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mrpix

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About mrpix

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    Tom Soel
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    Tom Soel
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  1. Thx! Sorry if it was said yet in another topic
  2. Hey! Thanks for the new release. Unfortunatly it crashes when i try to duplicate a character model as steve for example. I hadn't this issue with 1.1.2 Here is the log ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: REAL argument is unset ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_render_world_tl (line 99) called from - gml_Script_render_world (line 36) called from - gml_Script_render_low (line 26) called from - gml_Script_view_update_surface (line 25) called from - gml_Script_view_update (line 9) called from - gml_Script_view_draw (line 296) called from - gml_Script_view_area_draw (line 9) called from - gml_Script_panel_area_draw (line 51) called from - gml_Script_window_draw (line 20) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0) ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 17:48:17 mineimator_version: 1.1.3 17:48:17 gm_runtime: 2.1.4.203 17:48:17 YYC: yes 17:48:17 working_directory: C:\Users\Orion\Mine-imator\ 17:48:17 file_directory: C:\Users\Orion\AppData\Roaming\Mine_imator\ 17:48:17 OS: Windows 17:48:17 os_version: 655360 17:48:17 os_is_network_connected: yes 17:48:17 os_get_language: fr 17:48:17 os_get_region: FR 17:48:17 USERDOMAIN: DESKTOP-PN26KR7 17:48:17 USERNAME: Orion 17:48:17 USERPROFILE: C:\Users\Orion 17:48:17 APPDATA: C:\Users\Orion\AppData\Roaming 17:48:17 NUMBER_OF_PROCESSORS: 4 17:48:17 PROCESSOR_ARCHITECTURE: x86 17:48:17 PROCESSOR_IDENTFIER: 17:48:17 PROCESSOR_LEVEL: 6 17:48:17 PROCESSOR_REVISION: 3a09 17:48:17 video_adapter_subsysid: 675746914 17:48:17 udid: aa012cc2-f9cc-43a8-a1c9-6a9b98468c33 17:48:17 video_adapter_vendorid: 4318 17:48:17 video_d3d11_context: 07640114 17:48:17 video_d3d11_device: 069D4F4C 17:48:17 video_adapter_deviceid: 4487 17:48:17 video_adapter_sharedsystemmemory: 2179203072 17:48:17 video_adapter_revision: 161 17:48:17 video_adapter_description: NVIDIA GeForce GTX 760 17:48:17 video_adapter_dedicatedsystemmemory: 0 17:48:17 video_adapter_dedicatedvideomemory: 2115698688 17:48:17 Old log found 17:48:17 External library init 17:48:17 External library: Data\file.dll 17:48:18 External library: Data\movie.dll 17:48:18 External library: movie init 17:48:18 External library: Data\window.dll 17:48:23 working_directory: C:\Users\Orion\Mine-imator\ 17:48:23 Trying to save files 17:48:23 surface_save OK 17:48:23 texture_create OK 17:48:23 file_delete_lib OK 17:48:23 Create vertex format 17:48:23 Shader init 17:48:23 shaders_are_supported: yes 17:48:23 shader_high_ssao_depth_normal compiled: yes 17:48:23 shader_high_ssao_blur compiled: yes 17:48:23 shader_high_ssao compiled: yes 17:48:23 shader_high_light_sun compiled: yes 17:48:23 shader_high_light_spot compiled: yes 17:48:23 shader_high_light_point compiled: yes 17:48:23 shader_high_light_night compiled: yes 17:48:23 shader_high_light_apply compiled: yes 17:48:23 shader_high_fog_apply compiled: yes 17:48:23 shader_high_fog compiled: yes 17:48:23 shader_high_dof compiled: yes 17:48:23 shader_high_aa compiled: yes 17:48:23 shader_replace compiled: yes 17:48:23 shader_draw_texture compiled: yes 17:48:23 shader_depth_point compiled: yes 17:48:23 shader_depth compiled: yes 17:48:23 shader_color_fog_lights compiled: yes 17:48:23 shader_color_fog compiled: yes 17:48:23 shader_color_camera compiled: yes 17:48:23 shader_border compiled: yes 17:48:23 shader_blend compiled: yes 17:48:23 shader_alpha_test compiled: yes 17:48:23 shader_alpha_fix compiled: yes 17:48:23 Make transitions 17:48:23 Transitions OK 17:48:23 Loading language file: C:\Users\Orion\Mine-imator\Data\Languages\english.milanguage 17:48:23 Windows startup 17:48:23 Found key_file: C:\Users\Orion\Mine-imator\Data\key.midata 17:48:23 Loading settings: C:\Users\Orion\Mine-imator\Data\settings.midata 17:48:23 load_format: 26 17:48:23 Render init 17:48:23 Loading Minecraft assets version: 1.12.2 17:48:24 Archive already unzipped, re-using: C:\Users\Orion\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\ 17:48:24 Model textures: load 17:48:24 Model textures: done 17:48:24 Block textures: load static 17:48:25 Block textures: load animated 17:48:25 Block textures, blocksize: 16 17:48:25 Block textures: static block surface 17:48:25 Block textures: static block preview 17:48:25 Block textures: animated block surfaces 17:48:25 Block textures: animated frames 17:48:25 Block textures: animated block preview 17:48:25 Block textures: find static block depths 17:48:25 Block textures: find animated block depths 17:48:25 Block textures: done 17:48:25 Item textures: load 17:48:26 Item textures: surface 17:48:26 Item textures: done 17:48:40 Saving block previews: C:\Users\Orion\Mine-imator\Data\blockpreview.midata 17:48:40 Loaded assets successfully 17:48:40 Ground vbuffer init 17:48:40 Resetting project 17:48:40 Destroying instances 17:48:40 Project resetted 17:48:40 Show popup: startup 17:48:41 Using the latest assets 17:48:44 Opening project: C:\Users\Orion\Mine-imator\Projects\test2\test2.miproject 17:48:44 load_format: 27 17:48:44 Resetting project 17:48:44 Destroying instances 17:48:44 Project resetted 17:48:44 save_folder: C:\Users\Orion\Mine-imator\Projects\test2 17:48:44 load_folder: C:\Users\Orion\Mine-imator\Projects\test2 17:48:44 Project loaded 17:48:44 Saving settings: C:\Users\Orion\Mine-imator\Data\settings.midata 17:48:49 Action: action_bench_create 17:48:49 Created: char 17:48:50 Action: action_tl_select 17:48:52 Action: action_tl_duplicate
  3. Hey guys! It's was Halloween last night, so here's my special work. Please comment, like or subscribe.
  4. I discovered Mine-Imator thanks to this forum after a google search. David's work and the power of his freeware impressed me. I also remember when I discovered the new design made by Voxy... WOW! I learned a lot by reading topics, tips.. and it's still the case today.
  5. Hi guys, Thanks for watching.
  6. Hi, Sorry if the problem has still been explained in the forum (I didn't found it..) but I've got pb with opened cylinders. I would like to create a sort of pipe and a part of the graphic is hidden. Is there a parameter for this or is it a graphic card pb? Here is the link. https://drive.google.com/file/d/0B58xjJihyLRIUmltZkpLMTlMWFk/view?usp=sharing Thanks.
  7. Same pb for me. Mine-imator log, please paste this into your bug report! 20:24:52 version: 1.0.4 (official laa) 20:24:52 gm_version: 1.4.1542 20:24:52 build date: 19/11/2015 22:08:24 20:24:52 YYC: yes 20:24:52 LAA: yes 20:24:52 OS: Windows_NT 20:24:52 USERDOMAIN: STATION 20:24:52 USERNAME: mrpix 20:24:52 USERPROFILE: C:\Users\mrpix 20:24:52 APPDATA: C:\Users\mrpix\AppData\Roaming 20:24:52 video_adapter_0_name: NVIDIA GeForce GTX 750 20:24:52 video_adapter_0_driver_version_high: 655378 20:24:52 video_adapter_0_device_name: \\.\DISPLAY1 20:24:52 video_adapter_0_driver_version_low: 857550 20:24:52 os_version: 393218 20:24:52 os_is_network_connected: yes 20:24:52 os_get_language: fr 20:24:52 os_get_region: FR 20:24:52 working_directory: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\ 20:24:52 file_directory: C:\Users\mrpix\AppData\Roaming\Mine_imator\ 20:24:52 DLL init 20:24:52 file.dll 20:24:53 gzunzip.dll 20:24:53 movie.dll 20:24:53 Movie init 20:24:53 window.dll 20:24:53 texture.dll 20:24:53 Texture init 20:24:53 exe_directory: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\ 20:24:53 Trying to save files 20:24:53 surface_save OK 20:24:53 texture_create OK 20:24:53 file_delete_dll OK 20:24:53 Shader init 20:24:53 shaders_are_supported: yes 20:24:53 shader_high_ssao_blur compiled: yes 20:24:53 shader_high_ssao compiled: yes 20:24:53 shader_high_ssao_depth_normal compiled: yes 20:24:53 shader_high_light_apply compiled: yes 20:24:53 shader_high_light_night compiled: yes 20:24:53 shader_high_light_point compiled: yes 20:24:53 shader_high_light_spot compiled: yes 20:24:53 shader_high_light_sun compiled: yes 20:24:53 shader_high_fog_apply compiled: yes 20:24:53 shader_high_fog compiled: yes 20:24:53 shader_high_dof compiled: yes 20:24:53 shader_high_aa compiled: yes 20:24:53 shader_replace compiled: yes 20:24:53 shader_draw_texture compiled: yes 20:24:53 shader_depth compiled: yes 20:24:53 shader_color_fog_lights compiled: yes 20:24:53 shader_color_fog compiled: yes 20:24:53 shader_blend_fog compiled: yes 20:24:53 shader_blend compiled: yes 20:24:53 shader_border compiled: yes 20:24:53 Create vertex format 20:24:53 Render init 20:24:53 Ground model init 20:24:54 Character models init 20:24:54 Windows init 20:24:54 Lists init 20:24:54 Load language file: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\Languages\english.txt 20:24:54 Make transitions 20:24:54 linear 20:24:54 instant 20:24:54 easeinquad 20:24:54 easeoutquad 20:24:54 easeinoutquad 20:24:54 easeincubic 20:24:54 easeoutcubic 20:24:54 easeinoutcubic 20:24:54 easeinquart 20:24:54 easeoutquart 20:24:54 easeinoutquart 20:24:54 easeinquint 20:24:54 easeoutquint 20:24:54 easeinoutquint 20:24:54 easeinsine 20:24:54 easeoutsine 20:24:54 easeinoutsine 20:24:54 easeinexpo 20:24:54 easeoutexpo 20:24:54 easeinoutexpo 20:24:54 easeincirc 20:24:54 easeoutcirc 20:24:54 easeinoutcirc 20:24:54 easeinelastic 20:24:54 easeoutelastic 20:24:54 easeinoutelastic 20:24:54 easeinback 20:24:54 easeoutback 20:24:54 easeinoutback 20:24:54 easeinbounce 20:24:54 easeoutbounce 20:24:54 easeinoutbounce 20:24:54 linear 20:24:54 instant 20:24:54 easeinquad 20:24:54 easeoutquad 20:24:54 easeinoutquad 20:24:54 easeincubic 20:24:54 easeoutcubic 20:24:54 easeinoutcubic 20:24:54 easeinquart 20:24:54 easeoutquart 20:24:54 easeinoutquart 20:24:54 easeinquint 20:24:54 easeoutquint 20:24:54 easeinoutquint 20:24:54 easeinsine 20:24:54 easeoutsine 20:24:54 easeinoutsine 20:24:54 easeinexpo 20:24:54 easeoutexpo 20:24:55 easeinoutexpo 20:24:55 easeincirc 20:24:55 easeoutcirc 20:24:55 easeinoutcirc 20:24:55 easeinelastic 20:24:55 easeoutelastic 20:24:55 easeinoutelastic 20:24:55 easeinback 20:24:55 easeoutback 20:24:55 easeinoutback 20:24:55 easeinbounce 20:24:55 easeoutbounce 20:24:55 easeinoutbounce 20:24:55 Transitions OK 20:24:55 Globals init 20:24:55 Opening pack from folder: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\Textures\ 20:24:55 mob_texture 20:24:56 block_texture 20:24:56 colormap_grass_texture 20:24:57 colormap_foliage_texture 20:24:57 item_texture 20:24:57 particles_texture 20:24:57 block_preview_texture 20:24:57 sun_texture 20:24:57 moonphases_texture 20:24:57 moon_texture 20:24:57 clouds_texture 20:24:57 Pack opened 20:24:57 Found key_file: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\key.file 20:24:57 Loading settings: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\settings.file 20:24:57 load_format: 3 20:24:57 Load language file: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Other\Languages\english.txt 20:24:57 Adding missing words 20:24:57 Loading recent: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\recent.file 20:24:58 Loading closed alerts: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\alerts.file 20:24:58 Startup OK 20:24:58 Resetting project 20:24:58 Destroying instances 20:24:58 Project resetted 20:24:58 Show popup: startup 20:25:02 Opening project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mproj 20:25:02 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:25:02 load_format: 10 20:25:02 Resetting project 20:25:02 Destroying instances 20:25:02 Project resetted 20:25:02 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:25:02 load_iid_offset: 0 20:25:02 Templates: 10 20:25:02 Timelines: 50 20:25:02 Resources: 24 20:25:03 Get template iids 20:25:03 Get particle type iids 20:25:03 Get keyframe iids 20:25:03 Get timeline iids 20:25:03 Update program 20:25:04 Project loaded 20:25:04 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Trees2.schematic 20:25:04 Schematic size: 5, 26, 7 20:25:04 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Trees3.schematic 20:25:04 Schematic size: 10, 13, 7 20:25:04 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Trees1.schematic 20:25:04 Schematic size: 12, 22, 12 20:25:05 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Pine tree2.schematic 20:25:05 Schematic size: 5, 5, 10 20:25:05 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Pine tree1.schematic 20:25:05 Schematic size: 5, 5, 9 20:25:05 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Jungle tree1.schematic 20:25:05 Schematic size: 5, 5, 10 20:25:06 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Birch tree1.schematic 20:25:06 Schematic size: 5, 5, 6 20:25:06 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Forested lake1.schematic 20:25:06 Schematic size: 157, 176, 21 20:29:45 Action: action_tl_select 20:29:45 Action: action_tl_keyframe_create 20:30:03 Action: action_tl_select 20:30:03 Action: action_tl_keyframe_create 20:30:05 Action: action_tl_select 20:30:05 Action: action_tl_keyframe_create 20:30:06 Action: action_tl_keyframe_select 20:30:06 Action: action_tl_keyframes_move_done 20:30:11 Action: action_tl_select 20:30:12 Action: action_tl_keyframe_select 20:30:12 Action: action_tl_keyframes_move_done 20:30:51 Action: action_tl_select 20:30:52 Action: action_tl_select 20:31:30 Action: action_tl_select_single 20:31:45 Action: action_tl_select 20:31:49 Undo: tl_value_set 20:31:50 Action: action_tl_select 20:31:53 Action: action_tl_select_single 20:32:12 Action: action_tl_extend 20:32:14 Action: action_tl_select 20:32:14 Action: action_tl_keyframe_create 20:32:18 Action: action_tl_keyframe_select 20:32:19 Action: action_tl_keyframes_move_done 20:32:19 Action: action_tl_keyframes_move_done 20:32:20 Action: action_tl_keyframes_remove 20:32:20 Action: action_tl_select 20:32:24 Action: action_tl_select_single 20:32:28 Action: action_tl_select 20:34:29 Action: action_tl_select_single 20:34:46 Action: action_tl_select 20:35:04 Backup: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo 20:35:04 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mbackup1 20:35:04 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:35:04 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:35:04 Project saved 20:35:04 Backup saved 20:35:05 Action: action_tl_select_single 20:36:04 Action: action_tl_select 20:36:17 Action: action_tl_select 20:37:16 Action: action_tl_extend 20:37:17 Action: action_tl_extend 20:37:18 Action: action_tl_extend 20:37:19 Action: action_tl_extend 20:37:20 Action: action_tl_extend 20:37:48 Action: action_bench_create 20:37:48 Created: surface 20:37:57 Action: action_tl_select 20:37:59 Action: action_tl_select 20:37:59 Action: action_tl_keyframe_create 20:38:01 Action: action_tl_select 20:38:02 Action: action_tl_keyframe_create 20:38:03 Action: action_tl_keyframe_select 20:38:04 Action: action_tl_keyframes_move_done 20:38:05 Action: action_tl_select 20:38:06 Action: action_tl_keyframe_select 20:38:07 Action: action_tl_keyframes_move_done 20:38:08 Action: action_tl_select 20:39:12 Action: action_tl_select_single 20:39:31 Action: action_tl_select 20:39:46 Show popup: colorpicker 20:40:05 Action: action_tl_select_single 20:40:17 Action: action_tl_select 20:40:50 Action: action_tl_select_single 20:41:05 Action: action_tl_select 20:43:05 Action: action_tl_select_single 20:43:08 Action: action_tl_keyframe_select 20:43:09 Action: action_tl_keyframes_move_done 20:43:10 Action: action_tl_select 20:43:39 Action: action_tl_select_single 20:43:59 Action: action_tl_select 20:45:12 Backup: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo 20:45:12 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mbackup1 20:45:12 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:45:12 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:45:12 Project saved 20:45:12 Backup saved 20:45:47 Action: action_tl_select 20:45:50 Action: action_tl_select 20:45:50 Action: action_tl_keyframe_select 20:45:51 Action: action_tl_keyframes_move_done 20:45:54 Action: action_tl_select 20:45:55 Action: action_tl_keyframe_create 20:45:57 Action: action_tl_select 20:45:57 Action: action_tl_keyframe_create 20:46:49 Action: action_tl_select 20:46:50 Action: action_tl_select 20:46:51 Action: action_tl_select 20:46:52 Action: action_tl_select 20:46:53 Action: action_tl_keyframe_create 20:47:17 Action: action_tl_select 20:47:18 Action: action_tl_keyframe_select 20:47:18 Action: action_tl_keyframes_move_done 20:47:32 Action: action_tl_select 20:47:33 Action: action_tl_keyframe_select 20:47:33 Action: action_tl_keyframes_move_done 20:47:54 Action: action_tl_select 20:47:54 Action: action_tl_select 20:47:55 Action: action_tl_keyframe_create 20:48:04 Action: action_tl_select 20:48:08 Action: action_tl_keyframe_create 20:48:08 Action: action_tl_keyframe_select 20:48:08 Action: action_tl_keyframes_move_done 20:48:09 Show popup: colorpicker 20:48:23 Action: action_tl_select 20:48:24 Action: action_tl_keyframe_select 20:48:24 Action: action_tl_keyframes_move_done 20:48:30 Action: action_tl_keyframes_move_done 20:48:30 Action: action_tl_keyframes_move_done 20:48:34 Action: action_tl_keyframes_remove 20:48:35 Action: action_tl_select 20:48:36 Action: action_tl_keyframe_create 20:48:59 Action: action_tl_select 20:48:59 Action: action_tl_keyframe_select 20:48:59 Action: action_tl_keyframes_move_done 20:49:00 Action: action_tl_keyframes_remove 20:49:04 Action: action_tl_select 20:49:04 Action: action_tl_keyframe_create 20:49:09 Action: action_tl_deselect_all 20:49:20 Action: action_tl_select 20:49:21 Action: action_tl_keyframe_select 20:49:21 Action: action_tl_keyframes_move_done 20:49:40 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mproj 20:49:40 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:49:40 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:49:40 Project saved 20:49:40 Show alert: Project saved!, , 78 20:49:45 Show popup: exportmovie 20:50:03 Export movie: C:\Users\mrpix\_PostProduction\2cats_ufo\2cats_ufo\2cats_ufo_07.mpg 20:50:03 Bitrate: 2500000 20:50:03 Framerate: 30 20:50:03 Audio: no 20:50:03 Hidden: no 20:50:03 Watermark: no 20:50:03 High Quality: yes 20:50:03 Size: 1280, 720 20:50:31 Show alert: Movie saved!, , 78 20:52:34 Action: action_tl_select 20:52:35 Action: action_tl_keyframe_select 20:52:35 Action: action_tl_keyframes_move_done 20:52:37 Action: action_tl_select 20:52:38 Action: action_tl_select 20:52:39 Action: action_tl_keyframe_select 20:52:39 Action: action_tl_keyframes_move_done 20:52:43 Action: action_tl_keyframes_move_done 20:53:13 Action: action_tl_select 20:53:39 Action: action_tl_select 20:53:47 Action: action_tl_keyframe_select 20:53:48 Action: action_tl_keyframes_move_done 20:53:49 Action: action_tl_select 20:53:58 Action: action_tl_select 20:53:58 Action: action_tl_keyframe_create 20:53:59 Action: action_tl_keyframe_select 20:54:00 Action: action_tl_keyframes_move_done 20:54:32 Action: action_tl_keyframes_move_done 20:55:00 Action: action_bench_create 20:55:00 Created: cube 20:55:04 Action: action_tl_select 20:55:04 Action: action_tl_select 20:55:05 Action: action_tl_keyframe_create 20:55:13 Backup: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo 20:55:13 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mbackup1 20:55:13 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:13 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:13 Project saved 20:55:13 Backup saved 20:55:34 Action: action_tl_select 20:55:35 Action: action_tl_keyframe_select 20:55:35 Action: action_tl_keyframes_move_done 20:55:38 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mproj 20:55:38 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:38 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:38 Project saved 20:55:38 Show alert: Project saved!, , 78
  8. mrpix

    3 ideas too

    Hi, here are 3 suggestions: - When we select few keyframes of a folder it could be useful to have a key (ctrl, alt or other) to say to the program "take the keyframes of the objects that are inside the folder too", this could help to copy and paste actions. - Could it be possible to have a key shortcut to say to the program "Add a frame in the timeline" this is useful (in Flash for example) to push all keyframes to the right when you need place to improve a sequence. - As in Flash, it could be interesting to have a way to create "movie clips", I mean cycle sequences (For exemple, the animation of a rotating propeller") that can be integrated in only one object (Just one line in the timeline). Of course, these are "humble" suggestions, I love Mineimator as it is! Thanks David!
  9. NO MORE VIDEO ISSUE WITH SONY VEGAS! THANKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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