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RandomAnimatorMan

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  • Posts

    163
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About RandomAnimatorMan

  • Rank
    Animator/Writer/Twitch Affiliate
    Newbie
  • Birthday 12/13/1996

Profile Information

  • Member Title
    Animator/Writer/Twitch Affiliate
  • Gender
    Male
  • Location
    New York State
  • Minecraft username
    AnimatorBlake

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  1. If you know how, it is best to elaborate. Details, please.
  2. Slightly more wind effect on the trees to match the sound The sheer strength of the radial blur is a bit much. Like I used to, you think that a small amount of blur extending the color of the character looks good, but trust me, you want the blur to not touch the character unless it is fully engulfing said character. For the first character the blur need only be moved a little bit, but for the second one, act as if the camera is a real camera, it should focus on the entire character and his colors and edges should look sharp, otherwise the camera focusing does not work in the animation. Also, removing the one character's foot from the tree at the start of his movement as it is clipping and does not seem real. That being said, although the blur is a bit strong in it, the opening shot is very nicely done and the ambient noise is very nice.
  3. I had the same thought, but it is pretty good for a first attempt.
  4. I think switching parent would look bad in an animation and it would be hard to make smooth. Best option is using two invisible swords and one used the transfer hands physically. Just make the first invisible, use the third sword for the moving animation, then make it invisible and make the one in the other person's hand visible.
  5. If you are talking about green screen in videos, just google "Video Editor With Chroma Keyer." Chroma Key is green screen and it is more likely to show up if you use that term. I use Sony Vegas, but I realize that is not always an option.
  6. While the ideas are flowing I will post this. I hope once I finish the "sealing slab" for this creature, I will want to make more creatures. Once I have finished creating at least 2 I will show off what they are for. For now, please just enjoy the new spear I made and the skin I created from scratch. Yes, those are nipples.
  7. So, does anyone know if there are any mods out for Mineimator yet? Like, model importing or creation?

    1. DigitalEvorian

      DigitalEvorian

      well,there's Emu's visual mod that lets you customize Icons and fog textures.

       

  8. I need someone's input, anyone's really. I need to decide whether to do a Let's Play of DBC in Minecraft at full 60FPS or 30FPS with shaders.

    1. Show previous comments  5 more
    2. SilverVirus

      SilverVirus

      Hmm, 50-60 fps is good enough :P

    3. RandomAnimatorMan

      RandomAnimatorMan

      I am going to test and see what I get with shaders.

    4. RandomAnimatorMan

      RandomAnimatorMan

      With SEUS 0.10.1 Ultra shaders I get 30-35. Typically 30.

  9. Never heard of DBL. The best animation team would be one that actually makes animations together. Never seen one do that.
  10. If you got it from the official website there are NO viruses and everything in there is required for Mineimator to run.
  11. If you get the whole team together, I can help out with story, press, some building, and animation however I do not want to be the main animator.
  12. I decided rather than Tumblr, I will post all pictures and updates for my work on my YouTube's Facebook page. You can see images of the twinblade which is already completed, and when the armor pieces are completed, you can see pictures of them posted there until the final release of the complete set. Here is a link to the page. https://www.facebook.com/Randomanimatorman/?ref=hl So that you know, I will be including a double bladed sword, the twinblade, and a full set of armor in the full armor package. There will also be a sheathe for the double bladed sword.
  13. For entering the door a sideways view could have helped to cover up the clipping. You could have made the left arm clip but made the camera angle cover it up using the character's body. After that, a moving camera view could have been used to adjust the view to the way you wanted it to be from there.
  14. I finished the main version of the twinblade and in my opinion, it looks beastly.

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