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JosSamLoh

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  • Posts

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Everything posted by JosSamLoh

  1. Ahh, I remember picking up MI back in 2013 after I saw an Antvenom video about it. (The vid) And I've been a part of this very fun community for almost 8 years now, I've got a lot of great memories from here and while I haven't been that active in recent years, I basically grew up here, I joined the forums when I was 11 lol. And it has also been very fun to watch all the skill and talent and the software itself improve over the years. I hope this program continues to bring new talent to light for the foreseeable future. And good luck for all your future endeavours.
  2. Messed around with @V.Isaac's Volumetric stuff. Pretty neat.

     

    1. BladerInc

      BladerInc

      Ikr, its pretty sick

  3. NZgUkzyT_o.jpg

    Spoiler

    I hate how MI handles transparency

     

     

    1. Show previous comments  2 more
    2. Ghatos

      Ghatos

      Wait, how did you made smooth shadows if you don't have access to MI 1.3.0?

    3. JosSamLoh

      JosSamLoh

      Spoiler

       

      9HDPN3St_o.png

      z75tqZbR_o.png

       

       A few spotlights :]

    4. Ghatos

      Ghatos

      oh boi

      I gotta use that in my next animation, if my PC can handle it

  4. Decided to look around and try to find all the old stuff I made, and stupidly deleted. I got a couple of clips ?. Hope you enjoy!
  5. Must be on your end, works fine for me. ?
  6. Why do you doubt the grass? And I know right! The tree is amazing :D, @yastık is the best rigger I've ever seen.
  7. Hey guys! Decided to touch Mine-imator again after a while . I'm really proud of this one, I really like how the grass turned out . I hope you all like this! I'll maybe or maybe not see you guys another time. Rig By: @yastık - Realistic Tree Maker. Criticism is encouraged and appreciated!
  8. hi... i'm here i guess. have this i guess or something. whatever. i hate everyt- COUGH HELLO! I'm here, been a while, not an edgelord just yet. Got a sudden urge to make some stuff in Mine-Imator once again. No it's not supposed to be fad, I think. Just something that best fits what I was going for . Hope you've all been well too, I might visit again, sooner or later. Criticism is encouraged and appreciated!
  9. Had this idea for a while, finally bothered to make it. It's been a while eh? All done in MI again, you really don't need any external programs anymore huh, I remember having to use after effects for almost every effect, I'm OOoolllddddd... Anyway, I'm not too active with Mine-Imator, so I probably won't do anything for another couple of months, cya for now! Criticism is encouraged and appreciated!
  10. Bj0xXaQ.png

    Finally made something, 3 months later, that actually uses his techniques.. so look out for that :D (I'M NOT DEAD!)

  11. Let me guess, you copied the positions of each of the spheres for each keyframe and then set the positions to the corresponding spheres at the right keyframes? Though you said Tool, so I'd imagine you've done some magic once again, or you've streamlined the process I just explained ?.
  12. Make sure to right click the image and click "Copy image location", that way if you post it here, wait a second, it'll embed.
  13. Scrappy Scrappy

    bZngj1cM_o.png

    Hopefully gonna do something with @YoGames Studios techniques soon ?

  14. I don't know much about json models, but I'm pretty sure they're only able to be in voxel form. I've tried to import json versions of actual 3D models into MI before but they're always turned into voxels, and you can't raise the voxel count too much or the model just doesn't show up, and MB saves models in the json format. So unless a deformation thing for individual vertices is implemented into MB and MI, then I don't think this'll ever become a thing. Unless MI suddenly supports a new file type to allow actual 3D models, but I can definitely tell you now this'll never be the case.
  15. Absolute leg end

    1. Cryptic Runner

      Cryptic Runner

      I am going to end your leg

  16. Looks pretty good, I like it! Shame you stole it from shutterstock. There are a few things I dislike about it though. It's so low res!!! What the hell, it's 1004x431, what even is that aspect ratio? Some of the textures look quite stretched and or low res (Unless it only looks low res thanks to the image res). Example of a stretched + low res texture: The lighting looks a bit weird, thanks to the faked PCSS I'm guessing? For example, it looks green around the shadows. The shadows look very purple, they should be way more blue and possibly lighter as well. Faked GI would definitely help. I'd say it's hard to make out much from the image, maybe moving the camera back and making it obvious this is the front of a house would help.
  17. PLEASE stop enabling bleed light on EVERYTHING. THAT'S NOT HOW IT WOOORKSSS!!!!!

    It's supposed to be a way to fake Subsurface Scattering, which only applies to skin and very thin objects, which are translucent, NOT OPAQUE OBJECTS!

    This really annoys me lol. If you see people doing this please send this to them, and get them to do some research!

     

    Of course, it's also okay to use it to fake rim lights, but that's it!

    1. Show previous comments  1 more
    2. 9redwoods

      9redwoods

      Give us a few bad examples, it would be fun to see.

      (you approved my only sss wallpaper, so I'm good)

    3. Cryptic Runner

      Cryptic Runner

      I agree. With it everywhere, it makes the render look like a picture of a deformed egg thing.

    4. HeYoNia

      HeYoNia

      No shush child, you cant tell me wht to do

       

      I'll put bleedlight on steve what'cha gon' do about it heeeeeeeh

  18. New MI update today? Expect me to try and break it immediately :D

    1. Hozq

      Hozq

      lol, the new update comes with a feature that makes it so you can put all of the values above the max number.
      So it should be easy enough.

  19. I hope tomorrow I can somehow think of something to make. I enjoy making things but sometimes I just have no bloody clue what to do.

    1. Benji

      Benji

      Upvote this reply and I will DM you an idea on Discord. 

  20. If anyone has any ideas for a realistic wallpaper I'll make tomorrow, I'm just really motivated right now xP, send them over! Sending images is appreciated as well.

    So far, I found this and thought about recreating it in MI.

    pexels-photo-1115804.jpeg?auto=compress&

    1. Show previous comments  2 more
    2. Keep on Chucking

      Keep on Chucking

      maybe try getting realistic trees done if you haven't already, foliage is always a bit difficult to get right in mi for me

    3. Cryptic Runner

      Cryptic Runner

      HoW aBoUt pUtTiNg hUmAnS iN a rENdEr

    4. JosSamLoh

      JosSamLoh

      @Keep on Chucking I'd most likely have to create individual branches if I wanted a truly realistic tree ?, all I do right now is get a good png of a tree and just place a few surfaces with different rotations. It can look good if done right

      iuLC0d0M_o.png

      jxNOtb8B_o.png

  21. This is a video with, like, 1 frame. I'd suggest using imgbox for images, make sure you actually export it as an image first. Then right click on the image and click "Copy Image Location". Then you can just paste it in your post and wait a little bit and it'll embed. About the image, It's pretty bland, nothing going on at all. And, unless it's intentionally there, you can upgrade Mine-Imator for free here .
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