 Project saved 22:25:21 Backup saved 22:25:33 Action: action_lib_pc_type_add 22:25:44 Action: action_lib_pc_type_remove 22:25:56 Action: action_lib_pc_type_duplicate 22:25:58 Action: action_lib_pc_type_remove 22:26:27 Action Set variable: action_lib_pc_type_temp, -4, 41, 0
  4. How do I update Mine-Imator?
  5. Mine-imator log, please paste this into your bug report! 14:00:38 version: 1.0.4 (official) 14:00:38 gm_version: 1.4.1542 14:00:38 build date: 19/11/2015 20:33:35 14:00:38 YYC: yes 14:00:38 LAA: no 14:00:38 OS: Windows_NT 14:00:38 USERDOMAIN: HerobrineMC-PC 14:00:38 USERNAME: HerobrineMC 14:00:38 USERPROFILE: C:\Users\HerobrineMC 14:00:38 APPDATA: C:\Users\HerobrineMC\AppData\Roaming 14:00:38 video_adapter_0_name: NVIDIA GeForce 310M 14:00:38 video_adapter_0_driver_version_high: 589842 14:00:38 video_adapter_0_device_name: \\.\DISPLAY1 14:00:38 video_adapter_0_driver_version_low: 854670 14:00:38 os_version: 393217 14:00:38 os_is_network_connected: yes 14:00:38 os_get_language: es 14:00:38 os_get_region: ES 14:00:38 working_directory: C:\Users\HerobrineMC\Mine-imator\ 14:00:38 file_directory: C:\Users\HerobrineMC\AppData\Roaming\Mine_imator\ 14:00:38 DLL init 14:00:38 file.dll 14:00:38 gzunzip.dll 14:00:38 movie.dll 14:00:38 Movie init 14:00:38 window.dll 14:00:38 texture.dll 14:00:38 Texture init 14:00:38 exe_directory: C:\Users\HerobrineMC\Mine-imator\ 14:00:38 Trying to save files 14:00:38 surface_save OK 14:00:38 texture_create OK 14:00:38 file_delete_dll OK 14:00:38 Shader init 14:00:38 shaders_are_supported: yes 14:00:38 shader_high_ssao_blur compiled: yes 14:00:38 shader_high_ssao compiled: yes 14:00:38 shader_high_ssao_depth_normal compiled: yes 14:00:38 shader_high_light_apply compiled: yes 14:00:38 shader_high_light_night compiled: yes 14:00:38 shader_high_light_point compiled: yes 14:00:38 shader_high_light_spot compiled: yes 14:00:38 shader_high_light_sun compiled: yes 14:00:38 shader_high_fog_apply compiled: yes 14:00:38 shader_high_fog compiled: yes 14:00:38 shader_high_dof compiled: yes 14:00:38 shader_high_aa compiled: yes 14:00:38 shader_replace compiled: yes 14:00:38 shader_draw_texture compiled: yes 14:00:38 shader_depth compiled: yes 14:00:38 shader_color_fog_lights compiled: yes 14:00:38 shader_color_fog compiled: yes 14:00:38 shader_blend_fog compiled: yes 14:00:38 shader_blend compiled: yes 14:00:38 shader_border compiled: yes 14:00:38 Create vertex format 14:00:38 Render init 14:00:38 Ground model init 14:00:38 Character models init 14:00:38 Windows init 14:00:38 Lists init 14:00:38 Load language file: C:\Users\HerobrineMC\Mine-imator\Other\Languages\english.txt 14:00:38 Make transitions 14:00:38 linear 14:00:38 instant 14:00:38 easeinquad 14:00:38 easeoutquad 14:00:38 easeinoutquad 14:00:38 easeincubic 14:00:38 easeoutcubic 14:00:38 easeinoutcubic 14:00:38 easeinquart 14:00:38 easeoutquart 14:00:38 easeinoutquart 14:00:38 easeinquint 14:00:38 easeoutquint 14:00:38 easeinoutquint 14:00:38 easeinsine 14:00:38 easeoutsine 14:00:38 easeinoutsine 14:00:38 easeinexpo 14:00:38 easeoutexpo 14:00:38 easeinoutexpo 14:00:38 easeincirc 14:00:38 easeoutcirc 14:00:38 easeinoutcirc 14:00:38 easeinelastic 14:00:39 easeoutelastic 14:00:39 easeinoutelastic 14:00:39 easeinback 14:00:39 easeoutback 14:00:39 easeinoutback 14:00:39 easeinbounce 14:00:39 easeoutbounce 14:00:39 easeinoutbounce 14:00:39 linear 14:00:39 instant 14:00:39 easeinquad 14:00:39 easeoutquad 14:00:39 easeinoutquad 14:00:39 easeincubic 14:00:39 easeoutcubic 14:00:39 easeinoutcubic 14:00:39 easeinquart 14:00:39 easeoutquart 14:00:39 easeinoutquart 14:00:39 easeinquint 14:00:39 easeoutquint 14:00:39 easeinoutquint 14:00:39 easeinsine 14:00:39 easeoutsine 14:00:39 easeinoutsine 14:00:39 easeinexpo 14:00:39 easeoutexpo 14:00:39 easeinoutexpo 14:00:39 easeincirc 14:00:39 easeoutcirc 14:00:39 easeinoutcirc 14:00:39 easeinelastic 14:00:39 easeoutelastic 14:00:39 easeinoutelastic 14:00:39 easeinback 14:00:39 easeoutback 14:00:39 easeinoutback 14:00:39 easeinbounce 14:00:39 easeoutbounce 14:00:39 easeinoutbounce 14:00:39 Transitions OK 14:00:39 Globals init 14:00:39 Opening pack from folder: C:\Users\HerobrineMC\Mine-imator\Other\Textures\ 14:00:39 mob_texture 14:00:40 block_texture 14:00:40 colormap_grass_texture 14:00:41 colormap_foliage_texture 14:00:41 item_texture 14:00:41 particles_texture 14:00:41 block_preview_texture 14:00:41 sun_texture 14:00:41 moonphases_texture 14:00:41 moon_texture 14:00:41 clouds_texture 14:00:41 Pack opened 14:00:41 Found key_file: C:\Users\HerobrineMC\Mine-imator\Other\key.file 14:00:41 Loading settings: C:\Users\HerobrineMC\Mine-imator\Other\settings.file 14:00:41 load_format: 3 14:00:41 Loading recent: C:\Users\HerobrineMC\Mine-imator\Other\recent.file 14:00:41 Loading closed alerts: C:\Users\HerobrineMC\Mine-imator\Other\alerts.file 14:00:41 Startup OK 14:00:41 Resetting project 14:00:41 Destroying instances 14:00:41 Project resetted 14:00:41 Show popup: startup 14:00:46 Opening project: C:\Users\HerobrineMC\Mine-imator\Projects\Styles\Styles.mproj 14:00:46 load_folder: C:\Users\HerobrineMC\Mine-imator\Projects\Styles 14:00:46 load_format: 10 14:00:46 Resetting project 14:00:46 Destroying instances 14:00:46 Project resetted 14:00:46 save_folder: C:\Users\HerobrineMC\Mine-imator\Projects\Styles 14:00:46 load_iid_offset: 0 14:00:46 Templates: 9 14:00:46 Timelines: 43 14:00:46 Resources: 4 14:00:46 Get template iids 14:00:46 Get particle type iids 14:00:46 Get keyframe iids 14:00:46 Get timeline iids 14:00:46 Update program 14:00:46 Project loaded 14:00:46 Loading schematic: C:\Users\HerobrineMC\Mine-imator\Projects\Styles\Forest-bordered field.schematic 14:00:46 Schematic size: 135, 214, 29 14:00:54 Show popup: open 14:01:01 Show popup: newproject 14:01:17 Creating project: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:17 Resetting project 14:01:17 Destroying instances 14:01:18 Project resetted 14:01:18 Saving project: C:\Users\HerobrineMC\Mine-imator\Projects\SCP\SCP.mproj 14:01:18 load_folder: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:18 save_folder: C:\Users\HerobrineMC\Mine-imator\Projects\SCP 14:01:18 Project saved 14:01:18 Show alert: Project created!, Imported files will be copied into the project folder., 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