Jump to content

Tempus

Members
  • Posts

    35
  • Joined

  • Last visited

  • Posts

    35
  • Joined

  • Last visited

About Tempus

  • Rank
    DeCipher Creations
    Newbie

Contact Methods

Profile Information

  • Member Title
    DeCipher Creations
  • Gender
    Male
  • Location
    Australia
  • Minecraft username
    TempusJF

Recent Profile Visitors

8427 profile views
  1. You forgot the eyelids on Jesse's face

  2. Hello Tempus, I am VERY impressed by your previous models and was hoping that you could please make a Chopper rig from Star Wars Rebels for me?

  3. Last year, when I originally I made this model/rig, I only let my friend and I use it. I'm now releasing it to the public and allowing anyone to use it in their own RWBY projects. This rig is able to transform into three modes, just like in the show RWBY. CLICK HERE TO DOWNLOAD Please credit me (TempusWare) if you use it in any of your projects.
  4. I'm not sure now if this was vanilla Mine-imator or the Community Build, but a previous version of the program allowed us to import assets/objects that were compressed in .zip files. This was a really convenient feature, as it was able to keep my rigs folder clean and neat. Now, since the object file extension has changed from .object to .miobject, I can't compress the assets into a .zip file; instead, I have all the assets in a folder and I need to find the .miobject file within all the files to import the object. Before: After: Now when I try to import .zip files, I get this error: Please take my suggestion into consideration! Thanks for reading.
  5. That really doesn't help me .. like at all. I know that movements matter, that's common knowledge. "You can make the running cycle a little better." <- This doesn't help, as MrPops already said "you could work on the running cycle a bit more." Only telling me "the running cycle isn't very good" does nothing really. Actually telling me what is really wrong with the running cycle would help.
  6. Do ya maybe wanna go a bit more in-depth with that reply?
  7. It's Mine-Imator. there's no such thing as a natural running cycle.
  8. Spider-Man, Spider-Man, does whatever a spider can. Rig, Skin and Animation by TempusWare. Map by Blip Noir: https://www.planetminecraft.com/project/city-of-newisle-v-07032015-solo-modern-build/
  9. Great interior! But uh . . . Download link pls
  10. Hay tempus!

     

    I loved your Minecraft story mode rig pack since it was very editable and I'm wondering if you are soon going to make an update on it with updated(and new)mouths from the game?

     

    (and other stuff Bruh)

    1. Show previous comments  1 more
    2. Minecraftvinnyq

      Minecraftvinnyq

      The open smile like one of the comments made from that post awhile ago.

       

      there is also a few differs of the mouth based on each character.

       

      beards is also a thing.

       

      but Thanks for responding!

      Oh yeah also for the axel skin. The body can be made by stretching the skin, but that's by making the skin squashed so you could stretch it.

    3. Tempus

      Tempus

      If I stretch it, it ends up looking either like this

      7d2b1ba029134785b9e5fcd95ed0d2a2.png

      or like this

      e356eb15e48e4f038de7bd9295942830.png

      So currently the second pack will be delayed for some time until I can find a proper texture map for Axel.

    4. Minecraftvinnyq

      Minecraftvinnyq

      just double the texture, squish the body front and back by half, than fill the texture for the gaps:

       

      you will get this:l5vX09j.png

  11. moar more more morem ore iz so gud
  12. I made a Crescent Rose Rig that transforms from a Sycthe into a compacted mode or a sniper mode.. That's about it. No download link, as this is a private rig that I made for me and RetroTARDIS.
  13. A lot of people are not too fond of Minecraft Story Mode's mouth animation.. but I don't really care anyway so I recreated it into a rig for Mine-imator. I recreated all 3 versions of both the Male and Female Jesse's using the official skins from the Pocket Edition skin pack, and as an extra, I made a MCSM Steve and Alex. How to use: 1. Extract the .zip files from MCSM Rig. 2. Import the chosen character (e.g. Jesse_M_A.zip) into Mine-Imator 1.0.6+ 3. To animate the mouth... eh you'll figure it out - it's not that hard. Remember to credit me if you use this or I will steal your potatoes. It was really difficult to make
  14. Added 3D hair. I tried to make it accurate to the model in the game, but this made it not as simple to change the skin. However, the mouth rig still works fine with all skins. Also 3D sleeves and shoes
  15. Yo. Started working on this this morning. Here is what I have so far: No download atm sorry, but feedback is appreciated!
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...