About mrpix
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Tom Soel
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Thx! Sorry if it was said yet in another topic
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Hey! Thanks for the new release. Unfortunatly it crashes when i try to duplicate a character model as steve for example. I hadn't this issue with 1.1.2 Here is the log ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object app: REAL argument is unset ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_render_world_tl (line 99) called from - gml_Script_render_world (line 36) called from - gml_Script_render_low (line 26) called from - gml_Script_view_update_surface (line 25) called from - gml_Script_view_update (line 9) called from - gml_Script_view_draw (line 296) called from - gml_Script_view_area_draw (line 9) called from - gml_Script_panel_area_draw (line 51) called from - gml_Script_window_draw (line 20) called from - gml_Script_app_event_draw (line 7) called from - gml_Object_app_Draw_0 (line 0) ___ Mine-imator log ___ In your bug report, include this full log, along with instructions how to recreate the bug. If the issue concerns a specific animation, upload its folder as a .zip. 17:48:17 mineimator_version: 1.1.3 17:48:17 gm_runtime: 2.1.4.203 17:48:17 YYC: yes 17:48:17 working_directory: C:\Users\Orion\Mine-imator\ 17:48:17 file_directory: C:\Users\Orion\AppData\Roaming\Mine_imator\ 17:48:17 OS: Windows 17:48:17 os_version: 655360 17:48:17 os_is_network_connected: yes 17:48:17 os_get_language: fr 17:48:17 os_get_region: FR 17:48:17 USERDOMAIN: DESKTOP-PN26KR7 17:48:17 USERNAME: Orion 17:48:17 USERPROFILE: C:\Users\Orion 17:48:17 APPDATA: C:\Users\Orion\AppData\Roaming 17:48:17 NUMBER_OF_PROCESSORS: 4 17:48:17 PROCESSOR_ARCHITECTURE: x86 17:48:17 PROCESSOR_IDENTFIER: 17:48:17 PROCESSOR_LEVEL: 6 17:48:17 PROCESSOR_REVISION: 3a09 17:48:17 video_adapter_subsysid: 675746914 17:48:17 udid: aa012cc2-f9cc-43a8-a1c9-6a9b98468c33 17:48:17 video_adapter_vendorid: 4318 17:48:17 video_d3d11_context: 07640114 17:48:17 video_d3d11_device: 069D4F4C 17:48:17 video_adapter_deviceid: 4487 17:48:17 video_adapter_sharedsystemmemory: 2179203072 17:48:17 video_adapter_revision: 161 17:48:17 video_adapter_description: NVIDIA GeForce GTX 760 17:48:17 video_adapter_dedicatedsystemmemory: 0 17:48:17 video_adapter_dedicatedvideomemory: 2115698688 17:48:17 Old log found 17:48:17 External library init 17:48:17 External library: Data\file.dll 17:48:18 External library: Data\movie.dll 17:48:18 External library: movie init 17:48:18 External library: Data\window.dll 17:48:23 working_directory: C:\Users\Orion\Mine-imator\ 17:48:23 Trying to save files 17:48:23 surface_save OK 17:48:23 texture_create OK 17:48:23 file_delete_lib OK 17:48:23 Create vertex format 17:48:23 Shader init 17:48:23 shaders_are_supported: yes 17:48:23 shader_high_ssao_depth_normal compiled: yes 17:48:23 shader_high_ssao_blur compiled: yes 17:48:23 shader_high_ssao compiled: yes 17:48:23 shader_high_light_sun compiled: yes 17:48:23 shader_high_light_spot compiled: yes 17:48:23 shader_high_light_point compiled: yes 17:48:23 shader_high_light_night compiled: yes 17:48:23 shader_high_light_apply compiled: yes 17:48:23 shader_high_fog_apply compiled: yes 17:48:23 shader_high_fog compiled: yes 17:48:23 shader_high_dof compiled: yes 17:48:23 shader_high_aa compiled: yes 17:48:23 shader_replace compiled: yes 17:48:23 shader_draw_texture compiled: yes 17:48:23 shader_depth_point compiled: yes 17:48:23 shader_depth compiled: yes 17:48:23 shader_color_fog_lights compiled: yes 17:48:23 shader_color_fog compiled: yes 17:48:23 shader_color_camera compiled: yes 17:48:23 shader_border compiled: yes 17:48:23 shader_blend compiled: yes 17:48:23 shader_alpha_test compiled: yes 17:48:23 shader_alpha_fix compiled: yes 17:48:23 Make transitions 17:48:23 Transitions OK 17:48:23 Loading language file: C:\Users\Orion\Mine-imator\Data\Languages\english.milanguage 17:48:23 Windows startup 17:48:23 Found key_file: C:\Users\Orion\Mine-imator\Data\key.midata 17:48:23 Loading settings: C:\Users\Orion\Mine-imator\Data\settings.midata 17:48:23 load_format: 26 17:48:23 Render init 17:48:23 Loading Minecraft assets version: 1.12.2 17:48:24 Archive already unzipped, re-using: C:\Users\Orion\AppData\Roaming\Mine_imator\Minecraft_unzip\1.12.2\assets\minecraft\ 17:48:24 Model textures: load 17:48:24 Model textures: done 17:48:24 Block textures: load static 17:48:25 Block textures: load animated 17:48:25 Block textures, blocksize: 16 17:48:25 Block textures: static block surface 17:48:25 Block textures: static block preview 17:48:25 Block textures: animated block surfaces 17:48:25 Block textures: animated frames 17:48:25 Block textures: animated block preview 17:48:25 Block textures: find static block depths 17:48:25 Block textures: find animated block depths 17:48:25 Block textures: done 17:48:25 Item textures: load 17:48:26 Item textures: surface 17:48:26 Item textures: done 17:48:40 Saving block previews: C:\Users\Orion\Mine-imator\Data\blockpreview.midata 17:48:40 Loaded assets successfully 17:48:40 Ground vbuffer init 17:48:40 Resetting project 17:48:40 Destroying instances 17:48:40 Project resetted 17:48:40 Show popup: startup 17:48:41 Using the latest assets 17:48:44 Opening project: C:\Users\Orion\Mine-imator\Projects\test2\test2.miproject 17:48:44 load_format: 27 17:48:44 Resetting project 17:48:44 Destroying instances 17:48:44 Project resetted 17:48:44 save_folder: C:\Users\Orion\Mine-imator\Projects\test2 17:48:44 load_folder: C:\Users\Orion\Mine-imator\Projects\test2 17:48:44 Project loaded 17:48:44 Saving settings: C:\Users\Orion\Mine-imator\Data\settings.midata 17:48:49 Action: action_bench_create 17:48:49 Created: char 17:48:50 Action: action_tl_select 17:48:52 Action: action_tl_duplicate
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It's a good start. Keep on going!
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My first Mine-imator Animation
mrpix replied to CreeperDudeAnimations's topic in Narrative animations
Good job! -
Scarier than ghosts [4K] [Hallowe'en Wallpaper]
mrpix replied to Warlust's topic in Wallpapers and art
Nice! -
Hey guys! It's was Halloween last night, so here's my special work. Please comment, like or subscribe.
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I discovered Mine-Imator thanks to this forum after a google search. David's work and the power of his freeware impressed me. I also remember when I discovered the new design made by Voxy... WOW! I learned a lot by reading topics, tips.. and it's still the case today.
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mrpix reacted to a post in a topic: Your early days in the forums
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mrpix reacted to a post in a topic: Your early days in the forums
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mrpix changed their profile photo
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Hi, Sorry if the problem has still been explained in the forum (I didn't found it..) but I've got pb with opened cylinders. I would like to create a sort of pipe and a part of the graphic is hidden. Is there a parameter for this or is it a graphic card pb? Here is the link. https://drive.google.com/file/d/0B58xjJihyLRIUmltZkpLMTlMWFk/view?usp=sharing Thanks.
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Same pb for me. Mine-imator log, please paste this into your bug report! 20:24:52 version: 1.0.4 (official laa) 20:24:52 gm_version: 1.4.1542 20:24:52 build date: 19/11/2015 22:08:24 20:24:52 YYC: yes 20:24:52 LAA: yes 20:24:52 OS: Windows_NT 20:24:52 USERDOMAIN: STATION 20:24:52 USERNAME: mrpix 20:24:52 USERPROFILE: C:\Users\mrpix 20:24:52 APPDATA: C:\Users\mrpix\AppData\Roaming 20:24:52 video_adapter_0_name: NVIDIA GeForce GTX 750 20:24:52 video_adapter_0_driver_version_high: 655378 20:24:52 video_adapter_0_device_name: \\.\DISPLAY1 20:24:52 video_adapter_0_driver_version_low: 857550 20:24:52 os_version: 393218 20:24:52 os_is_network_connected: yes 20:24:52 os_get_language: fr 20:24:52 os_get_region: FR 20:24:52 working_directory: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\ 20:24:52 file_directory: C:\Users\mrpix\AppData\Roaming\Mine_imator\ 20:24:52 DLL init 20:24:52 file.dll 20:24:53 gzunzip.dll 20:24:53 movie.dll 20:24:53 Movie init 20:24:53 window.dll 20:24:53 texture.dll 20:24:53 Texture init 20:24:53 exe_directory: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\ 20:24:53 Trying to save files 20:24:53 surface_save OK 20:24:53 texture_create OK 20:24:53 file_delete_dll OK 20:24:53 Shader init 20:24:53 shaders_are_supported: yes 20:24:53 shader_high_ssao_blur compiled: yes 20:24:53 shader_high_ssao compiled: yes 20:24:53 shader_high_ssao_depth_normal compiled: yes 20:24:53 shader_high_light_apply compiled: yes 20:24:53 shader_high_light_night compiled: yes 20:24:53 shader_high_light_point compiled: yes 20:24:53 shader_high_light_spot compiled: yes 20:24:53 shader_high_light_sun compiled: yes 20:24:53 shader_high_fog_apply compiled: yes 20:24:53 shader_high_fog compiled: yes 20:24:53 shader_high_dof compiled: yes 20:24:53 shader_high_aa compiled: yes 20:24:53 shader_replace compiled: yes 20:24:53 shader_draw_texture compiled: yes 20:24:53 shader_depth compiled: yes 20:24:53 shader_color_fog_lights compiled: yes 20:24:53 shader_color_fog compiled: yes 20:24:53 shader_blend_fog compiled: yes 20:24:53 shader_blend compiled: yes 20:24:53 shader_border compiled: yes 20:24:53 Create vertex format 20:24:53 Render init 20:24:53 Ground model init 20:24:54 Character models init 20:24:54 Windows init 20:24:54 Lists init 20:24:54 Load language file: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\Languages\english.txt 20:24:54 Make transitions 20:24:54 linear 20:24:54 instant 20:24:54 easeinquad 20:24:54 easeoutquad 20:24:54 easeinoutquad 20:24:54 easeincubic 20:24:54 easeoutcubic 20:24:54 easeinoutcubic 20:24:54 easeinquart 20:24:54 easeoutquart 20:24:54 easeinoutquart 20:24:54 easeinquint 20:24:54 easeoutquint 20:24:54 easeinoutquint 20:24:54 easeinsine 20:24:54 easeoutsine 20:24:54 easeinoutsine 20:24:54 easeinexpo 20:24:54 easeoutexpo 20:24:54 easeinoutexpo 20:24:54 easeincirc 20:24:54 easeoutcirc 20:24:54 easeinoutcirc 20:24:54 easeinelastic 20:24:54 easeoutelastic 20:24:54 easeinoutelastic 20:24:54 easeinback 20:24:54 easeoutback 20:24:54 easeinoutback 20:24:54 easeinbounce 20:24:54 easeoutbounce 20:24:54 easeinoutbounce 20:24:54 linear 20:24:54 instant 20:24:54 easeinquad 20:24:54 easeoutquad 20:24:54 easeinoutquad 20:24:54 easeincubic 20:24:54 easeoutcubic 20:24:54 easeinoutcubic 20:24:54 easeinquart 20:24:54 easeoutquart 20:24:54 easeinoutquart 20:24:54 easeinquint 20:24:54 easeoutquint 20:24:54 easeinoutquint 20:24:54 easeinsine 20:24:54 easeoutsine 20:24:54 easeinoutsine 20:24:54 easeinexpo 20:24:54 easeoutexpo 20:24:55 easeinoutexpo 20:24:55 easeincirc 20:24:55 easeoutcirc 20:24:55 easeinoutcirc 20:24:55 easeinelastic 20:24:55 easeoutelastic 20:24:55 easeinoutelastic 20:24:55 easeinback 20:24:55 easeoutback 20:24:55 easeinoutback 20:24:55 easeinbounce 20:24:55 easeoutbounce 20:24:55 easeinoutbounce 20:24:55 Transitions OK 20:24:55 Globals init 20:24:55 Opening pack from folder: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\Textures\ 20:24:55 mob_texture 20:24:56 block_texture 20:24:56 colormap_grass_texture 20:24:57 colormap_foliage_texture 20:24:57 item_texture 20:24:57 particles_texture 20:24:57 block_preview_texture 20:24:57 sun_texture 20:24:57 moonphases_texture 20:24:57 moon_texture 20:24:57 clouds_texture 20:24:57 Pack opened 20:24:57 Found key_file: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\key.file 20:24:57 Loading settings: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\settings.file 20:24:57 load_format: 3 20:24:57 Load language file: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Other\Languages\english.txt 20:24:57 Adding missing words 20:24:57 Loading recent: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\recent.file 20:24:58 Loading closed alerts: C:\Users\mrpix\Desktop\Mine-imator 64-bit\Mine-imator\Other\alerts.file 20:24:58 Startup OK 20:24:58 Resetting project 20:24:58 Destroying instances 20:24:58 Project resetted 20:24:58 Show popup: startup 20:25:02 Opening project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mproj 20:25:02 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:25:02 load_format: 10 20:25:02 Resetting project 20:25:02 Destroying instances 20:25:02 Project resetted 20:25:02 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:25:02 load_iid_offset: 0 20:25:02 Templates: 10 20:25:02 Timelines: 50 20:25:02 Resources: 24 20:25:03 Get template iids 20:25:03 Get particle type iids 20:25:03 Get keyframe iids 20:25:03 Get timeline iids 20:25:03 Update program 20:25:04 Project loaded 20:25:04 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Trees2.schematic 20:25:04 Schematic size: 5, 26, 7 20:25:04 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Trees3.schematic 20:25:04 Schematic size: 10, 13, 7 20:25:04 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Trees1.schematic 20:25:04 Schematic size: 12, 22, 12 20:25:05 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Pine tree2.schematic 20:25:05 Schematic size: 5, 5, 10 20:25:05 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Pine tree1.schematic 20:25:05 Schematic size: 5, 5, 9 20:25:05 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Jungle tree1.schematic 20:25:05 Schematic size: 5, 5, 10 20:25:06 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Birch tree1.schematic 20:25:06 Schematic size: 5, 5, 6 20:25:06 Loading schematic: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\Forested lake1.schematic 20:25:06 Schematic size: 157, 176, 21 20:29:45 Action: action_tl_select 20:29:45 Action: action_tl_keyframe_create 20:30:03 Action: action_tl_select 20:30:03 Action: action_tl_keyframe_create 20:30:05 Action: action_tl_select 20:30:05 Action: action_tl_keyframe_create 20:30:06 Action: action_tl_keyframe_select 20:30:06 Action: action_tl_keyframes_move_done 20:30:11 Action: action_tl_select 20:30:12 Action: action_tl_keyframe_select 20:30:12 Action: action_tl_keyframes_move_done 20:30:51 Action: action_tl_select 20:30:52 Action: action_tl_select 20:31:30 Action: action_tl_select_single 20:31:45 Action: action_tl_select 20:31:49 Undo: tl_value_set 20:31:50 Action: action_tl_select 20:31:53 Action: action_tl_select_single 20:32:12 Action: action_tl_extend 20:32:14 Action: action_tl_select 20:32:14 Action: action_tl_keyframe_create 20:32:18 Action: action_tl_keyframe_select 20:32:19 Action: action_tl_keyframes_move_done 20:32:19 Action: action_tl_keyframes_move_done 20:32:20 Action: action_tl_keyframes_remove 20:32:20 Action: action_tl_select 20:32:24 Action: action_tl_select_single 20:32:28 Action: action_tl_select 20:34:29 Action: action_tl_select_single 20:34:46 Action: action_tl_select 20:35:04 Backup: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo 20:35:04 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mbackup1 20:35:04 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:35:04 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:35:04 Project saved 20:35:04 Backup saved 20:35:05 Action: action_tl_select_single 20:36:04 Action: action_tl_select 20:36:17 Action: action_tl_select 20:37:16 Action: action_tl_extend 20:37:17 Action: action_tl_extend 20:37:18 Action: action_tl_extend 20:37:19 Action: action_tl_extend 20:37:20 Action: action_tl_extend 20:37:48 Action: action_bench_create 20:37:48 Created: surface 20:37:57 Action: action_tl_select 20:37:59 Action: action_tl_select 20:37:59 Action: action_tl_keyframe_create 20:38:01 Action: action_tl_select 20:38:02 Action: action_tl_keyframe_create 20:38:03 Action: action_tl_keyframe_select 20:38:04 Action: action_tl_keyframes_move_done 20:38:05 Action: action_tl_select 20:38:06 Action: action_tl_keyframe_select 20:38:07 Action: action_tl_keyframes_move_done 20:38:08 Action: action_tl_select 20:39:12 Action: action_tl_select_single 20:39:31 Action: action_tl_select 20:39:46 Show popup: colorpicker 20:40:05 Action: action_tl_select_single 20:40:17 Action: action_tl_select 20:40:50 Action: action_tl_select_single 20:41:05 Action: action_tl_select 20:43:05 Action: action_tl_select_single 20:43:08 Action: action_tl_keyframe_select 20:43:09 Action: action_tl_keyframes_move_done 20:43:10 Action: action_tl_select 20:43:39 Action: action_tl_select_single 20:43:59 Action: action_tl_select 20:45:12 Backup: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo 20:45:12 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mbackup1 20:45:12 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:45:12 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:45:12 Project saved 20:45:12 Backup saved 20:45:47 Action: action_tl_select 20:45:50 Action: action_tl_select 20:45:50 Action: action_tl_keyframe_select 20:45:51 Action: action_tl_keyframes_move_done 20:45:54 Action: action_tl_select 20:45:55 Action: action_tl_keyframe_create 20:45:57 Action: action_tl_select 20:45:57 Action: action_tl_keyframe_create 20:46:49 Action: action_tl_select 20:46:50 Action: action_tl_select 20:46:51 Action: action_tl_select 20:46:52 Action: action_tl_select 20:46:53 Action: action_tl_keyframe_create 20:47:17 Action: action_tl_select 20:47:18 Action: action_tl_keyframe_select 20:47:18 Action: action_tl_keyframes_move_done 20:47:32 Action: action_tl_select 20:47:33 Action: action_tl_keyframe_select 20:47:33 Action: action_tl_keyframes_move_done 20:47:54 Action: action_tl_select 20:47:54 Action: action_tl_select 20:47:55 Action: action_tl_keyframe_create 20:48:04 Action: action_tl_select 20:48:08 Action: action_tl_keyframe_create 20:48:08 Action: action_tl_keyframe_select 20:48:08 Action: action_tl_keyframes_move_done 20:48:09 Show popup: colorpicker 20:48:23 Action: action_tl_select 20:48:24 Action: action_tl_keyframe_select 20:48:24 Action: action_tl_keyframes_move_done 20:48:30 Action: action_tl_keyframes_move_done 20:48:30 Action: action_tl_keyframes_move_done 20:48:34 Action: action_tl_keyframes_remove 20:48:35 Action: action_tl_select 20:48:36 Action: action_tl_keyframe_create 20:48:59 Action: action_tl_select 20:48:59 Action: action_tl_keyframe_select 20:48:59 Action: action_tl_keyframes_move_done 20:49:00 Action: action_tl_keyframes_remove 20:49:04 Action: action_tl_select 20:49:04 Action: action_tl_keyframe_create 20:49:09 Action: action_tl_deselect_all 20:49:20 Action: action_tl_select 20:49:21 Action: action_tl_keyframe_select 20:49:21 Action: action_tl_keyframes_move_done 20:49:40 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mproj 20:49:40 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:49:40 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:49:40 Project saved 20:49:40 Show alert: Project saved!, , 78 20:49:45 Show popup: exportmovie 20:50:03 Export movie: C:\Users\mrpix\_PostProduction\2cats_ufo\2cats_ufo\2cats_ufo_07.mpg 20:50:03 Bitrate: 2500000 20:50:03 Framerate: 30 20:50:03 Audio: no 20:50:03 Hidden: no 20:50:03 Watermark: no 20:50:03 High Quality: yes 20:50:03 Size: 1280, 720 20:50:31 Show alert: Movie saved!, , 78 20:52:34 Action: action_tl_select 20:52:35 Action: action_tl_keyframe_select 20:52:35 Action: action_tl_keyframes_move_done 20:52:37 Action: action_tl_select 20:52:38 Action: action_tl_select 20:52:39 Action: action_tl_keyframe_select 20:52:39 Action: action_tl_keyframes_move_done 20:52:43 Action: action_tl_keyframes_move_done 20:53:13 Action: action_tl_select 20:53:39 Action: action_tl_select 20:53:47 Action: action_tl_keyframe_select 20:53:48 Action: action_tl_keyframes_move_done 20:53:49 Action: action_tl_select 20:53:58 Action: action_tl_select 20:53:58 Action: action_tl_keyframe_create 20:53:59 Action: action_tl_keyframe_select 20:54:00 Action: action_tl_keyframes_move_done 20:54:32 Action: action_tl_keyframes_move_done 20:55:00 Action: action_bench_create 20:55:00 Created: cube 20:55:04 Action: action_tl_select 20:55:04 Action: action_tl_select 20:55:05 Action: action_tl_keyframe_create 20:55:13 Backup: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo 20:55:13 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mbackup1 20:55:13 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:13 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:13 Project saved 20:55:13 Backup saved 20:55:34 Action: action_tl_select 20:55:35 Action: action_tl_keyframe_select 20:55:35 Action: action_tl_keyframes_move_done 20:55:38 Saving project: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo\2cats_ufo.mproj 20:55:38 load_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:38 save_folder: C:\Users\mrpix\Downloads\Mine-imator 64-bit\Mine-imator\Projects\2cats_ufo 20:55:38 Project saved 20:55:38 Show alert: Project saved!, , 78
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Hi, here are 3 suggestions: - When we select few keyframes of a folder it could be useful to have a key (ctrl, alt or other) to say to the program "take the keyframes of the objects that are inside the folder too", this could help to copy and paste actions. - Could it be possible to have a key shortcut to say to the program "Add a frame in the timeline" this is useful (in Flash for example) to push all keyframes to the right when you need place to improve a sequence. - As in Flash, it could be interesting to have a way to create "movie clips", I mean cycle sequences (For exemple, the animation of a rotating propeller") that can be integrated in only one object (Just one line in the timeline). Of course, these are "humble" suggestions, I love Mineimator as it is! Thanks David!
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Thank you!
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NO MORE VIDEO ISSUE WITH SONY VEGAS! THANKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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