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Haizaki

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  • Posts

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  • Posts

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  • Joined

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About Haizaki

  • Rank
    Developer
    Newbie
  • Birthday 07/11/2001

Profile Information

  • Member Title
    Developer
  • Gender
    Male
  • Location
    Somewhere On Earth
  • Interests
    *3D Animating
    *Playing Games
    *Parkour (in real life)

  • Minecraft username
    Haizaki

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  1. Haizaki

    Cody`s pistol rig

    wow nice but can you make an attachment rig for this like flashlight or laser pls
  2. Will you add mouth too? I wanna use it to make a banana song lip sync my baby cousin really like that song
  3. download link pleaase? Its looks so awesome
  4. Mine-imator log, please paste this into your bug report! 5:10:14 PM version: 1.0.4 (official) 5:10:14 PM gm_version: 1.4.1542 5:10:14 PM build date: 11/20/2015 3:33:35 AM 5:10:14 PM YYC: yes 5:10:14 PM LAA: no 5:10:14 PM OS: Windows_NT 5:10:14 PM USERDOMAIN: MDCBP-JMIRANDA 5:10:14 PM USERNAME: admin 5:10:14 PM USERPROFILE: C:\Users\admin 5:10:14 PM APPDATA: C:\Users\admin\AppData\Roaming 5:10:14 PM video_adapter_0_name: Intel(R) HD Graphics 3000 5:10:14 PM video_adapter_0_driver_version_high: 589841 5:10:14 PM video_adapter_0_device_name: \\.\DISPLAY1 5:10:14 PM video_adapter_0_driver_version_low: 658422 5:10:14 PM os_version: 393217 5:10:14 PM os_is_network_connected: yes 5:10:14 PM os_get_language: en 5:10:14 PM os_get_region: GB 5:10:14 PM working_directory: C:\Games\Mine-imator\ 5:10:14 PM file_directory: C:\Users\admin\AppData\Roaming\Mine_imator\ 5:10:14 PM DLL init 5:10:14 PM file.dll 5:10:14 PM gzunzip.dll 5:10:14 PM movie.dll 5:10:14 PM Movie init 5:10:14 PM window.dll 5:10:14 PM texture.dll 5:10:14 PM Texture init 5:10:14 PM exe_directory: C:\Games\Mine-imator\ 5:10:14 PM Trying to save files 5:10:14 PM surface_save OK 5:10:14 PM texture_create OK 5:10:14 PM file_delete_dll OK 5:10:14 PM Shader init 5:10:14 PM shaders_are_supported: yes 5:10:14 PM shader_high_ssao_blur compiled: yes 5:10:14 PM shader_high_ssao compiled: yes 5:10:14 PM shader_high_ssao_depth_normal compiled: yes 5:10:14 PM shader_high_light_apply compiled: yes 5:10:14 PM shader_high_light_night compiled: yes 5:10:14 PM shader_high_light_point compiled: yes 5:10:14 PM shader_high_light_spot compiled: yes 5:10:14 PM shader_high_light_sun compiled: yes 5:10:14 PM shader_high_fog_apply compiled: yes 5:10:14 PM shader_high_fog compiled: yes 5:10:14 PM shader_high_dof compiled: yes 5:10:14 PM shader_high_aa compiled: yes 5:10:14 PM shader_replace compiled: yes 5:10:14 PM shader_draw_texture compiled: yes 5:10:14 PM shader_depth compiled: yes 5:10:14 PM shader_color_fog_lights compiled: yes 5:10:14 PM shader_color_fog compiled: yes 5:10:14 PM shader_blend_fog compiled: yes 5:10:14 PM shader_blend compiled: yes 5:10:14 PM shader_border compiled: yes 5:10:14 PM Create vertex format 5:10:14 PM Render init 5:10:14 PM Ground model init 5:10:14 PM Character models init 5:10:14 PM Windows init 5:10:14 PM Lists init 5:10:14 PM Load language file: C:\Games\Mine-imator\Other\Languages\english.txt 5:10:14 PM Make transitions 5:10:14 PM linear 5:10:14 PM instant 5:10:15 PM easeinquad 5:10:15 PM easeoutquad 5:10:15 PM easeinoutquad 5:10:15 PM easeincubic 5:10:15 PM easeoutcubic 5:10:15 PM easeinoutcubic 5:10:15 PM easeinquart 5:10:15 PM easeoutquart 5:10:15 PM easeinoutquart 5:10:15 PM easeinquint 5:10:15 PM easeoutquint 5:10:15 PM easeinoutquint 5:10:15 PM easeinsine 5:10:15 PM easeoutsine 5:10:15 PM easeinoutsine 5:10:15 PM easeinexpo 5:10:15 PM easeoutexpo 5:10:15 PM easeinoutexpo 5:10:15 PM easeincirc 5:10:15 PM easeoutcirc 5:10:15 PM easeinoutcirc 5:10:15 PM easeinelastic 5:10:15 PM easeoutelastic 5:10:15 PM easeinoutelastic 5:10:15 PM easeinback 5:10:15 PM easeoutback 5:10:15 PM easeinoutback 5:10:15 PM easeinbounce 5:10:15 PM easeoutbounce 5:10:15 PM easeinoutbounce 5:10:15 PM linear 5:10:15 PM instant 5:10:15 PM easeinquad 5:10:15 PM easeoutquad 5:10:15 PM easeinoutquad 5:10:15 PM easeincubic 5:10:15 PM easeoutcubic 5:10:15 PM easeinoutcubic 5:10:15 PM easeinquart 5:10:15 PM easeoutquart 5:10:15 PM easeinoutquart 5:10:15 PM easeinquint 5:10:15 PM easeoutquint 5:10:15 PM easeinoutquint 5:10:15 PM easeinsine 5:10:15 PM easeoutsine 5:10:15 PM easeinoutsine 5:10:15 PM easeinexpo 5:10:15 PM easeoutexpo 5:10:15 PM easeinoutexpo 5:10:15 PM easeincirc 5:10:15 PM easeoutcirc 5:10:15 PM easeinoutcirc 5:10:15 PM easeinelastic 5:10:15 PM easeoutelastic 5:10:15 PM easeinoutelastic 5:10:15 PM easeinback 5:10:15 PM easeoutback 5:10:15 PM easeinoutback 5:10:15 PM easeinbounce 5:10:15 PM easeoutbounce 5:10:15 PM easeinoutbounce 5:10:15 PM Transitions OK 5:10:15 PM Globals init 5:10:15 PM Opening pack from folder: C:\Games\Mine-imator\Other\Textures\ 5:10:15 PM mob_texture 5:10:15 PM block_texture 5:10:16 PM colormap_grass_texture 5:10:16 PM colormap_foliage_texture 5:10:16 PM item_texture 5:10:16 PM particles_texture 5:10:16 PM block_preview_texture 5:10:16 PM sun_texture 5:10:16 PM moonphases_texture 5:10:16 PM moon_texture 5:10:16 PM clouds_texture 5:10:16 PM Pack opened 5:10:16 PM Found key_file: C:\Games\Mine-imator\Other\key.file 5:10:16 PM Loading settings: C:\Games\Mine-imator\Other\settings.file 5:10:16 PM load_format: 3 5:10:16 PM Loading recent: C:\Games\Mine-imator\Other\recent.file 5:10:16 PM Loading closed alerts: C:\Games\Mine-imator\Other\alerts.file 5:10:16 PM Startup OK 5:10:16 PM Resetting project 5:10:16 PM Destroying instances 5:10:16 PM Project resetted 5:10:16 PM Show popup: startup 5:10:18 PM Opening project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger.mproj 5:10:18 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:10:18 PM load_format: 10 5:10:18 PM Resetting project 5:10:18 PM Destroying instances 5:10:18 PM Project resetted 5:10:18 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:10:18 PM load_iid_offset: 0 5:10:18 PM Templates: 0 5:10:18 PM Timelines: 0 5:10:18 PM Resources: 0 5:10:18 PM Get template iids 5:10:18 PM Get particle type iids 5:10:18 PM Get keyframe iids 5:10:18 PM Get timeline iids 5:10:18 PM Update program 5:10:18 PM Project loaded 5:10:28 PM Action: action_bench_create 5:10:28 PM Created: spblock 5:10:35 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Ender-Crystal.keyframes 5:10:38 PM Action: action_tl_select 5:10:42 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Ender-Crystal.keyframes 5:10:42 PM Action: action_tl_keyframes_load 5:10:42 PM load_iid_offset: 6 5:10:42 PM Templates: 0 5:10:42 PM Timelines: 0 5:10:42 PM Resources: 0 5:10:42 PM Get template iids 5:10:42 PM Get particle type iids 5:10:42 PM Get keyframe iids 5:10:42 PM Get timeline iids 5:10:42 PM Update program 5:10:43 PM Action: action_tl_deselect_all 5:11:00 PM Action: action_bench_create 5:11:00 PM Created: char 5:11:02 PM Action: action_tl_select 5:11:04 PM Action: action_tl_deselect_all 5:11:11 PM Action: action_tl_select 5:11:15 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Zombie Walk Keyframes\Zombie Walk.keyframes 5:11:15 PM Action: action_tl_keyframes_load 5:11:15 PM load_iid_offset: 15 5:11:15 PM Templates: 0 5:11:15 PM Timelines: 0 5:11:15 PM Resources: 0 5:11:15 PM Get template iids 5:11:15 PM Get particle type iids 5:11:15 PM Get keyframe iids 5:11:15 PM Get timeline iids 5:11:15 PM Update program 5:11:21 PM Action: action_tl_keyframes_move_done 5:11:22 PM Action: action_tl_select 5:11:23 PM Action: action_tl_keyframe_select 5:11:23 PM Action: action_tl_keyframes_move_done 5:11:26 PM Action: action_tl_remove 5:11:32 PM Action: action_bench_create 5:11:32 PM Created: char 5:11:33 PM Action: action_tl_select 5:11:38 PM Action: action_tl_keyframe_select 5:11:38 PM Action: action_tl_keyframes_move_done 5:11:43 PM Action: action_tl_deselect_all 5:11:44 PM Action: action_tl_select 5:11:44 PM Action: action_tl_keyframe_select 5:11:44 PM Action: action_tl_keyframes_move_done 5:11:45 PM Action: action_tl_remove 5:11:49 PM Action: action_bench_create 5:11:49 PM Created: char 5:11:53 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Zombie Walk Keyframes\Zombie Walk.keyframes 5:11:55 PM Action: action_tl_select 5:11:58 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Zombie Walk Keyframes\Zombie Walk.keyframes 5:11:58 PM Action: action_tl_keyframes_load 5:11:58 PM load_iid_offset: 33 5:11:58 PM Templates: 0 5:11:58 PM Timelines: 0 5:11:58 PM Resources: 0 5:11:58 PM Get template iids 5:11:58 PM Get particle type iids 5:11:58 PM Get keyframe iids 5:11:58 PM Get timeline iids 5:11:58 PM Update program 5:11:59 PM Action: action_tl_select 5:12:00 PM Action: action_tl_remove 5:12:08 PM Action: action_bench_create 5:12:08 PM Created: char 5:12:10 PM Action: action_tl_select 5:12:11 PM Action: action_tl_select 5:12:11 PM Action: action_tl_select 5:12:16 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Zombie Walk Keyframes\Zombie Walk 4.keyframes 5:12:16 PM Action: action_tl_keyframes_load 5:12:16 PM load_iid_offset: 42 5:12:16 PM Templates: 0 5:12:16 PM Timelines: 0 5:12:16 PM Resources: 0 5:12:16 PM Get template iids 5:12:16 PM Get particle type iids 5:12:16 PM Get keyframe iids 5:12:16 PM Get timeline iids 5:12:16 PM Update program 5:12:22 PM Action: action_tl_remove 5:12:23 PM Action: action_tl_select 5:12:24 PM Action: action_tl_remove 5:12:27 PM Action: action_bench_create 5:12:27 PM Created: char 5:12:33 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Spider CyclePikamasterzMC.keyframes 5:12:34 PM Action: action_tl_select 5:12:37 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Spider CyclePikamasterzMC.keyframes 5:12:37 PM Action: action_tl_keyframes_load 5:12:37 PM load_iid_offset: 54 5:12:37 PM Templates: 0 5:12:37 PM Timelines: 0 5:12:37 PM Resources: 0 5:12:37 PM Get template iids 5:12:37 PM Get particle type iids 5:12:37 PM Get keyframe iids 5:12:37 PM Get timeline iids 5:12:37 PM Update program 5:12:43 PM Action: action_tl_deselect_all 5:12:46 PM Action: action_tl_extend 5:12:48 PM Action: action_tl_select 5:12:49 PM Action: action_tl_select 5:12:53 PM Action: action_tl_select 5:12:54 PM Action: action_tl_deselect_all 5:12:56 PM Action: action_tl_keyframes_select_area 5:13:02 PM Action: action_tl_keyframes_paste 5:13:05 PM Action: action_tl_keyframes_paste 5:13:06 PM Action: action_tl_keyframes_paste 5:13:08 PM Action: action_tl_keyframes_paste 5:13:08 PM Action: action_tl_deselect_all 5:13:14 PM Action: action_tl_deselect_all 5:13:16 PM Action: action_tl_keyframes_select_area 5:13:22 PM Action: action_tl_select 5:13:22 PM Action: action_tl_select 5:13:24 PM Action: action_tl_remove 5:13:29 PM Action: asset_open 5:13:29 PM Opening asset: C:\Games\Mine-imator\Keyframes\Breaking block particle - 2.particles 5:13:29 PM load_folder: C:\Games\Mine-imator\Keyframes 5:13:29 PM load_format: 8 5:13:29 PM save_folder: 8 5:13:29 PM Opening particles 5:13:29 PM load_iid_offset: 54 5:13:29 PM Templates: 1 5:13:29 PM Timelines: 0 5:13:29 PM Resources: 0 5:13:29 PM Get template iids 5:13:29 PM Get particle type iids 5:13:29 PM Get keyframe iids 5:13:29 PM Get timeline iids 5:13:29 PM Update pre 1.0.0 hide 5:13:29 PM Update program 5:13:29 PM Asset loaded 5:13:33 PM Action: action_tl_select 5:13:43 PM Action: action_lib_remove 5:13:43 PM Action: action_lib_remove 5:13:43 PM Action: action_lib_remove 5:13:44 PM Action: action_lib_remove 5:13:44 PM Action: action_lib_remove 5:13:44 PM Action: action_lib_remove 5:13:44 PM Action: action_lib_remove 5:13:52 PM Action Set variable: action_lib_pc_spawn_constant, 0, 1, 0 5:13:53 PM Action Set variable: action_lib_pc_spawn_constant, 1, 0, 0 5:14:02 PM Action: action_lib_remove 5:14:09 PM Action: asset_open 5:14:09 PM Opening asset: C:\Games\Mine-imator\Keyframes\Breaking block particle - 1.particles 5:14:09 PM load_folder: C:\Games\Mine-imator\Keyframes 5:14:09 PM load_format: 8 5:14:09 PM save_folder: 8 5:14:09 PM Opening particles 5:14:09 PM load_iid_offset: 169 5:14:09 PM Templates: 1 5:14:09 PM Timelines: 0 5:14:09 PM Resources: 0 5:14:09 PM Get template iids 5:14:09 PM Get particle type iids 5:14:09 PM Get keyframe iids 5:14:09 PM Get timeline iids 5:14:09 PM Update pre 1.0.0 hide 5:14:09 PM Update program 5:14:09 PM Asset loaded 5:14:19 PM Action: action_lib_remove 5:14:19 PM Action: action_lib_remove 5:14:55 PM Action: asset_open 5:14:55 PM Opening asset: C:\Games\Mine-imator\Schematics\Sword Samurai\Sword.mproj 5:14:55 PM load_folder: C:\Games\Mine-imator\Schematics\Sword Samurai 5:14:55 PM load_format: 8 5:14:55 PM save_folder: 8 5:14:55 PM Opening mproj 5:14:55 PM load_iid_offset: 284 5:14:55 PM Templates: 3 5:14:55 PM Timelines: 3 5:14:55 PM Resources: 6 5:14:55 PM Get template iids 5:14:55 PM Get particle type iids 5:14:55 PM Get keyframe iids 5:14:55 PM Get timeline iids 5:14:55 PM Update pre 1.0.0 hide 5:14:56 PM Update program 5:14:56 PM Asset loaded 5:14:56 PM Loading schematic: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Piece from New Worldssss 4.blocks 5:14:56 PM sch_map: New Worldssss 5:14:56 PM Schematic size: 3, 5, 13 5:14:56 PM Loading schematic: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Piece from New Worldssss 3.blocks 5:14:56 PM sch_map: New Worldssss 5:14:56 PM Schematic size: 1, 3, 31 5:14:57 PM Loading schematic: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Piece from New Worldssss 2.blocks 5:14:57 PM sch_map: New Worldssss 5:14:57 PM Schematic size: 6, 7, 18 5:15:02 PM Action: action_tl_deselect_all 5:15:03 PM Action: action_tl_select 5:15:44 PM Action: action_tl_deselect_all 5:15:48 PM Action: action_tl_select 5:15:53 PM Action: action_tl_select 5:16:05 PM Action: action_tl_deselect_all 5:16:09 PM Action: action_tl_select 5:16:10 PM Action: action_tl_select 5:16:15 PM Action: action_tl_select 5:16:20 PM Action: action_tl_remove 5:16:21 PM Action: action_tl_select 5:16:22 PM Action: action_tl_remove 5:20:18 PM Backup: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger 5:20:18 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger.mbackup1 5:20:18 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:20:18 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:20:18 PM Project saved 5:20:18 PM Backup saved 5:30:18 PM Backup: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger 5:30:18 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger.mbackup1 5:30:18 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:30:18 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:30:18 PM Project saved 5:30:18 PM Backup saved 5:40:18 PM Backup: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger 5:40:18 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger.mbackup1 5:40:18 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:40:18 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:40:18 PM Project saved 5:40:18 PM Backup saved 5:42:38 PM Action: asset_open 5:42:38 PM Opening asset: C:\Games\Mine-imator\Rigs\Batman Rig\Batman.object 5:42:38 PM load_folder: C:\Games\Mine-imator\Rigs\Batman Rig 5:42:38 PM load_format: 8 5:42:38 PM save_folder: 8 5:42:38 PM Opening object 5:42:38 PM load_iid_offset: 316 5:42:38 PM Templates: 37 5:42:38 PM Timelines: 115 5:42:38 PM Resources: 5 5:42:38 PM Get template iids 5:42:38 PM Get particle type iids 5:42:38 PM Get keyframe iids 5:42:38 PM Get timeline iids 5:42:38 PM Update pre 1.0.0 hide 5:42:38 PM Update program 5:42:38 PM Asset loaded 5:42:40 PM Action: action_tl_deselect_all 5:42:43 PM Action: action_tl_deselect_all 5:42:44 PM Action: action_tl_deselect_all 5:42:44 PM Action: action_tl_deselect_all 5:42:44 PM Action: action_tl_deselect_all 5:42:44 PM Action: action_tl_deselect_all 5:42:45 PM Action: action_tl_deselect_all 5:42:46 PM Action: action_tl_select 5:42:46 PM Action: action_tl_deselect_all 5:42:47 PM Action: action_tl_select 5:42:48 PM Action: action_tl_select 5:42:50 PM Action: action_tl_deselect_all 5:42:55 PM Action: action_tl_select 5:42:55 PM Action: action_tl_select 5:42:59 PM Action: action_lib_remove 5:43:00 PM Action: action_lib_remove 5:43:02 PM Action: action_lib_remove 5:47:45 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger\Scavenger.mproj 5:47:45 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:47:45 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\Scavenger 5:47:45 PM Project saved 5:47:45 PM Show popup: newproject 5:47:59 PM Creating project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 5:47:59 PM Resetting project 5:47:59 PM Destroying instances 5:47:59 PM Project resetted 5:47:59 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH.mproj 5:47:59 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 5:47:59 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 5:47:59 PM Project saved 5:47:59 PM Show alert: Project created!, Imported files will be copied into the project folder., 0 5:48:10 PM Action: asset_open 5:48:10 PM Opening asset: C:\Games\Mine-imator\Rigs\1 Haizaki\Haizaki.object 5:48:10 PM load_folder: C:\Games\Mine-imator\Rigs\1 Haizaki 5:48:10 PM load_format: 10 5:48:10 PM save_folder: 10 5:48:10 PM Opening object 5:48:10 PM load_iid_offset: 0 5:48:10 PM Templates: 22 5:48:10 PM Timelines: 71 5:48:10 PM Resources: 10 5:48:10 PM Get template iids 5:48:10 PM Get particle type iids 5:48:10 PM Get keyframe iids 5:48:10 PM Get timeline iids 5:48:10 PM Update program 5:48:10 PM Asset loaded 5:57:59 PM Backup: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH 5:57:59 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH.mbackup1 5:57:59 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 5:57:59 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 5:57:59 PM Project saved 5:57:59 PM Backup saved 5:59:21 PM Action: action_tl_select 5:59:27 PM Action: action_tl_deselect_all 5:59:36 PM Action: action_tl_select 5:59:37 PM Action: action_tl_select 5:59:55 PM Action: action_tl_deselect_all 6:07:59 PM Backup: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH 6:07:59 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH.mbackup1 6:07:59 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 6:07:59 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 6:07:59 PM Project saved 6:07:59 PM Backup saved 6:11:32 PM Action: action_tl_deselect_all 6:11:32 PM Action: action_tl_select 6:11:33 PM Action: action_tl_deselect_all 6:11:33 PM Action: action_tl_select 6:11:34 PM Action: action_tl_select 6:11:40 PM Action: action_tl_deselect_all 6:11:43 PM Action: action_bench_create 6:11:43 PM Created: cube 6:11:44 PM Action: action_tl_select 6:13:32 PM Action: action_tl_deselect_all 6:13:39 PM Action: action_tl_select 6:13:42 PM Action: action_tl_deselect_all 6:14:18 PM Action: action_tl_select 6:14:27 PM Action: action_tl_select 6:14:28 PM Action: action_tl_select 6:14:38 PM Action: action_tl_parent 6:15:22 PM Action: action_tl_deselect_all 6:15:33 PM Action: action_tl_select 6:15:33 PM Action: action_tl_select 6:15:37 PM Action: action_tl_deselect_all 6:15:38 PM Action: action_tl_select 6:15:38 PM Action: action_tl_select 6:15:42 PM Action: action_tl_deselect_all 6:15:53 PM Action: action_bench_create 6:15:53 PM Created: cube 6:15:54 PM Action: action_tl_deselect_all 6:15:55 PM Action: action_tl_select 6:16:16 PM Action: action_tl_parent 6:16:18 PM Action: action_tl_select 6:16:22 PM Action: action_tl_select 6:16:34 PM Action: action_tl_select 6:16:37 PM Action: action_tl_select 6:16:44 PM Action: action_tl_select 6:16:49 PM Action: action_tl_deselect_all 6:16:51 PM Action: action_tl_select 6:16:52 PM Action: action_tl_select 6:16:54 PM Action: action_tl_deselect_all 6:16:59 PM Action: action_tl_deselect_all 6:17:00 PM Action: action_tl_select 6:17:00 PM Action: action_tl_select 6:17:02 PM Action: action_tl_select 6:17:03 PM Action: action_tl_select 6:17:10 PM Action: action_tl_select 6:17:22 PM Action: action_tl_select 6:17:59 PM Backup: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH 6:17:59 PM Saving project: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH\AHHHHHHH.mbackup1 6:17:59 PM load_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 6:17:59 PM save_folder: C:\Users\admin\Downloads\Mine-imator\Mine-imator\Projects\AHHHHHHH 6:17:59 PM Project saved 6:17:59 PM Backup saved 6:18:42 PM Action: action_tl_select 6:18:44 PM Action: action_tl_select 6:18:50 PM Action: action_tl_select 6:19:00 PM Action: action_tl_deselect_all 6:19:04 PM Action: action_tl_select 6:19:05 PM Action: action_tl_select 6:19:12 PM Action: action_tl_deselect_all 6:19:14 PM Action: action_tl_select 6:19:14 PM Action: action_tl_select 6:19:18 PM Action: action_tl_deselect_all 6:20:22 PM Action: action_tl_select 6:20:24 PM Action: action_tl_select 6:20:28 PM Action: action_tl_select 6:20:41 PM Action: action_tl_select 6:20:45 PM Action: action_tl_deselect_all 6:20:47 PM Action: action_tl_select 6:20:48 PM Action: action_tl_select 6:20:51 PM Action: action_tl_select 6:20:55 PM Action: action_tl_deselect_all 6:20:59 PM Action: action_tl_extend 6:21:00 PM Action: action_tl_select 6:21:20 PM Opening keyframes: C:\Games\Mine-imator\Keyframes\Zombie Walk Keyframes\Zombie Walk.keyframes 6:21:20 PM Action: action_tl_keyframes_load 6:21:20 PM load_iid_offset: 1971792 6:21:20 PM Templates: 0 6:21:20 PM Timelines: 0 6:21:20 PM Resources: 0 6:21:20 PM Get template iids 6:21:20 PM Get particle type iids 6:21:20 PM Get keyframe iids 6:21:20 PM Get timeline iids 6:21:20 PM Update program 6:21:49 PM Action: action_tl_deselect_all 6:21:52 PM Action: action_tl_deselect_all 6:21:54 PM Action: action_tl_keyframes_select_area 6:22:01 PM Action: action_tl_keyframes_remove 6:22:06 PM Action: action_tl_extend 6:22:06 PM Action: action_tl_select 6:22:09 PM Action: action_tl_deselect_all 6:22:11 PM Action: action_tl_keyframes_select_area 6:22:13 PM Action: action_tl_keyframes_remove 6:22:15 PM Action: action_tl_deselect_all 6:22:15 PM Action: action_tl_keyframes_select_area 6:22:19 PM Action: action_tl_select 6:22:21 PM Action: action_tl_deselect_all 6:22:30 PM Action: action_tl_keyframes_select_area 6:22:32 PM Action: action_tl_keyframes_remove 6:22:36 PM Action: action_tl_deselect_all 6:22:43 PM Action: action_tl_keyframes_select_area 6:22:49 PM Action: action_tl_select 6:22:50 PM Action: action_tl_keyframe_select 6:22:50 PM Action: action_tl_keyframes_move_done 6:22:51 PM Action: action_tl_select 6:22:52 PM Action: action_tl_select 6:22:52 PM Action: action_tl_deselect_all 6:22:53 PM Action: action_tl_keyframes_select_area 6:22:54 PM Action: action_tl_deselect_all 6:23:01 PM Action: action_tl_keyframes_select_area 6:23:02 PM Action: action_tl_keyframes_remove 6:23:07 PM Action: action_tl_extend 6:23:08 PM Action: action_tl_deselect_all 6:23:44 PM Action: asset_open 6:23:44 PM Opening asset: C:\Games\Mine-imator\Particles\SKIBBZ's Particle Pack 01\Magic\Dark Matter (Arm Magic).object 6:23:44 PM load_folder: C:\Games\Mine-imator\Particles\SKIBBZ's Particle Pack 01\Magic 6:23:44 PM load_format: 8 6:23:44 PM save_folder: 8 6:23:44 PM Opening object 6:23:44 PM load_iid_offset: 1971792 6:23:44 PM Templates: 2 6:23:44 PM Timelines: 2 6:23:44 PM Resources: 0 6:23:44 PM Get template iids 6:23:44 PM Get particle type iids 6:23:44 PM Get keyframe iids 6:23:44 PM Get timeline iids 6:23:44 PM Update pre 1.0.0 hide 6:23:44 PM Update program 6:23:44 PM Asset loaded
  5. i dont know how and i cant find parkour animation tuts in youtube
  6. David can you add a lightning bolt pls? on next mineimator update
  7. Can anyone make a parkour moves keyframes like Roll,Dive Roll,BackFlip,frontflipsETC pls
  8. I MADE AN ARMORS BUT DONT HAVE A LEATHER ARMOR FEATURES: CHANGEABLE SKIN SHINING BUTTER ARMOR CREDITS ARE APPRECIATED http://www77.zippyshare.com/v/yS3ZTvQW/file.html Link for pic http://imgur.com/wIsBwnL
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