Single Status Update
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In 1.1.0, bloom is getting updated. Instead of the blur being biased towards the longer dimension, it's now an even gaussian blur.
Left: Community Build 1.0.2
Right: Community Edition 1.1.0
In the camera settings, the settings have been flipped(less means less, instead of more visible) and now go from 0% to 100% instead of going from 0 to 1. So now when you import a camera with both settings being 0%, you won't get blinded.
Thanks to the blur being different, you can change the blur radius in the render settings.
- Show previous comments 8 more
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The Amount of Notifications im getting from this is unreal also...
Still Hyped
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- Zeno and SederColen_909
- 2
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