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Voxy

Visual Designer
  • Posts

    2598
  • Joined

  • Last visited

  • Days Won

    35
  • Posts

    2598
  • Joined

  • Last visited

  • Days Won

    35

Voxy last won the day on July 14 2021

Voxy had the most liked content!

About Voxy

  • Rank
    ? eekum bokum
    Newbie
  • Birthday 07/09/1998

Contact Methods

Profile Information

  • Member Title
    ? eekum bokum
  • Gender
    Male
  • Location
    Belgium
  • Interests
    Graphic design, wallpaper and model-making, listening to the same 3 songs on a loop.
  • Minecraft username
    Voxybuns

Recent Profile Visitors

336686 profile views
  1. I have zero incentive to hide a virus in the pack. ? They're just sound files, I've been providing them for almost 6 years now. If they were infected, people would've found out by now.
  2. It is the evolution of the UI design introduced in Modelbench, and as such it'll retain the same customization options. It may not be as thorough as current versions of M-I, but it's a lot faster to customize and you'll still get to pick a custom accent color for important UI elements like buttons, titles, etc.
  3. Mine-imator actually uses a gimbal model to handle rotations, which unfortunately allows two rotation axes to overlap (gimbal locking). There were plans to implement proper local and global transformations, but it doesn't play nice with object scaling, so it's currently uncertain whether such a feature will make it in.
  4. The solution would be to use the Item objects, using a custom item sheet that contains your facial expressions and mouth shapes. That way, you could easily animate those using the "custom item slot" setting on the Item's keyframe properties.
  5. Hi everyone, the Minecraft Sound Pack has been updated to Minecraft 1.17! Check it out here: 

     

    1. Heavenira
    2. ItsBluefindude

      ItsBluefindude

      Just a heads up, you can remove that LGBTQ frame from your profile now, also, thanks!

    3. Voxy

      Voxy

      @ItsBluefindudeNah, I think I'll keep it

  6. Hi everybody! I've updated the back to the latest available release of Minecraft, version 1.17 aka Caves & Cliffs Part One! Starting with this update, I'm splitting the download link into two parts, one containing the sound effects, and one containing the soundtrack. The music files are pretty heavy (they make up two-thirds of the total file size of the entire pack!) and probably aren't going to be used as often as the actual sound effects, so hopefully this should considerably reduce download times and used storage space for most people. Enjoy!
  7. @CRAZYKOKEBROZ, you're really going to provoke them every time they post a suggestion? Don't you have anything more productive to do? I think they're just saying that their suggestions aren't as useless as CRAZYKOKEBROZ claims they are, since we're looking into adding them. And I agree. Moniker's suggestions are, for the most part, pretty sensible, especially with UX being a big focus point of 1.3.0. Plus, there's no denying that they've greatly improved their attitude, maybe you guys should try doing that too. Anyway, to bring the discussion back to the initial suggestion, I can confirm that you'll be able to customize keybinds for timeline interactions, including play/pause. Currently, the behavior is still the same, but I'd like to get that changed, because it irks me that the hotkey doesn't behave the same as the button, lol
  8. Hey folks, I was made aware of an issue affecting Firefox users where icons in the text editor didn't load.

    For some reason, when trying to update the editor's skin, any changes just refuse to load despite many attempts, so in the meantime I'll just switch back to the one from before, with a quick fix to invert the colors when dark mode is enabled.

    Sorry for any inconvenience!

    1. Cbr 2011

      Cbr 2011

      that is a bumer for Firefox users!

    2. FredMCGamer

      FredMCGamer

      *me who uses opera* (slightly heavy breathing)

      As always thank you for your commitment to improve and fix the forums! 

  9. Well, Nimi's added volumetric fog and global illumination all by himself, so I'm pretty sure he'd more than capable of adding reflections if he wanted. Not to mention, there's already been a few experiments and even entire tutorials on how to make reflections and specular highlights in current MI versions. ?
  10. That's strange, they appear for me. Try doing a hard refresh by pressing Ctrl+F5 to force the page to load all the resources again, maybe it'll help?
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