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MrMadMask

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    MrMadMask

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  1. When I start the application, it self-terminates. Here's the report: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 16:34:43 version: 1.0.6 16:34:43 gm_version: 1.4.1749 16:34:43 build date: 12/03/2016 15:10:39 16:34:43 YYC: yes 16:34:43 working_directory: C:\Program Files (x86)\Mine-imator\ 16:34:43 file_directory: C:\Users\lol-n\AppData\Roaming\Mine_imator\ 16:34:43 OS: Windows 16:34:43 os_version: 393218 16:34:43 os_is_network_connected: yes 16:34:43 os_get_language: it 16:34:43 os_get_region: IT 16:34:43 USERDOMAIN: DESKTOP-MMJOF3H 16:34:43 USERNAME: lol-n 16:34:43 USERPROFILE: C:\Users\lol-n 16:34:43 APPDATA: C:\Users\lol-n\AppData\Roaming 16:34:43 NUMBER_OF_PROCESSORS: 4 16:34:43 PROCESSOR_ARCHITECTURE: x86 16:34:43 PROCESSOR_IDENTFIER: 16:34:43 PROCESSOR_LEVEL: 6 16:34:43 PROCESSOR_REVISION: 4501 16:34:43 video_adapter_0_name: Intel(R) HD Graphics Family 16:34:43 video_adapter_0_driver_version_high: 1310739 16:34:43 video_adapter_0_device_name: \\.\DISPLAY1 16:34:43 video_adapter_0_driver_version_low: 987571 16:34:43 Library init 16:34:43 Data\file.dll 16:34:43 Data\movie.dll 16:34:43 Movie init 16:34:43 Data\window.dll 16:34:43 Data\texture.dll 16:34:43 Texture init 16:34:43 working_directory: C:\Program Files (x86)\Mine-imator\ 16:34:43 Trying to save files
  2. I've downloaded it, but when I try to open the .mproj it says that the file uses a newer version of mine imator. The problem is that I have the latest version (just reinstalled it). Any solution?
  3. It's only me, or the installer link is damaged/broken? P.S: I have a starting glitch that prevents mine-imator from generating the hud screen, please help! I already have a discussion about this, but nobody cares... P.P.S: How do I attach a media? Thanks. Nope, me too.
  4. Excuse me, I'm an idiot, how do I attach an image to the post?
  5. After changing the pc's hard disk (no differences between the two) I re-installed mine-imator, but every time I open it the HUD thoesn't load and random letters with bugged sprites start appearing. I re-installed the program twice and checked any eventual compatibility problem, but nothing to do. Please send help! P.S: the bug happened with the updated version, don't know why. P.P.S: also, today this appeared when I tried to start it: ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 19:38:33 version: 1.0.6 19:38:33 gm_version: 1.4.1749 19:38:33 build date: 12/03/2016 15:10:39 19:38:33 YYC: yes 19:38:33 working_directory: C:\Users\User\Desktop\Base 3.0\Mine-imator\ 19:38:33 file_directory: C:\Users\User\AppData\Roaming\Mine_imator\ 19:38:33 OS: Windows 19:38:33 os_version: 393218 19:38:33 os_is_network_connected: yes 19:38:33 os_get_language: it 19:38:33 os_get_region: IT 19:38:33 USERDOMAIN: Pc-User 19:38:33 USERNAME: User 19:38:33 USERPROFILE: C:\Users\User 19:38:33 APPDATA: C:\Users\User\AppData\Roaming 19:38:33 NUMBER_OF_PROCESSORS: 4 19:38:33 PROCESSOR_ARCHITECTURE: x86 19:38:33 PROCESSOR_IDENTFIER: 19:38:33 PROCESSOR_LEVEL: 6 19:38:33 PROCESSOR_REVISION: 4501 19:38:33 video_adapter_0_name: Intel(R) HD Graphics Family 19:38:33 video_adapter_0_driver_version_high: 655378 19:38:33 video_adapter_0_device_name: \\.\DISPLAY1 19:38:33 video_adapter_0_driver_version_low: 658715 19:38:33 Library init 19:38:33 Data\file.dll 19:38:33 Data\movie.dll 19:38:33 Movie init 19:38:33 Data\window.dll 19:38:33 Data\texture.dll 19:38:33 Texture init 19:38:33 working_directory: C:\Users\User\Desktop\Base 3.0\Mine-imator\ 19:38:33 Trying to save files 19:38:33 surface_save OK 19:38:33 texture_create OK 19:38:33 file_delete_lib OK 19:38:33 Shader init 19:38:33 shaders_are_supported: yes 19:38:33 shader_high_ssao_blur compiled: yes 19:38:33 shader_high_ssao compiled: yes 19:38:33 shader_high_ssao_depth_normal compiled: yes 19:38:33 shader_high_light_apply compiled: yes 19:38:33 shader_high_light_night compiled: yes 19:38:33 shader_high_light_point compiled: yes 19:38:33 shader_high_light_spot compiled: yes 19:38:33 shader_high_light_sun compiled: yes 19:38:33 shader_high_fog_apply compiled: yes 19:38:33 shader_high_fog compiled: yes 19:38:33 shader_high_dof compiled: yes 19:38:33 shader_high_aa compiled: yes 19:38:33 shader_replace compiled: yes 19:38:33 shader_draw_texture compiled: yes 19:38:33 shader_depth compiled: yes 19:38:33 shader_color_fog_lights compiled: yes 19:38:33 shader_color_fog compiled: yes 19:38:33 shader_blend_fog compiled: yes 19:38:33 shader_blend compiled: yes 19:38:33 shader_border compiled: yes 19:38:33 Create vertex format 19:38:33 Render init 19:38:33 Ground model init 19:38:33 Character models init 19:38:34 Windows init 19:38:34 Lists init 19:38:34 Load language file: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\Languages\english.txt 19:38:34 Make transitions 19:38:36 Transitions OK 19:38:36 Globals init 19:38:36 Opening pack from folder: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\Textures\ 19:38:36 mob_texture 19:38:36 block_texture 19:38:38 colormap_grass_texture 19:38:38 colormap_foliage_texture 19:38:38 item_texture 19:38:38 particles_texture 19:38:38 block_preview_texture 19:38:38 sun_texture 19:38:38 moonphases_texture 19:38:38 moon_texture 19:38:38 clouds_texture 19:38:38 Pack opened 19:38:39 Loading settings: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\settings.file 19:38:39 load_format: 4 19:38:39 Loading recent: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\recent.file 19:38:40 Loading closed alerts: C:\Users\User\Desktop\Base 3.0\Mine-imator\Data\alerts.file 19:38:40 Startup OK 19:38:40 Resetting project 19:38:40 Destroying instances 19:38:40 Project resetted 19:38:40 Show popup: startup 19:38:40 HTTP: []
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