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Tempus

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Everything posted by Tempus

  1. Last year, when I originally I made this model/rig, I only let my friend and I use it. I'm now releasing it to the public and allowing anyone to use it in their own RWBY projects. This rig is able to transform into three modes, just like in the show RWBY. CLICK HERE TO DOWNLOAD Please credit me (TempusWare) if you use it in any of your projects.
  2. I'm not sure now if this was vanilla Mine-imator or the Community Build, but a previous version of the program allowed us to import assets/objects that were compressed in .zip files. This was a really convenient feature, as it was able to keep my rigs folder clean and neat. Now, since the object file extension has changed from .object to .miobject, I can't compress the assets into a .zip file; instead, I have all the assets in a folder and I need to find the .miobject file within all the files to import the object. Before: After: Now when I try to import .zip files, I get this error: Please take my suggestion into consideration! Thanks for reading.
  3. That really doesn't help me .. like at all. I know that movements matter, that's common knowledge. "You can make the running cycle a little better." <- This doesn't help, as MrPops already said "you could work on the running cycle a bit more." Only telling me "the running cycle isn't very good" does nothing really. Actually telling me what is really wrong with the running cycle would help.
  4. Do ya maybe wanna go a bit more in-depth with that reply?
  5. It's Mine-Imator. there's no such thing as a natural running cycle.
  6. Spider-Man, Spider-Man, does whatever a spider can. Rig, Skin and Animation by TempusWare. Map by Blip Noir: https://www.planetminecraft.com/project/city-of-newisle-v-07032015-solo-modern-build/
  7. Great interior! But uh . . . Download link pls
  8. moar more more morem ore iz so gud
  9. I made a Crescent Rose Rig that transforms from a Sycthe into a compacted mode or a sniper mode.. That's about it. No download link, as this is a private rig that I made for me and RetroTARDIS.
  10. A lot of people are not too fond of Minecraft Story Mode's mouth animation.. but I don't really care anyway so I recreated it into a rig for Mine-imator. I recreated all 3 versions of both the Male and Female Jesse's using the official skins from the Pocket Edition skin pack, and as an extra, I made a MCSM Steve and Alex. How to use: 1. Extract the .zip files from MCSM Rig. 2. Import the chosen character (e.g. Jesse_M_A.zip) into Mine-Imator 1.0.6+ 3. To animate the mouth... eh you'll figure it out - it's not that hard. Remember to credit me if you use this or I will steal your potatoes. It was really difficult to make
  11. Added 3D hair. I tried to make it accurate to the model in the game, but this made it not as simple to change the skin. However, the mouth rig still works fine with all skins. Also 3D sleeves and shoes
  12. Yo. Started working on this this morning. Here is what I have so far: No download atm sorry, but feedback is appreciated!
  13. I modelled and rigged a few of the Sonic Screwdrivers from the BBC Series Doctor Who. This collection includes the: 3rd, 8th, 10th, 11th, and the already released 12th Doctor Sonic Screwdriver Model. How to Use: 1. Extract the files from the .zip file to a folder 2. Import the .object file into Mine-Imator 1.0.6+ Please credit me if you use any of my models. Or I will end you.
  14. In honour of the new Ben 10 Reboot coming next month, I modelled and rigged all 4 of Omnimatrices* used in the Ben 10 Franchise. *Omnimatrices = Plural of Omnimatrix = Technical name for the Omnitrix/Ultimatrix ^ Images Courtesy of RetroTARDISProductions How to change modes: Activated Mode (Pop out mode) Set the Dial/Emitter/Core Position to X: 3 Recharge Mode (Red mode) Set the Omnitrix Mix Percent to 100% Please credit me if you use these models! Or I will find you, and I will kill you, and I will never ever stop. Leave feedback/criticism in the comments!
  15. Found how to use Status Updates.

    Only looked for it because Retro made me look for it -_-

  16. I'm aware that there already is a Piston in Mine-Imator, however there's a few problems with it. The extension part doesn't reach the required amount, and it uses the wrong part of the texture. I know that the actual Minecraft piston doesn't have the required space in the stone to extend as far as it does, however the Pocket Edition version does. Which is what this is. How to use (and extend): 1. Import the .object file into Mine-Imator 1.0.6 2. Expand the rig folders. 3. A default preset animation is provided, you can move the keyframes to whenever in the timeline is needed. 4. To retract, simply copy and paste the 2 keyframes and reverse them. 5. Remember to credit me! OR I WILL END YOU Also, a sticky piston variant!
  17. I released my 12th Doctor Sonic Screwdriver Rig to the public already, but it was on my website, and not on the Mine-Imator forums (which is basically what this post is for). This is my 12th Doctor's Sonic v1. I made a v2 and a v3, but those are just for my use. I might release my v2 some time soon, but my v3 is definitely just for me. How to use (and light up): 1. Import the .object file into Mine-Imator (You may have to update Mine-Imator if you are using an older version) 2. Expand the rig folder in the timeline 3. Select the 'Button' folder, and set the Y Position to 7.75 (This is to show it's being activated) 4. Select the 'Light' folder, and set the colour Mix percent to 100% and the Brightness to 50-75% Remember to credit me! -Or I will find you-
  18. I just saw this, are entries still open? I'd like to join!
  19. Oh sorry, I completely forgot about the download! https://www.mediafire.com/?7nq3c3j9oyrbr34
  20. I made use of Mine-Imator's texture offset/repeat settings, and I was able to make a simple, easy to use Cape rig. It consists of surfaces and 1 texture. How to use: 1. Import the object file into Mine-Imator 2. Replace the cape texture with your own 3. Parent the cape to the body of your character 4. Remember to credit me Because you have to. DOWNLOAD
  21. I took an image of the police box, and I cut it up and pasted it into Mine-Imator. I made it have depth, and it looks really good too if I do say so myself.
  22. Really stunning! Rotating Upper Body Bends is something I've wanted in Mine-Imator for a long time, and you've managed to achieve that, well done!
  23. When I make a project and load in one of my rigs, it turns orange and transparent. This is only happening in 1.0.2+. Example of what's happening:
  24. I managed to bypass the glitch, try it because it might work for you. Click the "ignore" button a few times when you get the error.
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